In this episode of the Official Xbox Podcast, we're in San Francisco, California at Double Fine Productions, and we’re getting an inside look at the highly anticipated game, Keeper. We get to play the game, and then, we sit down and talk to a few of the devs about this beautiful and weird third-person adventure game all about connection and growth.
00:00 Introduction
01:16 What is Keeper?
02:11 What does it mean to play a lighthouse?
05:02 Puzzles
06:38 Where did the inspiration come from?
07:55 Building the emotional connection between Twig and the Lighthouse
10:43 How to tell a story without dialogue or traditional HUD
12:36 "Weird but chill" vibe
15:03 Aesthetic inspiration
19:31 Special area of gameplay
21:37 Building emotions with music
24:54 Game design
28:15 What are you most excited for players to experience?
31:09 Final thoughts
32:01 Outro
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