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Chris interviews Dylan Gedig of Red Nexus Games and asks them about the design and development of their dexterity-based puzzle/action-adventure hybrid, Peglin. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode440.mp3 Music […]
The post The Sausage Factory: 440 – Peglin by Red Nexus Games appeared first on Cane and Rinse.
Chris O’Regan interviews Steve Hollis of Noisy Head Games and asks them about the design and development of their twin-stick shooter action adventure game, Beyond the […]
The post The Sausage Factory: 439 – Beyond the Long Night by Noisy Head Games appeared first on Cane and Rinse.
Chris interviews Max Nielsen of Grenaa Games and asks them about the design and development of their fairytale-inspired city builder, Fabledom. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode438.mp3 The Sausage […]
The post The Sausage Factory: 438 – Fabledom by Grenaa Games appeared first on Cane and Rinse.
Chris O’Regan interviews Ryan Bousfield of Wolf & Wood and asks them about the design and development of their warehouse bound adventure game, The Last […]
The post The Sausage Factory: 437 – The Last Worker by Wolf & Wood Interactive appeared first on Cane and Rinse.
Chris interviews Chris Weisiger of TMA Games and asks them about the design and development of their ocean warship arcade adventure game, Waves of Steel. […]
The post The Sausage Factory: 436 – Waves of Steel by TMA Games appeared first on Cane and Rinse.
Chris O’Regan interviews Benjamin Liar of Dr Bloc and asks them about the design and development of their VR dexterity based platformer, STRAYLIGHT. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode435.mp3 Music […]
The post The Sausage Factory: 435 – STRAYLIGHT by DR BLoC appeared first on Cane and Rinse.
Chris interviews David Cicurel of Game Source Studios and asks them about the design and development of their card driven action RPG, Mahokenshi. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode434.mp3 […]
The post The Sausage Factory: 434 – Mahokenshi by Game Source Studios. appeared first on Cane and Rinse.
Chris interviews Alberto Belli of Gamera Interactive and asks them about the design and development of their multi-layered RPG, Alaloth: Champions of the Four Kingdoms. […]
The post The Sausage Factory: 433 – Alaloth: Champions of the Four Kingdoms by Gamera Interactive. appeared first on Cane and Rinse.
Chris interviews Patrick McAvena of Moving Pieces Interactive and asks them about the design and development of their co-op third person action adventure Rogue lite […]
The post The Sausage Factory: 432 – Shoulders of Giants by Moving Pieces Interactive appeared first on Cane and Rinse.
Chris interviews Enrique Dryere of Triple B Titles and asks them about the design and development of their poker driven adventure game, Aces & Adventures. […]
The post The Sausage Factory: 431 – Aces & Adventures by Triple B Titles appeared first on Cane and Rinse.
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