The Order of Chaos

The Order of Chaos

By Order of ChaosLeisureGames
Download on the App Store

The Order of Chaos episodes

  • Church of Bane - Level 8 - Session 4

    The Banites are still the Midst of protecting Red Ruth as she is diving the location of the wrecked airship. Will the DM send them exactly where they need to go or throw them yet another curve in their simple task? A curve of course, what do think this is.

    2 hr 45 min
  • Church of Bane - Level 8 - Session 3

    Red Ruth the needs Unicorn blood to divine the location of the crashed airship. The Banites are at the spawning trees trying to locate one. Will they be able to locate this glorious creature and then stop themselves from screwing up?

    3 hr 11 min
  • Church of Bane - Level 8 - Session 2

    Having successfully retrieved Bel's lock box from the Hellwasp nest. The remaining Banites, along with their two new companions Baryl and Zaladar, must return it to Bel who will immediately send them back to the material plane, right?!?!

    2 hr 39 min
  • Church of Bane - Level 8 - Session 1

    What happened? As the Banites were about to take out Lolth's priestesses the magic changed and they found themselves in a strange land. It cannot be real but as they stare across the demonic landscape the truth is known, this is Avernus. Now what do they do?

    2 hr 49 min
  • Church of Bane - Session 8 - Level 7

    Having made it to the Wailing Cliff, the Banites are faced with a sheer wall that extends up into the darkness. Ignoring the warning given them by the Incubi they begin ascending into the darkness. With screams, large flying humanoids come out of a cave in the wall. The Banite response is simple "I cast fireball", the fight begins now!

    2 hr 3 min
  • Church of Bane - Session 6 - Level 7

    Finally at Szith Morcane and the Drow obviously back in the area, can they find the Incubi hiding amongst them? Stealth and caution, to not raise awareness to their presence here is the name of the game. They are gonna fuck this up.

    3 hr 41 min
  • Church of Bane - Session 5 - Level 7

    The Banites must cross the Labrynthe to get to Szith Morcane. Will it be easy or will they get trapped in its ever changing structure? What else may they encounter before Szith Morcane?





    The answers are easy and Drow.

    2 hr 32 min
  • Church of Bane - Session 4 - Level 7

    The strange creatures of the fearz'ress saturated Sporedome intrigued the Banites. Finding more clues to the previous Banites that came this way lead to vengeance. Now the march to Szith Morcane continues.

    3 hr 22 min

About The Order of Chaos

From the publisher's feed

Just a group of idiots playing D&D like you do around your own tables.