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We're getting back to our old podcasting ways a bit - on this episode we discus how the types of games we now play are different than the games we used to play years ago. Is this a good thing, a bad thing, or just something that happens as we get older?
Nathan finds a geode, Alex encounters a very odd golem, a town gets robbed, the dogs have multiplied and we build boats for some unknown reason.
We form an actual team, spend a busy day on the farm and explore separate caves...
It's time to go spelunking as Nathan finally descends into the beeg hole, Alex names his dog, the lychee orchard takes over our lives and we expand out the town.
With renewed spirit and vigor, Nathan and Alex return to Sunlit Valley, armed with increased knowledge and skills. Let's explore some caves, find a pet, kill some deer, build a farmstand and become a lychee tycoon.
Stonehenge, slimes, tree faces, Nathan's pointless McMansion.
There is a house in the sky. Also, a cabin full of treasure. Also a dirt shack. We also raise an ET.
Upgrading tools, upgrading skills, upgrading our rage. Perhaps that's what Minecraft was really about all along.
It's Nathan versus the Travelling Baker, yet more ill-conceived plans and we compare houses.
So, the time has finally come for Alex to sell Nathan on Minecraft. In order to do so, we will need to mod it completely and appeal to his natural inclinations. Therefore, we are playing Sunlit Valley, a conversion to traditional Minecraft that turns it into a farming life sim with elements of Stardew Valley, Slime Rancher, Harvest Moon and more. Will this be the way to make Nathan like Minecraft for real? Watch and find out.
From the publisher's feed