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By The Table Sessions
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The podcast currently has 18 episodes available.
TS Episode Page: Four Dimensional Housing
Ken & Austin are joined by friend of the Podcast Bryan Samuel. Bryan is an architectural designer who has been living and working in Washington DC for the past several years and who specializes in Multi-family housing. Bryan brings to us today his team’s exploration into 4D-Housing, a time based concept similar to AIR-BNB re-thinking the use of individual rooms as a monetizable space. After exploring the benefits & limitations of his team’s proposed model we also collectively question several ethical concerns regarding the transient influences such spaces might bring to our communities.
Project Development, Text, & Graphics Courtesy of Bryan Samuel, Drew Kaczmareck, Sabrina Nagel, & Samson Aching
Support The Table Sessions today at: www.patreon.com/thetablesessions
Episode Links:
Bryan Samuel Bio
TS Episode Page: Game of Thrones
The Game of Thrones is played on two continents: Westeros and Essos. Westeros is a tightly defined, familiar island run by families who tend to fight sometimes. Essos is a sprawling, elongated land filled with mysteries for the characters of the story. This west-east perspective is part of a long-standing Western storytelling tradition: define everything possible in the places that feel like home, and keep the “other” a place of endless possibility for hope or terror to arise.
Support The Table Sessions today at: www.patreon.com/thetablesessions
Episode Links:
Napoleon’s March
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About Us
The laugh track is a symbol of our culture’s value systems, our current humor and our perceived collective need to keep up appearances. Straight from the desk of the media mogul, the laugh track plainly states, “everyone else is doing it, so you better too.” From a time when friends and family sat around watching sitcoms relating to the American household, the laugh track provided a conditioned respite for awkward pauses after jokes, telling us it was “okay” to laugh-out-loud while among friends.
Society has grown dark. Or rather, our humor has grown dark, cynical, sarcastic, self-deprecating, witty and tragic. We are now conditioned to handle those comedic pauses as individuals, left to process the jokes in the black-box of our own mind. But why? Why did Larry David spend 10 years producing Seinfeld, one of the great shows of all time (which includes a laugh track), and then show his true colors in Curb Your Enthusiasm? Was that inner dark, sarcasm monster of his waiting to be released, or did his taste for comedy evolve along with society’s tastes?
Today, the laugh track seems hokey, but it still creates a pseudo-nostalgia of sitting on your parent’s living room carpet chuckling along to a sitcom with 50 one liners in a row on the same stage set. Something about that worked. And by “worked” I mean it made money (a lot of money) for network executives - and people liked it. The laugh track was just as central to the American family experience as Apple Pie, but at the turn of the century, it vanished.
The laugh track is a simulation of genuine enjoyment. Now, we’d rather just enjoy TV how we want to, on our own terms - and now the content creators recognize this. So, what caused this major shift in the way our television is marketed to us? The rise of the internet, the evolution of the American family model and shifting societal taboos all come into play. Maybe, the loss of the laugh track is a symbol for innocence lost - mostly for the good - making us all Larry David.
TS Episode Page: Inequity Shaping Baltimore
Baltimore is a diverse city with many strong communities and a unique arts scene. The physical landscape of the city has changed significantly over the years, in both good and bad ways. When we see the problems of crime and vacancy that permeate the city, the stories of a bygone Baltimore start to seem especially appealing. We cannot make the mistake of sensationalizing a golden past…
Join Guest Host Gabriel Maslen as he explores the many Inequities shaping the city of Baltimore, Maryland.
Support The Table Sessions today at: www.patreon.com/thetablesessions
Episode Links:
Lawrence Halprin - General Information (The Cultural Landscape Foundation, 2018)
“White L, Black Butterfly” (City Paper, 2016)
Race, Riots, Real Estate, Architecture - University of Maryland, Master’s Thesis, Robert Grooms (DRUM, 2017)
Liz Ogbu TED Talk (TEDWomen 2017)
Not In My Neighborhood, Antero Pietella, 2010
Arch Social Club, Baltimore, MD
The Uses of Disorder, Richard Sennett, 1992
The Baltimore Plan, 1954 (YouTube)
Creating Defensible Space, Oscar Newman, 1996
Fixing Broken Windows: Restoring Order And Reducing Crime In Our Communities, Kelling & Coles, 1998
The Death and Life of Great American Cities, Jane Jacobs, 1961
Good Design, Good Health - Gabriel Maslen & Vincenze Perla, 2019
The Void - Adan Ramos, 2018
TS Episode Page: Media Trees
In this conversation, we ponder questions like these about how our relationship with different forms of media has evolved throughout our lives. The “media tree” concept is inspired by Ward Shelley, a New York based artist. His vibrant, experimental work inspired this retrospective study.
Support The Table Sessions today at: www.patreon.com/thetablesessions
Episode Links:
Media Role Models, ver. 1 24” x 41” - Ward Shelley
The Letters of Theodore Roosevelt - Selected & Edited by Elting E. Morison
101 Things to Do Before You Die - Richard Horne
Stages in Human Brain Development (ncbi.nlm.nih.gov)
Hierarchy of Art - Royal Academy
TS Episode Page: 2001 Character Map
Stanley Kubrick and Arthur C. Clarke developed the screenplay in tandem to produce the beloved film (and novel!) in 1968, which explores the past, present and potential future of human existence. Humanity, as we deduce in our conversation, is the main “character” of the film. In a story so purposefully structured, with a cast of actors that come and go throughout, the characters themselves contribute to the larger collective story of humanity.
Rob Kuentzel, is a “2001 is my favorite movie” kind of guy. So naturally, we sat down with Rob to discuss how Clarke & Kubrick teamed up to craft a masterful story.
Support The Table Sessions today at: www.patreon.com/thetablesessions
Episode Links:
IMDB - 2001 A Space Odyssey
TS Episode Page: System Intervention
If a designer alters existing, understood variables to achieve an outcome, than that outcome can achieve success within reasonable expectations. If a designer transforms their methods for evaluating inputs, a transformative outcome is likely to occur. However, if a designer changes the rules altogether - well, then you get a paradigm shift.
Support The Table Sessions today at: www.patreon.com/tablesessions
Episode Links:
Leverage Points - Donella Meadows
IPCC Reports Database
Pattern Language - Christopher Alexander
Manual of Section - LTL
Office of the Public Architect - Future Firm
Subtraction - Keller Easterling
TS Episode Page: The Local, The Visitor, The Brand
To call a place a neighborhood is to attach the presumption of identity. An identity that hinges on a collective understanding amongst its occupants - an unspoken aura that evokes the feeling of that place. But who, or what, has the responsibility of classifying this identity?
Support The Table Sessions today at: www.patreon.com/tablesessions
Episode Links:
Google Earth - Website
TS Episode Page: The Real Score: Post-World Cup
The World Cup is one of the few events that truly commands the global stage. It provides A chance for nations to rally passionately behind their team as a unified voice, where even the smallest countries can have their moment in the spotlight.
Support The Table Sessions today at: www.patreon.com/tablesessions
Episode Links:
Happiness Index: World Happiness Report 2018
Cost of England’s World Cup Bid: The Guardian
Qatar World Cup Budget: CNN reports
South Africa “Temporary Relocation”: The Washington Post
Chicago Mayor Removes City from World Cup Bid: Chicago Sun Times
Tax Exemption: rob the host country of nearly $250m. The Guardian
Ted Talk - New Insights on Poverty
World Cup 2026 Plan
The podcast currently has 18 episodes available.