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In this episode we look back 2023 and how far our hobby and this podcast has gone. We also talk about what 2024 looks like for our hobby and for the future of this podcast.
Change is almost inevitable in the world…and the same is true about wargaming rulesets. So how do authors avoid the dreaded problem of making something stale…..or even worse making the tiny change that implodes the system on itself. In this Episode Wyndhurst Productions and Fightin Kentuckian wanted to examine one of the most popular Blackpowder skirmish rulesets set in the North America during the 18th Century…..and how this ruleset evolved in it’s 2nd version to new frontiers (Europe?), card decks, command points. With almost a decade in version 1, and over 3 years in version 2..lets take a deep dive into both of these versions, talk about our likes and dislikes…and if the ruleset stands up to the brave new frontier of changes…or maybe ends of scalped at the bottom of the bin.
In this Episode we are going to dive into the often-overlooked world of basing. You’ve spent all that time on your impressive army or skirmish force, and now you have to think about those last finishing touches for the tabletop. But where is your army fighting? What is the dirt? Sand? Grass look like? Urban basing? Also, most importantly…what are the dimensions of the base? “Oh that’s easy enough,” you retort. “The rules spell it out for me.” Is that the only ruleset you’ll play with that army? Does it give you the most flexibility for that army? Can you maneuver it on the tabletop easily? WP production and I will tackle all of these questions and much more on this episode of On Patrol
In this episode we discuss how painting the miniatures we want to play with can either be a stress reliever or a stress inducer. We focus in on how your workstation contributes to these concepts as well as other tips and tricks we use to help make this part of the hobby just as enjoyable as the gaming side.
We compare two popular WW2 Skirmish rules, Bolt Action by Warlord Games and Chain of Command by Too Fat Lardies. We provide an in-depth look at their strengths, weaknesses, layout, mechanics, support, and much more. By then end you should have a good idea of what types of game play you can get from each set and which might best suit your play style.
Fightin Kentuckian and Wyndehurst Productions the importance of having terrain in our historical wargames,. They also discuss what what the right quantity and quality looks like to them, and ways you can go about sourcing your terrain.
Wyndehurst Productions and Fightin Kentuckian discuss the skills and processes for how they get wargaming projects done.
Fightin Kentuckian and Wyndehurst Productions get together to discuss what they feel are the important elements of building and revitalizing a healthy wargaming community.
Fightin Kentuckian and Wyndehurst Productions get together to discuss what is Historical Wargaming, what motivates people to give it a try, what things prevent them from following through and how to overcome them, and how to get started.
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