Total Pebble Knockdown

Total Pebble Knockdown

By Total Pebble KnockdownLeisureGames
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Total Pebble Knockdown episodes

  • 201. Killer Frequency (Part 1)

    Forrest is having a difficult night on his late-night radio show, as The Whistling Man stalks his audience and they call in for advice on how to survive. Nathan and Alex step into his shoes at KFAM to play Killer Frequency. Is it a puzzle game? Is it a horror game? Is it a narrative game? Maybe it's all of those!

    1 hr 24 min
  • 200. Survival Crafting: The Industrial Complex

    Survival crafting is a popular genre and we here at TPK are more than familiar with it. On this episode, we are going to discuss the basics of how survival crafting games work while also playing one, i.e. Minecraft. How do these games start? How do these games progress? Also, when do these games start to lose momentum or continue being interesting in the late game?

    1 hr 31 min
  • 199. LIDAR Exploration Program (Part 2)

    We finish our tour through LIDAR Exploration Program, uncover fantastical creatures and quote Britney Spears lyrics. Also, Nathan talks about The Menu, Morels 2 and cosmic horror imagery.

    1 hr 39 min
  • 198. LIDAR Exploration Program (Part 1)

    What does LIDAR even mean? We'll find out in this episode as we play LIDAR Exploration Program. A million points of light shall guide our way. Also, we start talking about The Unfinished Swan and Cyberpunk 2077 for some reason.

    1 hr 47 min
  • 197. Voices of the Void | The Debrief

    Following a 12-part series where Nathan played Voices of the Void, we do a bit of a debrief to discuss his crisis of faith following the events that unfolded. Where do we go from here? What does the future hold with VOTV?In addition, we follow Alex playing a newer version of the game and showing Nathan some of the changes he would enjoy.

    2 hr 26 min

About Total Pebble Knockdown

From the publisher's feed

In weekly discussions that result in absolutely no clear answers, Nathan and Alex delve into the endless choices that make up games. What can we learn from video games, storytelling, and the real…