In this episode I speak with David Bocek, Senior Game Designer at Gravity Well and previously worked on Apex Legends and Destiny 2
Start - 3:00 - Introductions
3:00 - 20:30 - David talks more about what he did as a weapon designer at Respawn while working on Apex Legends
20:30 - 31:00 - We talk about how David got into the industry and any advice he can share based on his experiences so far
31:00 - 37:15 - We talk about why David's favorite childhood games included Silent Hill 2, the Zelda series, Mario series, as well as horror-genre games. Which eventually lead to online shooters being what set him on the path to wanting to work on shooters.
37:15 - 39:30 - We talk about what it is about gaming that David enjoys
39:30 - 47:00 - We talk about the concept of flow state and what games David can feel that in
47:00 - 59:00 - We talk about what David does outside of gaming... Which often includes more video games. We also discuss what kind of comfort games David enjoys to relax
Check David out on Twitter https://twitter.com/AmusedApricot
Check out the studio David works at Gravity Well on Twitter https://twitter.com/gravitywell
David occasionally streams on Twitch, check him out there at https://www.twitch.tv/Amused_Apricot
As David suggested, everyone should check out the Moss devs, Polyarc, on Twitter https://twitter.com/polyarcgames