The Order of Chaos

The Order of Chaos

By Order of ChaosLeisureGames
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The Order of Chaos episodes

  • Church of Bane - Level 9 - Session 5

    The Banites have joined the Dakawa Orc tribe. They established a plan for the Orcs to conquer the Krakk't and Mtair Dhafir tribes. They now await the trade meeting and to spring their trap. Praise be to Bane!

    2 hr 41 min
  • Church of Bane - Level 9 - Session 4

    After an extended Holiday break we are back, much to your dismay.

    The Banites found the Mtair Dhafir tribe. With "negotiations" begun will they get the information they need to locate the Krakk't tribe? OR will their natural "charms" cause them more problems?

    2 hr 14 min
  • Church of Bane - Level 9 - Session 3

    Following the slaughter of a Kalashtar tribe, the Banites continue their way to the ruins if Orofin. There, they hope to find the Mtair Dhafir and get from aid in locating the Krakk't tribe. Many dangers exist in the desert will one of them stop them from reaching their goal?

    3 hr 51 min
  • Church of Bane - Start of Level 9 - Session 1

    The Banites have escaped Avernus after a brave defense against a devil and demon onslaught. They entered an extended downtime so the church could debrief them about their experience and provide their two new team members time to adjust to the material plane.

    Now a new mission calls them back to the aid of the Cult of the Dragon. The Banites are to lead a pair of their acolytes into the Anauroch desert. An escort quest, those also go off without a hitch.

    3 hr 47 min
  • Church of Bane - End of Level 8 - Session 9

    To find out how to get back to the material plane the Banites need to release a trapped Solar. This being will aid those that seek to bring Zariel down. Olanthius, the Hellrider, will then tell the Banites how to escape Avernus. The only thing in their way is the Frost Giant God Kostchtchie.

    4 hr 15 min
  • Church of Bane - Level 8 - Session 8

    After aiding Bel subvert Zariel's flying fortress the Banites are now on their way to the Crypt of the Hellriders. The Hellriders know how to return to the material plane. Is their time in Avernus almost up? Can they convince the Hellriders to share their secret?

    2 hr 44 min
  • Church of Bane - Level 8 - Session 7

    The Banites must now prepare to infiltrate Zariel's flying fortress and swap out the Black Bell. It will take great cunning, planning, and luck to pull this off, so their chances are low.

    3 hr 43 min
  • Church of Bane - Level 8 - Session 6

    Having defeated Smiler the Defiler and now in posession of the Rod of Rulership the Banites ponder what to do with their new warband. Return the Rod to Maggie or keep the warband? Become a terror across Avernus or finish the task for Bel and go back to the Material Plane?

    2 hr 52 min

About The Order of Chaos

From the publisher's feed

Just a group of idiots playing D&D like you do around your own tables.