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By Orange Nebula
4.8
1616 ratings
The podcast currently has 62 episodes available.
Jam-packed with creative-thinky things, this episode dissects the traits of board game developers and all the depth, faux-depth, context, and contextless crazy logic trains that run through our "brains". We ponder quickly if these are good things (and decide: they totally are). Things then turn to a broader discussion on the struggles and agonies (excuse us, "nuances") of being a creative team. The standard array of weird tangents surface as well.
How Many Mummies Should You Own? / How Much Are You All Just Winging It? / What Are Some Of The Weird Little Things You Love About Your Craft?
05:03 - Tom's thoughts on optimal mummy quantity
What Would You Do If You Knew You Could Do It? / What's The Worst Creature To Give Wings To / Fantasy Vs. Sci-fi
How Do You Make Your Work Feel Like Play? / What Is Your Coffee Order? / What Are Ghosts That Haunt Your Creative Mind?
Obstacles You Wrestled With Early In Your Career? / How Would You Like To Die Vs. How You Think You're Going To Die? / How Does Media's Portrayal Of Your Artistry Effect You?
What Is An Old Reliable Muse? / What Is The State Of Your House? / Fail Share
What's Your Favorite Way To Consume Media? / If You Could Be A Music Genre, What Would You Be? / What Does Your Work Day Look Like?
How Different Is O-Neb Off Camera Compared To On Camera? / What Makes Designing Games More Problematic Than Designing Other Things? / Is Creativity Contagious?
In What Ways Do You Sabotage Your Own Creative Potential? / Do You Think People's Interests Are Remaining Childish For Longer Than Past Generations? / Comparison & Cynicism In the Creative Space
The podcast currently has 62 episodes available.
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