Tomorrow with Rovio

Tomorrow with Rovio

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Tomorrow with Rovio episodes

  • Timmu Tõke - CEO of ReadyPlayerMe

    Avatars have existed in video games for over 40 years. What started as the most basic form of player representation has evolved in unimaginable ways - from hyper-stylized Bitmoji and Mii characters to Fortnite’s incredibly deep library of skins. 


    Timmu Tõke is the CEO of Wolf3D, the creator of the Ready Player Me cross-game avatar platform. An expert in all things virtual beings, Timmu joins the podcast to discuss the evolution of character customization, future use cases of avatars, and their increasing impact outside the gaming community.


    What are players looking for in their skins and avatars? How do you appeal to demands from different audiences? What are the potential applications of avatars across fashion and business? Join us for insights on these topics and much more.


    Hosted on Acast. See acast.com/privacy for more information.

    54 min
  • Aleissia Laidacker - Global Director of Creative Technology at The Mill

    When will VR break into the mainstream? What is the killer app? What’s the difference between Mixed Reality and Augmented Reality? Is the industry really just “waiting to see what Apple does” or is the AR leader already right in front of our faces?


    While Extended Reality (“XR”) hasn’t yet taken over the world, completely displacing traditional screens, there are many who feel the transition is inevitable and that the winds of change are already blowing. 


    Aleissia Laidacker has spent the last 5 years in leadership positions in this cutting edge space and this experience, combined with 2 decades in tech and game development, give her some fascinating insight into the future of this exciting trend in entertainment. 


    Does this experience lead Aleissia to think an explosion of XR projects is right around the corner? Tune in to find out. 


    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 19 min
  • Victor Lucas - CEO/Founder, Electric Playground Media
    Few people have dug as deeply into the art and craft of making games as Victor Lucas. As the creator and host of Electric Playground, Victor has been covering Games and, more specifically, Game Makers, for almost 25 years. By focusing on the game creators, Victor has developed a unique perspective on the driving forces in the industry over the last 30 years and the trends that are most forcefully shaping it today. From Content Creators to syndicated TV to cloud streaming services, we cover a lot of ground in this discussion that should prove insightful to anyone with an interest in the industry, it’s history and it’s future.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 2 min
  • Kim Pallister - General Manager, Gaming Solutions, Services and Worldwide Developer Relations at Intel Corporation
    When you think ‘Intel’ you probably think microprocessors. The little pieces of silicon that makes your computer Go. Our guest for this episode, Kim Pallister, is working to change that and help champion all the various ways that Intel participates or shepherds diverse initiatives in gaming across Desktop, Cloud, Mixed Reality and more.Kim has a unique perspective on and passion for how technologies of today are converging to create the playgrounds of tomorrow and in this chat we touch upon subjects ranging from AI, Cloud, MR, Social Media, Super Powers and beyond.

    Hosted on Acast. See acast.com/privacy for more information.

    58 min
  • David Usher - Musician, Speaker and CEO of Reimagine.ai
    What do social media startups, an AI replika of Albert Einstein and being a world famous rock star have in common? We’ll give you a hint - it isn’t cigarettes and booze. Today’s guest is David Usher and we dive deep into the Creative Process, what it shares across all forms of media and entertainment and how it is evolving with the ascension of AI.

    Hosted on Acast. See acast.com/privacy for more information.

    53 min
  • Matthew Ball - "The Metaverse Guy"
    It’s hard to talk about gaming in 2021 and not come across references to the Metaverse. Fortnite, Roblox and Minecraft can all lay claim to be building it (in their own way) with many others trying to get in on the action. Who will be the first to successfully build The Metaverse is a question ripe for discussion and few have spent more time thinking about it than Matthew Ball.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 8 min
  • Reggie Fils-Aimé - ex-President of Nintendo of America
    Nobody knows more about developing global IPs than Reggie Fils-Aimé, the retired President of Nintendo of America. Having worked on some of gaming’s biggest franchises, Reggie is poised to share his thoughts on how to make an IP appeal to global markets. What is the key to achieving success across a broad audience? How do you avoid fatigue to keep a license fresh and interesting? What are the opportunities and challenges of doing this in the modern day with gaming IPs moving into new mediums?

    Hosted on Acast. See acast.com/privacy for more information.

    45 min
  • Brenda Romero - Game Designer and CEO, Romero Games
    Game development has obviously evolved over the past 30 years with the advancement of tech and an abundance of innovative tools and platforms. Despite these clear changes - the core fundamentals of play as a human need/pastime have remained largely constant. As a highly successful and respected leader in game development, Brenda Romero offers a unique perspective on how game development has evolved, but also how many core pillars have stayed the same. How do you see game design evolving going forward? Will the way people interact with their games drastically change, and do you always see games existing in the same way we play now?

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 16 min
  • Lazlow
    There’s a lot that goes into developing narrative in AAA games, from creating characters, personifying them, and cohesively tying them all together. Few understand this process better than Lazlow Jones, the former Rockstar Games director, producer and writer known for his extensive work on the Grand Theft Auto franchise. Lazlow joins the podcast to discuss his creative process, the impact of new gaming trends, and the future of storytelling in the medium. What’s the most important component of dialogue in games? How has the writer been affected by evolution in game design, and where is narrative headed?

    Hosted on Acast. See acast.com/privacy for more information.

    48 min

About Tomorrow with Rovio

From the publisher's feed

What will games look like 5 years from now? Will the concept of "play" be re-defined and if so, how? If you're curious (like us) about future trends and wider paradigm shifts in games and…