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Chris interviews Emma Johansson of Runaway Play and asks them about the design and development of their environmental adventure game, Flutter Away. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode460.mp3 Music […]
The post The Sausage Factory: 460 – Flutter Away by Runaway Play appeared first on Cane and Rinse.
Chris interviews Matteo Cerquone of JUMPSHIP and asks them about the design and development of their action adventure game, Somerville. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode459.mp3 Music featured is […]
The post The Sausage Factory: 459 – Somerville by JUMPSHIP appeared first on Cane and Rinse.
Chris interviews Jeff Camozzi and Jacob Mann of Drattzy Games and asks them about the design and development of their SNES-inspired RPG, Alterium Shift. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode458.mp3 […]
The post The Sausage Factory: 458 – Alterium Shift by Drattzy Games appeared first on Cane and Rinse.
Chris interviews Michael Schade of ROCKFISH Games and asks them about the design and development of their space exploration RPG, Everspace 2. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode457.mp3 The […]
The post The Sausage Factory: 457 – Everspace 2 by ROCKFISH Games appeared first on Cane and Rinse.
Chris O’Regan interviews Dmitry Kachkov of Sobaka Studio and asks them about the design and development of their roguelike shoot ’em up arcade swarm attack […]
The post The Sausage Factory: 456 – REMEDIUM: Sentinels by Sobaka Studio appeared first on Cane and Rinse.
Chris interviews Noah Lone of SomeHumbleOnion and asks them about the design and development of their adventure game, Smushi Come Home http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode455.mp3 Music featured […]
The post The Sausage Factory: 455 – Smushi Come Home by SomeHumbleOnion appeared first on Cane and Rinse.
Chris interviews Ryan Bousfield of Wolf and Wood Interactive and asks them about the design and development of their Squash/Breakout hybrid, C-Smash VRS. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode454.mp3 […]
The post The Sausage Factory: 454 – C-Smash VRS by Wolf and Wood Interactive appeared first on Cane and Rinse.
Chris O’Regan interviews Adam Stjärnljus of Wishfully and asks them about the design and development of their narrative-driven adventure game, Planet of Lana. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode453.mp3 […]
The post The Sausage Factory: 453 – Planet of Lana by Wishfully appeared first on Cane and Rinse.
Chris interviews Maxime Chaize of Hot Chili Games and asks them about the design and development of their multi-tiered dexterity action game, Elypse. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode452.mp3 […]
The post The Sausage Factory: 452 – Elypse by Hot Chili Games appeared first on Cane and Rinse.
Chris interviews Kim Valori and Juha Ylimäki of Muro Studios and asks them about the design and development of their dark fantasy based action adventure […]
The post The Sausage Factory: 451 – DOOMBLADE by Muro Studios appeared first on Cane and Rinse.
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