Twilight Imperium: Renegades

Twilight Imperium: Renegades

By CKLeisure
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Twilight Imperium: Renegades episodes

  • 10: Ghost Stories

    Fixta station is the last stop on our journey through the Veil Of Tears.  But if we don't play our cards right it could be the last stop. Period.  Bug has some chips and pretzels. Zero finds out he has a baby. QB gets a  hand. Cattix is still good out here.  

    1 hr 17 min
  • 9: Pearls Before Dogs

    The crew of the Renegade head to what may be the most dangerous location  they've yet seen: the (often) forewarned Fixta Station. But first, one  extra sidetrack. QB gets hailed. Bug gets things running. Zero threatens  some children. Cattix is good out here. 

    1 hr 14 min
  • 8: Hope's Return

    For a while, it seemed like everything was going well for the Renegades.  But as it turns out, you can trust the Federation of Sol just about as  much as you can the Space Pirates. Cattix hides under a table. QB can't  stop astrogating. DBZ stands up for the crew. Bug takes a vow of  silence. 

    1 hr 18 min
  • 7: Voice in the Dark

    A good luck streak seems to have hit the crew, besides almost dying a  time or two. Things are going their way, but for how long? Well,  probably until Fixta Station, or until they leave the Veil Of Tears... 

    1 hr 39 min
  • 6: Icy Reception

    An upgrade is in order! The ship gets the ability to travel much faster,  thanks to the Federation of Sol. But what's this? What else did they  do? Can this get us killed? Will this podcast answer these questions?  Listen and find out! Also, here's the link to download Star Control 2  that we mentioned in the ad break! http://sc2.sourceforge.net/ 

    1 hr 26 min
  • 5: Discovery

    Traveling to Otkyrtiye in  order to try and steal the human ship plans for the Yssaril, our heroes  end up in negotiations. These, with the Federation of Sol, seem to go  okay until potential disaster happens before our very eyes. 

    1 hr 23 min
  • 4: Making Amends

    Finding an entire station of droids in need of repair, our heroes are  reluctant to offer their mechanic straight away. Plus a little  intimidation allows for some help from an unexpected source and opens  the doors for a brand new job, one that might be... lethal. 

    1 hr 26 min
  • 3: First Steps

    The crew of the Renegade takes off to a few nearby planets, meets some interesting characters, and gets to work on... sidequests!

    1 hr 19 min
  • 2: Taking Action

    Our heroes are just within arms reach of their goal: getting a ship, and  just a few droids are there to stop them. But what dangers lurk in a  seemingly ordinary hanger? What could possibly go wrong? 

    1 hr 3 min
  • 1: The Heist

    For its entire existence, the world of Moll Primus has been a penal colony.  

    The planet was inhabited by the  worst criminals and exiled aristocrats who chose the assignment over  being fired or executed.  The criminals raped the world of its resources  and sent them on long-distance transports back to the central empire,  and the governors made sure the convicts didn't kill each other, for the most part. 

    Then the empire was destroyed. 

    The  officials panicked and ran, taking a lot of stuff with them.  The convicts, by the time they understood what had happened, were stuck on  the world.  They splintered into little groups and fought over what was  left.  They would've destroyed each other had it not been for one man:  a human named Erwin Mentak.  A former army general, he brought the  factions together, and united them under his banner.  In only five  years, the Mentak Coalition was born, and the former convicts made Moll Primus their home, and used the ships left over to create a pirate  armada.  Life was pretty good.  

    Ruthless, but stable. 

    All it took was a couple of shitty leaders. Before Mentak died, he set up a government of sorts: the head honcho was  called the Hand, and the hand was regulated by a council, representing  each of the cells on the world.  It worked nicely, for hundreds of  years, though I hear from the old guys its gotten progressingly worse  with each new hand.  Now the most recent hand has died, and tensions  have hit the boiling point. I'm talking about all-out civil fucking war. The  Coalition has dissolved into a bunch of hothead splinter groups and the  remnant of the old government.  Now these loyalists and  rebels fight it out for control of the planet and the three  mediocre colonies we had.  

    Forget  this, you thought to yourself.  It was time to cut ties and move on.   After all, it's a big galaxy out there, there's got to be one decent  spot where an honest criminal can earn a living without getting  embroiled in wars. 

    Right? 

    48 min

About Twilight Imperium: Renegades

From the publisher's feed

An epic journey through the Twilight Imperium Universe.