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In this episode I talk with comic book writer, Giulie Speziani about her work, learning how to write comics having come from a script writing background, where her story ideas come from, how she fits writing into a schedule with a full time job, and the importance of a good cover, a good first issue, and self publishing books.
We sing the praises of Brian K Vaughn, Black Mask, Chew, Copra, and The Black Monday Murders.
A neighbor's game of basketball was happening in the background.
Giulie's website, Ginger Rabbit Studios, can be found here.
Her books are available digitally on ComiXology here.
Action Labs, who publish her book, Cash and Carrie, have a website here.
We mentioned a couple of comic stores in LA, including Meltdown and House of Secrets.
In this episode I talk with beat poet and writer, Johnny Evans about his work, the poetry community in Los Angeles, and his growing up in Pittsburg.
The garage was really cold on this one, and the language explicit!
Johnny's book, Crushed Bones in the Sidewalk, can be found here.
In this episode I talk with comic book artist and colorist, Jules Rivera about her work, starting with webcomics in Florida, her engineers approach to story telling, and her current work with ComiXtribe, amongst others.
We had black tea and biscuits afterwards.
Jules can be found online here.
Valkyrie Squadron can be read online here.
She mentions Gina Biggs web series, Love Not Found, which can be found here.
You can also follow Jules on Twitter @julesrivera
And on Instagram @julesriveraart
On this episode I talk with garage punk publisher, Ken Epstein, artist director of the Nix Comics self publishing line. We discuss underground comics, the comic scene in Ohio, and using Kickstarter as a pre-order mechanism.
(Issue 6 was the issue of Nix Comics Quarterly that featured the story I worked on with Ken, for the record)
Ken can be found here.
Part two of the interview with animator and VFX artist, Jesse Mesa Toves. In this episode we talk about his work on Battlestar Galactica, Defiance, and Aquarius. We also touch upon his current work on Girl Boss, how his work has changed, and how much he likes working in a higher resolution in both VFX and his artwork.
He also mentions Nassim Taleb, and we barely scrape the surface of his comic work!
Jesse's website, including a store for, amongst other things, his comic books, can be found here.
People wanting to check out GIMP can look here.
The Black Wraith story he mentions will hopefully be released later this year.
In this first part of a two part interview with animator and visual effects artist, Jesse Mesa Toves, I talk about what inspired him to move from his native Guam to the United States. We also discuss how he started working in visual effects and for various companies, before ending up United Film Organization.
Jesse's website can be found here.
He's also on twitter @zeustoves, and his comic series can be found digitally on ComiXology, here.
UFO are still alive and well, and making films - they can be found here.
In this episode I talk with Toy Designer and Graphic Story Teller, Gerimi Burleigh, about the separation of work and creativity, how to market an idea, where to find passion, and how to pronounce Goethe.
We discuss conventions, and what you can get from shows as a creator.
Also, Is it 'chomp' or 'champ at the bit'?
Gerimi's website can be found here.
We also mention the Animation Guild's education programs, which you can find out more about here.
In this episode I talk via Skype with comic book creator and artist, Tom Scioli, about his work for IDW, DC Comic's Young Animal line, and his own books, such as American Barbarian and Satan's Soldier.
March is Tom Scioli month!
Tom can be found on Twitter @tomscioli
He's books can be found online here, and at all places where comic books are sold.
In this episode, I talk with comedian, writer, actor, and co-host and creator of the podcast, The Dollop, Dave Anthony. We discuss the comedy scene in 90's San Francisco, how he became the "quadruple threat" writer, actor, comedian and something else in New York, and how finding a voice and creating for yourself has helped him develop his Podcasting style.
Halo came out in 2001.
You can listen to the Dollop here, or through iTunes.
In this episode, we talk with the London Based Animator, Tom Munday about how he became an animator, his approach to work, and his music as lead guitarist in the band Steve Puddle and His Bivouac Band.
Tom Munday's website, including videos of some of his creations, can be found here.
He can be found on twitter under the user name @mundaytom
Steve Puddle and His Bivouac Band can be found here.
The track featured at the end of this episode is Walking on Air from the album, WAA!! Radish
From the publisher's feed