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Forrest is having a difficult night on his late-night radio show, as The Whistling Man stalks his audience and they call in for advice on how to survive. Nathan and Alex step into his shoes at KFAM to play Killer Frequency. Is it a puzzle game? Is it a horror game? Is it a narrative game? Maybe it's all of those!
Survival crafting is a popular genre and we here at TPK are more than familiar with it. On this episode, we are going to discuss the basics of how survival crafting games work while also playing one, i.e. Minecraft. How do these games start? How do these games progress? Also, when do these games start to lose momentum or continue being interesting in the late game?
We finish our tour through LIDAR Exploration Program, uncover fantastical creatures and quote Britney Spears lyrics. Also, Nathan talks about The Menu, Morels 2 and cosmic horror imagery.
What does LIDAR even mean? We'll find out in this episode as we play LIDAR Exploration Program. A million points of light shall guide our way. Also, we start talking about The Unfinished Swan and Cyberpunk 2077 for some reason.
Following a 12-part series where Nathan played Voices of the Void, we do a bit of a debrief to discuss his crisis of faith following the events that unfolded. Where do we go from here? What does the future hold with VOTV?In addition, we follow Alex playing a newer version of the game and showing Nathan some of the changes he would enjoy.
In this episode we have a deep-ish dive into the psychology and implementation of achievements and trophies in video games.
Catbot gets into trouble. Mannequins are out touching grass. An object over the base. Bad doggie.
Calling it uneventful might have jinxed the whole game. Will Nathan survive all the new ordeals on this one? Find out that and more!
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