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The third entry into our RECollection series see's the team take a nostalgic look back at the final entry into the mainline classic trilogy that came out on the PlayStation 1.
Perhaps more so than any of the others PSX entries, the original RE3 is notably different from its recent remake and for that reason many lament some of the legendary locations absent from the 2020 revision.
As with this mini-cast, we recount our stories of acquisition and the sheer terror the Nemesis brought to the table!
Time to strap in as the podcast team reconvene to discuss the latest live-action film adaptation, this time with renowned horror writer-director Zach Cregger of Barbarian and Weapons fame taking the reins. As well as discussing in-depth everything we liked and didn't like, we address the controversies about the canon and lack of connections, why Cregger decided to go in this direction, the critical reception financial success, and just how his gamble seems to have paid off. We also have call-ins and opinions from the community and touch on the ongoing Biohazard 30th anniversary celebrations. There is also some burning Survival Unit news. Please enjoy.
Our 30th anniversary celebrations continues with a mini-cast featuring the all time classic - Resident Evil 2.
Now heralded as one of the best survival horror games ever made, upon release not everyone on REP was quite on board with the series at this point and indeed for some, would come much later.
We now recollect our memories of first entering into the RPD, the intertwining narrative and admiring the sheer balls of Capcom to make something so grand, so new that took everything from the first game and improving upon it without relying on the same characters - in other words making a complete sequel.
Neptune's Killer Question also returns to round out this mini-cast special.
As Resident Evil turns 30 years old, REP presents a brand new series of mini podcasts celebrating the first 4 titles in the franchise in a new bitesize format.
Join the team as we RECollect that first tantalizing title and in doing so how we all got into the series in the first place. We look at the enduring legacy that the mansion incident laid for survival horror and why we all hold this game in such high regards.
We hope everyone enjoys this mini REP - even Neptune's Biohazard Quiz has a condensed format!
Way back in 2006, Capcom released Resident Evil Deadly Silence, a port of the original 1996 classic to celebrate 10 years of the franchise. Of course, Deadly Silence would also include the REbirth mode - a new way to play through the Spencer Mansion taking full advantage of the DS's hardware/gimmicks depending on your point of view!
20 years on STARS TyranT, Rombie and Neptune revisit this quirky (and now quite expensive) title to see how it holds up and celebrate all the new additions that make this title so unique.
Yes, this is of course another excuse to discuss the OG game, and why not as we enter the 30th anniversary year, but rest assured all the touchscreen puzzles are assessed and memories of blowing into the rotting corpse of Richard are shared fondly!
In the news we take a look at the new trailer for the Resident Evil film by Zach Cregger, and finish off with an RE DS themed quiz.
Welcome to REP's audio commentary for the third feature length CGI Film - Resident Evil Vendetta.
Another Resident Evil gets the remake treatment with its reveal at Summer Games Fest 2026. Rumours had been rife a week before the show and indeed kicking the presentation off was this 4 minute trailer highlighting Claire's investigation in Paris and subsequent capture.
With a slightly new name, Resident Evil Veronica will be a reimagining of this beloved (but poor selling) classic title - and one that is very close to the hearts of a a few us on REP - not all!
As such, this announcement has divided the team with some happy to see an early 3D title get that glorious RE Engine overhaul, with others perhaps less than enthusiastic shall we say?!!
We pour over the trailer and discuss potential story changes and lore implications as a result. Please enjoy!
With Resident Evil Requiem now well and truly embedded in the fandom, we open up the floor to the REP Community with their comments and feedback on this explosive title.
As always, expect a mix of praise and criticism and analysis from the fans as Neptune, STARS TyranT and Rombie all react to points missed in previous podcasts or general commentary oh their time with Requiem.
We send our big thanks to everyone that called in as we sunset our coverage...until the DLC!
It's that time folks where the REP team convene to discuss all things lore as a result of Resident Evil Requiem. A candid discussion sees us break down the key story points, including Grace's origins and the secret cloning program, Spencer's motivations for adopting a child, what his objective really was, and the whole deal with Ark and Elpis. We also debate the differences between retcons and recontextualisations in the face of the reworked city's destruction and why Raccoon City has seemingly gone from a small, innocuous mid-western town to a sprawling metropolis 30 miles wide. What is Raccoon City Syndrome? How deep are The Connections really embedded in the series storyline? And just who were the contractors for Ark and what were they told? All this and more, dwells within. Enjoy.
Resident Evil Requiem is here! The first new original story in the franchise in 5 years sees Capcom take its boldest steps yet. A new protagonist and daughter to an Outbreak legend teaming up with series stalwart, Leon S. Kennedy. A mysterious virus affecting Raccoon City survivors and the return of zombies.
Throw in a new style zapping system, optional gameplay perspectives and the apparent harmony of the classic survival horror of RE7 and the survival action of RE4 - how could this possibly gel?
Enjoy!
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