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The group makes its way toward Ravenloft and prepares for one of its toughest fights yet. Strahd greets them and has a conversation with the party until they eventually decide to have at him. Alas, he was an illusion, and as the party unleashed all their might on him, he simply thanked them for showing their true intentions. Just then, they are met with Ireena, who is already turned. That’s where we pick up…
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
The party is fast approaching the end of their mission, and tensions are high. The need for a decision is evident, and the party’s indecisiveness has started to ruffle some feathers. They decide to leave without a Mad Mage or the Werewolf and make their way towards Ravenloft. Is this sudden “plan” to their benefit, or are they being too hasty?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
The party finds themselves back in the town of Vallaki. Tension is relieved, plans are made, and Duo reveals his new ability to speak with the group. They head to the church and, after a quick search through town, and some information that Strahd has vampire spawn at the local casket shop. Glad wants to be rid of them immediately, and the party stops her briefly so that they may acquire more information on the situation at hand. Are they helping or only delaying the inevitable? Should they worry about them or Strahd? What will they do?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
After a tough-fought battle, the party manages to secure the Sun Sword in an effort to defeat Strahd. However, several of the party members are badly injured and have only a day before the revenants make their way to exact their revenge upon Galahad, Shanks, and Kyver. That seems to be the least of their worries, though. With nightfall already underway and the sounds of creatures in the distance, they make a hasty decision to ride horseback to Vallaki. Chased by werewolves, sent by Strahd, they meet with their leader and make an accord. Now in the town, they lick their wounds and figure out their next steps. What’s next for the group?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
The party, now defeating the Spectral Warriors and clearing the trap, has new troubles on the horizon. Kyver, Attros, and Arguile make a plan for the Sun Sword that is tightly gripped by Vladimir Horngaard. The plan ends up not working in their favor, and a fight ensues. The Collateral crew is in for their toughest fight yet. How will they make it out of this one?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
Finally, at Argynvostholt, the party begins their search for what may aid them in the fight to come. Memories reveal truths that leave most of the party concerned with what they thought they knew. For some, their memories were traumatic, happy, or concerning. While exploring the ruins of Argynvostholt, the group is separated by a trap on the second floor. How will the party make out?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
Zechs finds himself in the Feywild in the Seelie Court and has an audience with King Oberon. Meanwhile, in the training room, Shanks and Attros use an exhibition match to clear up any bad air that remains between them. Zechs now has his memories back and has returned to the tavern. He informs the party of what happened. The Journeyman suspects The Constable but tells only Galahad. More and more, this party seems to be coming apart at the seams. Do they have what it takes for what lies ahead?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
Everyone finds themselves hit with bombshell after bombshell. New information is being revealed to the party, and all cards are about to be laid on the table. They find themselves STILL in a state of constant tension. What will their new course of action be? Is Strahd of no concern to them anymore? Will they be ready for what possibly faces them after they leave Barovia?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
The tension is thick as the party deals with the aftermath of the Rig situation. Intense conversations are had. There is an air of distrust circling the tavern. Who sent Rig? What does this mean for the future of the party? Where does everyone’s loyalty lie? Is everyone ready to put their cards out on the table?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
A terrifying battle leaves several members injured and one member unconscious. They can heal themselves and pick up We'ahqa, but the battle is the least of their concern. The dark magic that fills the temple continues to try and take hold of a few members of the party. After their dusk elf companion finds what he is looking for, they make haste for a quick exit. Returning to the Cascade, four of the team members make their way into The Journeyman’s office for a discussion. Galahad, Zechs, Attros, and Shanks have a heated discussion, and Shanks storms out of the office. Do they trust Rig, who should be long dead? Do they trust Kassimir’s plans? What does this all mean for the future of the party?
Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
Theme Music written and performed by Gaetano Semilia
Mixed by Thomas Lapierre III
Title Card by Pierce Graphics
Check out the show at themedusascascade.com
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze (Season 1…
Includes: campaign recap episodes (Season 101), setting lore episodes (Season 102), character profiles (Season 103), and NPC side stories.
Hosted on Acast. See acast.com/privacy for more information.