Triple Advantage

Triple Advantage

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Triple Advantage episodes

  • Bonus Action - Alignment Chart

    On this bonus action we give our two cents on the DnD alignment chart. Although we don't agree on everything we think that it's a good discussion to have given the changes Wizards may be implementing in future editions of the game. Is alignment worth having at all? Find out our take in this bonus action! 

    36 min
  • Ep. 27 - Analog to Digital

    On this weeks episode of Triple Advantage we discuss going back to playing games in person now that the government is allowing us to see our friends, we continue our conversation on the Planes in our divination of the DMG, and finally Jordan brings yet another critical thought regarding NPCs.

    48 min
  • Bonus Action - Elder Dragon Patron

    In this Bonus Action, we talk with Matt Newman, the lead writer of the new Elder Dragon Patron option for the Warlock, about what makes the subclass so special. This new 5th edition content is now available on DM's Guild.

    18 min
  • Ep. 26 - Talking With Myself

    On today's episode, we talk about NPC interactions with other NPCs, look at the Shadowfell in the DMG, discuss our favorite and least-favorite feats, and wonder how exactly Aarakocra is pronounced.

    48 min
  • Bonus Action - Unearthing Arcana: Feats

    Welcome back to another Bonus Action! This time, we tackle the new Unearthed Arcana that covers Feats, discuss our favorite new inclusions, and ponder at what this might imply for the future of Dungeons and Dragons.

    22 min
  • Ep. 25 - Rules of the House

    What are some interesting home rules you have played with? Do you think giving rewards for RP makes for better players? Find out what we think on this weeks episode! 

    Episode 25 covers our initial brainstorming session regarding the home rules we would like to see at the Royal City Society D&D tables. Then, we peek into the Feywild in our continued divination of the Dungeon Masters Guide. Lastly, Jordan brings yet another critical thought to the table. 

    1 hr 11 min
  • Ep. 24 - Experience and Escapism

    Welcome back audience to episode 24 of Triple Advantage! This week we cover some self analysis from the Royal City Society team, we continue our divination of the DMG, and address yet another Critical Thought. We also answer some community questions that we post on our instagram @royalcitysociety. 

    As game designers we try to incorporate a bits of ourselves in the game world to add a sense of realism and connection for players and their characters. However, we do acknowledge that to subvert expectations at our table we need to continually step out of our own comfort zones and explore more diverse and complex themes for our games. This week marks the start of a longer discussion the RCS team will be having regarding the community we want to build. 

    1 hr 10 min
  • Ep. 22 - Crossover Episode

    In this episode of Triple Advantage we ride the line on possibly violating creative IP laws. We discuss the many crossovers DnD settings that have come out in the last couple months, continue our divination of the DMG, and finally discuss mechanical changes to make players feel like heroes. 

    1 hr 3 min
  • Bonus Action - The Fires Below

    The Fires Below is a 3-5 hour long one shot adventure meant for characters of level 10. This Bonus Action is all about this new module made by the Royal City Society. We ask Braeden, the lead writer, some questions regarding the initial play-testing and inspiration of the module. The Fires Below is available now on DM's Guild.

    21 min

About Triple Advantage

From the publisher's feed

Join amateur dungeon masters Carlos, Braeden, and Jordan in weekly conversations about role playing, game design, and community building.