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There are monsters, you can hunt them. Or hide from them. Probably should hide from them. Kevin and Jeremy discuss Monster Hunter.
Kevin and Jeremy discuss the beginning of all things. A world where you can put your mind into another body. A sad world, but a world that leads to all other worlds.
You wanna roll those nat 20s? Get straight ballin' with some critical successes? Beware, because for every critical success, there's a nasty critical failure just waiting. What am I talking about again? I can't remember.
Get your quarters ready, it's time to talk about a world based around the story structure of fighting games' story modes. It's confusing, it's bizarre, it's unfortunately lacking in bicycle kicks.
Additional Music: "Country" by Valentin Sosnitskiy from FreeSound.org
Superpowers! This time it's ninjas and stuff. One world had ninjas, the other one has stuff. That's it.
The deep dive into Bright continues at bruised collarbone speed.
Kevin and Jeremy discuss a world for lovers. Lovers caused by things like Cupid, cherubs, Aphrodite, Freya, and sirens. The best love is caused.
Kevin and Jeremy take their worldbuilding skills to a new level by literally creating a world that is based on the gameplay from the Civilization series. Sid Meier would be...proud?
It's another conversation about superpowers! What's better? Feeling really well, or just being a wolfman? Having good eyesight, or just being a mummy? Smelling stuff, or just being a ghost?
From the publisher's feed