Two Wood for a Wheat

Two Wood for a Wheat

By Patrick FlanneryLeisureHobbies
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Two Wood for a Wheat episodes

  • 119. After Us & Apocalyptic Themes and the Exorcism of Anxieties
    Well, this somehow became the climate change episode, which now seems inevitable.

    We review After Us, a post-apocalyptic deck builder with monkeys! Then, we discuss the evolution of apocalyptic themes in board games and how they serve to exorcise our anxieties about the present and near-future.

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/

    00:05:44 Daybreak
    00:09:22 City of Heroes
    00:10:06 Guild Wars, Guild Wars 2, World of Warcraft
    00:11:53 Catan Junior, CATAN
    00:14:05 War of the Ring: The Card Game
    00:16:19 Calico, Creature Comforts
    00:27:33 Ticket to Ride, Splendor: Duel
    00:18:55 FEATURE REVIEW After Us
    00:21:16 Furnace, Tainted Grail
    00:32:52 FEATURE DISCUSSION Apocalyptic Games and the Exorcism of Anxieties
    00:36:02 Revive
    00:37:00 Exodus Fleet
    00:39:30 Daybreak, Pandemic
    00:41:00 Cloudage, Radlands, Resurgence, Fallout
    00:41:51 Ryan Laukat
    00:42:46 Anachrony
    00:43:19 Hit Z Road
    00:43:34 Barrage
    00:45:37 Bitoku, Arborea
    00:46:01 Gloomhaven, Spirit Island
    51 min
  • 118. Shake that City & Design Elements that Engender Input Randomness
    Shake Box. Shakey Boy Box. Randomness Plunger. Infinite Input Randomness Generator. What the hell do we call this thing?

    Today we're reviewing Shake that City, the new city building game published by AEG with a box like no other. Nearly without fail, it produces a three-by-three grid of colored cubes to lay onto your city board. Does this box make a game? Come find out.

    Along those lines, we discuss different design elements that engender input randomness.

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/

    00:04:26 Frosthaven
    00:05:29 War of the Ring: The Card Game
    00:07:46 Just One
    00:08:19 Concept
    00:09:36 FEATURE REVIEW Shake that City
    00:15:04 Tiny Towns
    00:27:33 Calico
    00:23:19 Tiny Towns
    00:24:24 Planet Unknown
    00:26:39 FEATURE DISCUSSION Design Elements that Engender Input Randomness
    00:30:09 Amerigo
    00:30:50 Race for the Galaxy
    00:31:14 7 Wonders, It's a Wonderful World
    00:33:28 War of the Ring: The Card Game
    00:35:34 Underwater Cities, Woodcraft
    00:36:15 Agricola
    00:40:59 Tyrants of the Underdark, Dominion
    00:41:16 Shakespeare
    00:42:52 Lorenzo il Magnifico
    00:43:37 Race for the Galaxy, Ark Nova
    00:44:49 Terraforming Mars
    00:46:00 Quacks of Quedlinberg, Orleans, Wonderland's War
    00:47:51 7 Wonders: Duel
    00:51:21 Argent the Consortium, It's a Wonderful Kingdom, Acquire
    56 min
  • 117. Sabika & Games that could have been an email
    Today we answer the question, can a euro be too euro-y?
    Also, we're discussing games that could have been an email AKA heavies that could have been mediums.

    Looser edit today, folks. Pat's running on 8 total hours of sleep over two days and is aiming for a a base level functioning.

