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There was a podcast here. Strange, now there's just a note that says "tell my family and friends that I loved them"?
With the podcast back in full effect, we talk about the perception of licensed games and how that perception has changed over time.
This episode we delve into all manners of input devices, talking about ways they have (and haven't) changed over the decades.
The Mass Effect Podcast. We take a look back at BioWare's space-opera superman date sim killstravaganza for some memories, some laughs, and a very timely review of Bethesda's Daggerfall. Get on your space boxer-briefs and get listenin'.
This episode: a selectbutton.net retrospective. We reflect on the inception of our own website, do a bit of introspection on where we were as a community circa December 6, 2006, and where we've come since then.
A bit different from our last mech-related podcast, here. This episode we talk about games that nail the feeling of being at the controls of a giant, massive, hulking machine, and there's also a long tangent about the downhill slide avalanche that is the Xeno series. Don't miss it!
Actual flying in space is pretty flippin' complicated, it turns out, so in our space sim episode we talk about which games draw the line between fun and outright simulation. We also talk about people who have a dangerous interest in EVE Online, the influence of Star Wars in pretty much every space dogfighting game, Wing Commander, and why no game has really given you the feeling of commanding on the bridge in Star Trek.
Slightly overdue selectbutton.net podcast returns in a hilarious special episode where Sonic has a misunderstanding at the office, Ryo gets in trouble with the principle, and Uncle Sega bets it ALL ON BLUE. Tune in for nearly three hours of tears on the 13 birthday of the Dreamcast!
Before we got accustomed to pressing a button to duck behind things in dang near everything, jumping was the most common verb in gaming. We explore it in depth this episode.
Did adventure games go into a coma with the downward slide of Sierra and Lucasarts, or did they never really go away?
Find the hidden pixel in this podcast to find out!
From the publisher's feed