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This week on Triple Advantage, we head back to Ravenloft while talking about the new sourcebook from Wizards, dicuss what makes a good villain, and see how you handle romance in your games.
On this week's Triple Advantage, we discuss how to add the Hex from WandaVision into your D&D campaign, look at the different subtypes of NPCs that you can create using the DMG, and discuss the worst things that we've ever done to player characters in our games.
On this week's episode of Triple Advantagec we discuss a subreddit on tools for your games, continue following the Dungeon Master's Guide through unique NPC's, and recount some of the strangest things found in the D&D world.
This week on Triple Advantage, we get spooky talking about the new gothic lineage
options, Jordan gives us a seminar on how to build an NPC by the book (literally),
and we discuss whether you prefer playing against smart or dumb creatures.
On this week's episode of Triple Advantage, we take a look at the missing elements from Tasha's character creation, finish up encounter creation in the DMG, and speak on the importance of music in your campaigns.
This week on Triple Advantage, we discuss ideas that we’ve “borrowed”
from board games and video games for our campaigns, Jordan walks us through
balancing combat encounters, and we look at your favorite settings to run
adventures in.
On this week's episode of Triple Advantage, the gang looks at Candlekeep Mysteries, the newest announced release from Wizards of the Coast, discuss how to create meaningful encounters, and look at their favorite third-party supplements used in-game.
On this week's episode of Triple Advantage, we go shopping for our favourite parts of D&D, find more ways to complicate a campaign, and share our dreams for the future to come.
This week on Triple Advantage, we get SUPER meta talking about how we picture our
in-game worlds, Jordan creeps carefully into writing Intrigue campaigns, and we
gather around the fire to discuss your favorite holiday-themed adventures.
On today's episode of Triple Advantage, we check in and see how each of our campaigns are doing. On Divining the DMG, we discuss how to run a mystery campaign. Finally, we discuss the campaigns that the members of the Society have wanted to run, but haven't been able to.
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