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Jonny Pac, designer of Merchants Cove and lots of other games, discusses his process of finding the perfect mesh of theme and mechanisms.
We talk about his approach to theme in his various games, research, and what it looks like for mechanics to make sense inside the theme.
The post Thematically Informed Game Design with Jonny Pac appeared first on Board Game Design Lab.
By Gabe Barrett4.8
201201 ratings
Jonny Pac, designer of Merchants Cove and lots of other games, discusses his process of finding the perfect mesh of theme and mechanisms.
We talk about his approach to theme in his various games, research, and what it looks like for mechanics to make sense inside the theme.
The post Thematically Informed Game Design with Jonny Pac appeared first on Board Game Design Lab.

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