Warning: there are spoilers about BonBon around the 11 minute mark, skip ahead to the 25 minute mark to avoid it
Nick Bell of Aetheric games joins us to talk about BonBon, Legend Of Snek, and growing up in Scotland as an indie developer.
topics:
reactions to the game, finding themes after making the game, povery, thatcherism, REBIND's article on BonBon
spoiler discussion about BonBon (CW: family stuff, generational trauma)
subtext in horror games
short games potential for story telling, parallel w short stories
Interactivity: The Interactive Experience
The Stanley parable, the beginner's guide and their shortcomings
Being a developer in Edinburgh, Scottish games scenes
Running a games program in college
diversity issues in academia and industry, gatekeeping
college sucks ass
bridging the gap between industry and newcomers