Thoughts from Player One

Thoughts from Player One

By Thoughts from Player OneLeisureVideo GamesGamesHobbies
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Thoughts from Player One episodes

  • Ep. 50 - Dream Daddy

    This week we finally got around to playing Dream Daddy: A dad dating simulator.  Join us as we talk about the different dads, their children, and the different story telling methods this game uses to hook the player to keep dating these dads! Topics include: LGBTQ+, visual novel design, speed dad questions, and more. If you've already played Dream Daddy I recommend you skip to about 23:30 Thanks!

    Intro Music -

    Music track: High Spirits

    Composer: Bjorn A. Lynne (PRS)
    License his music from: www.Shockwave-Sound.com

    Dream Daddy theme - 

    taken from Dream Daddy game 

    1 hr 46 min
  • Ep. 49 - Itchstravagansa Goes on the Road!

    Join us this week as we launch another Itchstravagansa with 2 new Itch.IO games! Just our luck the traveling Itch Conductor dropped us off two fresh ones we talked about Johannes Koberle and Arno Justus's Nortbound as well as Atelier Sento's Yurei station. Topics include: Road trips, identifying by shirt color, waxy faces, and Dora the Explorer. If you have any suggestions for future small Itch.IO games let us know at [email protected]

    Music from

    "Jolly PARADE instrumental" by Lion Free Music (https://www.youtube.com/watch?v=wUZcdTWmzcs)

    Intro Music - 

    Music Track: High Spirits 

    Composer: Bjorn A. Lynne (PRS) 

    License his music from: www.Shockwave-Sound.com

    36 min
  • Ep. 48 - NieR: Automata - Route B

    Only ONE FULL GREGORIAN CALENDAR YEAR after recording Route A we're back having played through Route B! Once again we're joined by Josh and Michael for a discussion about NieR: Automata's second play-through. If you haven't played the game (and you really should) be sure to listen to our first episode, which was episode 32. This time we dive straight into what was different this run, how we felt about those differences, and how they related to the game's larger themes. Talking points include: Are machines emotions "real", what makes emotions "real", what it means to be in a performative society, and DOES FATHER SERVO FUCK?

    All music from the Nier: Automata OST. Listed below in order they were played on the show.

    Weight of the World (8-Bit)

    A Beautiful Song

    Mourning

    1 hr 25 min
  • Ep. 47 - Life is Strange 2: Wasteland

    This week we talk about the latest and honestly greatest Life is Strange 2 Episode, Wasteland! Join us as we talk about the tension between the brothers as they make enough money to get to Puerto Lobos by working in an illegal weed farm. Topics include: Teens (duh), weed tutorials, introducing characters and more!

    Intro Music -

    Music track: High Spirits

    Composer: Bjorn A. Lynne (PRS)
    License his music from: www.Shockwave-Sound.com

    1 hr 39 min
  • Ep. 46 - Hypnospace Outlaw ft. Jay Tholen
    Join us this week for our first ever developer interview! We spoke with the always kind Jay Tholen, developer of Hypnospace Outlaw and Dropsy. You can pick up both games on Steam right now. The first 35 minutes are us giving our thoughts on Hypnospace Outlaw, from 36:00 on is our interview.
     
    Intro Music - Music Track: High Spirits Composer
     
    Bjorn A. Lynne (PRS)
     
    License his music from: www.Shockwave-sound.com
    1 hr 46 min
  • Ep. 45 - Florence and Mobile Games

    In this episode we dive into Florence, a game developed by Mountains and available on iOS and Android. After discussing it's Pixar Animated Short style we move on to discussing mobile games in general and naming a few of our favorites. Talking points include: Comfort in playing, Nintendo Switch setups, bad storefronts, Emotion through music and color, and great mobile games (Reigns, Solitairica, Mini Metro, Hearthstone, Threes, Bloons TD 5, Clash Royale, and more).

    Intro Music -

    Music Track: High Spirits

    Composer: Bjorn A. Lynne (PRS)

    License his music from: www.Shockwave-sound.com   

    1 hr
  • Ep. 45 - Life is Strange - Farewell

    We say farewell to the first season of Life Is Strange's characters in their bonus episode "Farewell". Listen along as we talk about Max & Chloe's final days together adventuring the nostalgic seas as pirates, deciding what to throw away, and struggling with how to say goodbye. Topics include: Nostalgic manipulation, character writing, Max's new moves, fuzzy moldy jawbreakers, and so much more!

    Intro Music -

    Music Track: High Spirits

    Composer: Bjorn A. Lynne (PRS)

    License his music from: www.Shockwave-sound.com   

    1 hr 3 min
  • Ep. 44 - Itchstravagansa 2

    Join us this week as we launch another Itchstravagansa with 2 new Itch.IO games! After a rocky few attempts to start the episode we eventually talk about Alienmelon's Everything is Going to Be Okay and Turnfollow's Little Party. We may or may not continue this in the future, who knows! If you have any suggestions for future small Itch.IO games let us know at [email protected]

    Music from https://filmmusic.io:

    "Super Circus" by Kevin MacLeod (https://incompetech.com)
    Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)

    Intro Music - 

    Music Track: High Spirits

    Composer: Bjorn A. Lynne (PRS)

    License his music from: www.Shockwave-Sound.com

    47 min
  • Ep. 43 - Devotion

    Join Alex, Duncan, and special guest Josh as they discuss Devotion, the new horror game by Taiwanese studio Red Candle Games. The game is currently not available for purchase due to a political/cultural/censorship related issue that we discuss at the back end of this episode. Talking points this time include: The experience of streaming a game, central themes of devotion, difficult story summaries, and Taiwan/China relations.

    Intro Music -

    Music track: High Spirits

    Composer: Bjorn A. Lynne (PRS)
    License his music from: www.Shockwave-Sound.com

     

    1 hr 28 min

About Thoughts from Player One

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A narrative focused videogame podcast, like a book club for games.