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Chris interviews Fredrik Präntare and Julian Seifert-Olszewski of Pugstorm and asks about how they created their underground exploration survival game, Core Keeper. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode480.mp3 Music […]
The post The Sausage Factory: 480 – Core Keeper by Pugstorm appeared first on Cane and Rinse.
Chris O’Regan interviews Alex Clarke and Leigh Stewart of Stardust Collective and asks them about their space bound disaster aversion VR adventure game, Ziggy’s Cosmic […]
The post The Sausage Factory: 479 – Ziggy’s Cosmic Adventures by Stardust Collective appeared first on Cane and Rinse.
Chris O’Regan interviews Vytautas Ruzgus, Project Manager at Sneakybox, and Jason Polansky, Producer from Atari to ask them how they created an homage to the […]
The post The Sausage Factory: 478 – Berzerk Recharged by Sneakybox appeared first on Cane and Rinse.
Chris interviews Alex Jarocha-Ernst and Howard Tsao of Muse Games and asks about their gardening survival game, Wildmender. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode477.mp3 Music is by Andrés Soto […]
The post The Sausage Factory: 477 – Wildmender by Muse Games appeared first on Cane and Rinse.
Chris O’Regan interviews Brodie Duncanson and Dave Lockman of SMG Studio to asks about their team-based arcade puzzle game, Moving Out 2. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode476.mp3 Music is […]
The post The Sausage Factory: 476 – Moving Out 2 by SMG Studios appeared first on Cane and Rinse.
Chris O’Regan interviews Primož Vovk of Emberheart Games and asks them about the design and development of their fantasy boomer-shooter, Wizordum. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode475.mp3 Music is […]
The post The Sausage Factory: 475 – Wizordum by Emberheart Games appeared first on Cane and Rinse.
Chris interviews Jacob Habgood and George Allan of Sumo Digital Academy and asks them about the design and development of the reimagining of Zool, in […]
The post The Sausage Factory: 474 – Zool Redimensioned by Sumo Digital Academy appeared first on Cane and Rinse.
Host Chris O’Regan interviews Hans Jacobs and Gianluca Sorrentino of Bolt Blaster Games and asks them about the design and development of their VR arcade […]
The post The Sausage Factory: 473 – GAZZLERS by Bolt Blaster Games appeared first on Cane and Rinse.
Chris interviews Jay Seree of Revolution Industry and asks them about the design and development of their sandbox cloud-surfing adventure game, Airship: Kingdoms Adrift. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode472.mp3 […]
The post The Sausage Factory: 472 – Airships: Kingdoms Adrift by Revolution Industry appeared first on Cane and Rinse.
Chris O’Regan interviews Stevie Andrea of 9FingerGames and asks them about the design and development of their bullet heaven, deck-building hybrid, Heretic’s Fork. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode471.mp3 Music […]
The post The Sausage Factory: 471 – Heretic’s Fork by 9FingerGames appeared first on Cane and Rinse.
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