The RE:BIND.io Podcast

The RE:BIND.io Podcast

Download on the App Store

The RE:BIND.io Podcast episodes

  • The RE:BIND Podcast Episode 22: Cara Ellison & Brian Mitsoda on Vampire: The Masquerade Bloodlines II
    For a very special episode we're joined by some of the narrative design team on Bloodlines II, Cara Ellison & Brian Mitsoda to talk about the game's tabletop inspirations, how Ellison got involved, the art of narrative design, improving representation & diversity in narrative. We also discuss how the game's humor has revamped, a look back at Troika's legacy and what it was like to be inside the company, and Bloodlines lore.
    In an experiment, we've also included an auto-generated transcript.
    3 hr 16 min
  • The RE:BIND Podcast Episode 21: Nick Bell of Aetheric Games
    Warning: there are spoilers about BonBon around the 11 minute mark, skip ahead to the 25 minute mark to avoid it
    Nick Bell of Aetheric games joins us to talk about BonBon, Legend Of Snek, and growing up in Scotland as an indie developer.
    topics:
    reactions to the game, finding themes after making the game, povery, thatcherism, REBIND's article on BonBon
    spoiler discussion about BonBon (CW: family stuff, generational trauma)
    subtext in horror games
    short games potential for story telling, parallel w short stories
    Interactivity: The Interactive Experience
    The Stanley parable, the beginner's guide and their shortcomings
    Being a developer in Edinburgh, Scottish games scenes
    Running a games program in college
    diversity issues in academia and industry, gatekeeping
    college sucks ass
    bridging the gap between industry and newcomers
    1 hr 31 min
  • The RE:BIND Podcast Episode 19: Konstantinos Dimopoulos
    Konstantinos Dimopoulos joins us to discuss virtual architecture, their book Virtual Cities, and impossible architecture. We dive deep into intergenerational interpretations of liminal virtual spaces, how VR & AR portray architecture, and the reception of virtual environments by non-gaming audiences.
    1 hr 38 min
  • The RE:BIND Podcast Episode 16: James Interactive
    We sit down with James Interactive to talk about The Legend of Bum-bo, the upsides of the indie development community, game stores, the importance of itch.io, James' career, the importance of having interests beyond video games, parallels with the maker community, and art house games!
    1 hr 10 min
  • The RE:BIND Podcast Episode 14: Johnnemann Nordhagen
    Johnnemann Nordhagen joins us to talk about Where The Water Tastes Like Wine and its intersection with Folk culture, the Great Depression, Kentucky Route Zero, Labor in games, Indiepocalypse, the commercial realities of narrative games, A historical look at Gone Home, and the changing media landscape.
    1 hr 29 min

About The RE:BIND.io Podcast

From the publisher's feed

We're Rebind.io, a critical analysis site that focuses on the overlaps between Video Game culture and the Performance Arts. Each week we have a new guest offering their unique insights as developers,…