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On this episode of the Pogcast we go through the new Halloween event in Escape from tarkov and talk about the good, the bad, and the ugly. We also talk through how Stims work in Tarkov and how sometimes they feel like they don't fit. Also we go through some leaks about the upcoming Call of Duty DMZ mode. Check it out!
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On this episode of the Pogcast we discuss the recent events that BSG did that led to people traveling to real placed all over the world to find messages. These lore focused events are really cool and often executed really well but and up falling a bit flat on the community when they don't lead to anything in game. We also talk about the drama around Tarkov going on sale and revisit and idea that the community has had for a while around an "Adrenaline affect" when you get shot. Check it out!
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On this episode of the Pogcast we discuss the new patch that came to Escape From Tarkov that was aimed at improving the networking. We also discuss Streets of Tarkov and how there are tons of factors that will go into how it performs. Tarkov's lighting has been a source of frustration for many years in the Tarkov community and we take a look at some examples on Interchange. Check it out!
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HUGE thanks to Better Help for sponsoring this episode! Visit https://betterhelp.com/POGCAST today to get 10% off your first month!
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On this special episode of the Podcast we meet up with a bunch of awesome Escape From Tarkov content creators at TwitchCon San Diego and spend some time talking about Tarkov! Check it out!
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Thank you Better Help for sponsoring this episode! Visit https://betterhelp.com/POGCAST today to get 10% off your first month!
On this episode of the Pogcast we talk about the mental toll that streaming and content creation can take. Interacting with so many people for such a long time can be so much fun but can also be hard to process and it can be very easy to be misunderstood or taken out of context. Additionally we talk about the current state of Escape From Tarkov and go through some new bugs that have emerged over the past few weeks. Check it out!
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On this episode of the Pogcast we talk about the current state of PVP in Escape From Tarkov and how it feels like you are always supposed to do the opposite if what you think. We talk about how it is impossible to be sneaky or covert in Tarkov, so that pushes people to be either completely still or overly aggressive. We also talk about how many encounters end up feeling suspicious, and how over powered point fire is in Tarkov. Check it out!
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On this episode of the Pogcast we update the conversation we had last week about Nikita thinking about removing the flea market. We also got some more context around his answer and what his vision for the economy is. We also spend a lot of time theory crafting about how making more loot spawn in raids and making less loot infinitely purchasable could result in a more engaging and dynamic experience for everyone. Check it out!
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On this episode of the Pogcast we talk about Veritas' newest video on overpen. Lot's of people have lots of opinions on this and in his video Veritas is able to put a lot of these concerns to rest. We also talk about some recent bans that have seemingly come to the buyers of RMT gear which could theoretically reduce cheating by reducing the amount of people buying, but also has the potential for some nasty collateral damage. Finally we look at the recent Q&A with Nikita and talk about some interesting statements about the Flea Market. Check it out!
Veritas' video on overpen in Tarkov! - https://www.youtube.com/watch?v=vtJ0oXPB0Sg
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On this episode of the Pogcast we take a dive into some of the most frustrating parts of Escape From Tarkov. We talk through the movements and stamina systems as well as some fragmentation bugs new and old. We discuss how even though we don't always know how the back end of game design looks, it seems pretty reasonable to be frustrated about the state of Escape From Tarkov and how many bugs have persisted for years. Check it out!
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On this episode of the Pogcast we talk about how the player moves throughout the world in Tarkov. We talk about how the stamina system prohibits a lot of movement and how the audio system pushes people to either sit still or recklessly push in every fight. Additionally we talk about how all of Tarkov's systems are so linked together it can be hard to suggest a change for one that doesn't break another. We also talk about streaming, content creation, and how it's not always as simple as "Play whatever game you want". Check it out!
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