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Developed by Andrew Shouldice and published by Finji, Tunic is a plucky, silent, Pixar-style little fantasy adventure that absolutely kicked Cam's ass. In our first ever discussion of fantasy games, we break down the magic of Tunic and all it has to say about the genre. How is worldbuilding achieved? How are tangential side quests and lore handled? How is atmosphere developed? There's a lot to dig into here - tropes are celebrated, Dark Souls comparisons are made, and we find out that Maggie is the only host who is any good at boss battles.
Feedback & Theories: [email protected]
Instagram & TikTok: @secondbreakfastpod
By Cameron Fucile5
99 ratings
Developed by Andrew Shouldice and published by Finji, Tunic is a plucky, silent, Pixar-style little fantasy adventure that absolutely kicked Cam's ass. In our first ever discussion of fantasy games, we break down the magic of Tunic and all it has to say about the genre. How is worldbuilding achieved? How are tangential side quests and lore handled? How is atmosphere developed? There's a lot to dig into here - tropes are celebrated, Dark Souls comparisons are made, and we find out that Maggie is the only host who is any good at boss battles.
Feedback & Theories: [email protected]
Instagram & TikTok: @secondbreakfastpod

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