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/

    00:02:39 Just One
    00:02:47 Shake that City
    00:04:22 War of the Ring: The Card Game
    00:04:47 Quartermaster General (Dyslexia's a pain)
    00:07:21 Bridge
    00:09:42 It's a Wonderful World, Bunny Kingdom, A Feast for Odin
    00:12:33 Ark Nova, Race for the Galaxy
    00:13:29 Woodcraft
    00:13:53 Kites
    00:14:20 Frosthaven (new character spoilers)
    00:16:35 FEATURE REVIEW Sabika
    00:30:12 Grand Austria Hotel
    00:30:15 Lorenzo il Magnico
    00:37:05 Perseverance
    00:43:20 FEATURE DISCUSSION Heavy games that could have been medium games
    00:43:48 Perseverance: The Castaway Chronicles
    00:44:31 Vital Lacerda
    00:46:13 Woodcraft, Tekhenu
    00:48:39 Woodcraft
    00:50:12 Golem
    00:51:27 Barrage
    00:52:22 A Feast for Odin
    00:52:58 Horseless Carriage
    00:55:03 Ready Set Bet
    00:57:13 Shake that City
    1 hr
  • 116. Retro Review: Rococo
    The Rococo period, which emerged in the early 18th century in Europe, was a highly ornamental and elegant artistic and architectural style that replaced the grandeur and formality of the Baroque era. Characterized by delicate and asymmetrical designs, pastel colors, and a focus on frivolity and pleasure, Rococo art sought to create a sense of lightness and enchantment. It celebrated the aristocratic lifestyle, depicting scenes of leisure, love, and nature, often incorporating elements of fantasy and mythology. The period's intricate decoration was seen in lavish interiors, furniture, sculpture, and painting, reflecting the tastes of the ruling elite. However, Rococo's emphasis on opulence and superficiality also drew criticism for its lack of substance and excessive indulgence, leading to its eventual decline in favor of more restrained Neoclassical styles.

    Unlike this description, the game of Rococo is no more superficial and is incredibly full of substance. It is, however, an absolutely excessive indulgence, especially the overtly lavish deluxe edition.

    Listen to our love letter to Rococo.

    00:04:29 Bunny Kingdom
    00:04:52 Carnival of Monsters
    00:05:04 King of Tokyo
    00:06:41 Kites
    00:12:08 Project L
    00:12:56 FEATURE REVIEW Rococo
    00:27:33 Lancaster, Glen More II
    00:33:48 Sabika, Bitoku

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    36 min
  • 115. Legacy of Yu & Elements of Punishing Games
    "Welcome, dear listeners, to another riveting episode of Two Wood for a Wheat! Today, we delve into the mysterious realms of the new game sensation, Legacy of Yu, where strategy meets sorcery and dice rolls hold the fate of empires. Join us as we bravely navigate the treacherous waters of punishing board game mechanics, where victory is hard-won and defeat leaves you craving redemption. Grab your dice, sharpen your wits, and prepare for a wild ride through the lands of chance and strategy!"

    At least that's what ChatGPT thought I should say when I got lazy and wanted it to write a summary for me. But the robots have not done their research.

    Legacy of Yu is actually a solo deck building legacy game brought to you by Shem Phillips and illustrated by his brother Sam Phillips. One of us thinks it's one of the best solo games of the year while the other thinks something... else.

    Well, then we're punishing ourselves with the elements of punishing games.

    00:07:50 Bunny Kingdom
    00:11:12 Ark Nova
    00:13:22 Applejack, Earth, It's a Wonderful World
    00:14:40 Frosthaven
    00:16:24 FEATURE REVIEW Legacy of Yu
    00:16:32 Raiders of the North Sea, ... of the West Kingdom, ... of the South Tigris
    00:27:33 Pandemic
    00:44:55 FEATURE DISCUSSION The Elements of Punishing Games
    00:46:00 Agricola
    00:46:15 Ark Nova
    00:49:39 Barrage
    00:51:58 Cosmic Frog
    00:53:41 Blood Rage
    00:55:13 Resurgence
    00:57:42 Pandemic, Pavlov's House
    01:00:10 Terra Mystica
    01:04:21 Heaven and Ale
    01:05:42 Food Chain Magnate
    01:09:41 Argent the Consortium

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    1 hr 14 min
  • 114. Revive & Resets
    Reseal... research... reseat... reseau...? resect... reseda... ... reserve... RESET aha! That took a while -- who put so many words in this language? Now let's find Revive.

    Today we are at it again with the Hotness. We're reviewing Revive, the new combo-chaining quasi-deck building game. Then we're discussing 'reset turns' in board games and how they toggle the pace of the game and the abilities of the player.

    00:03:23 Applejack, It's a Wonderful World, A Feast for Odin, A Feast for Odin: The Norwegians
    00:04:44 Underwater Cities: New Discoveries
    00:05:09 Tyrants of the Underdark
    00:05:34 Dune: Imperium, Great Western Trail
    00:09:11 Goblin Vaults, Roll Player, Calico
    00:13:23 FEATURE REVIEW Revive
    00:27:33 The Magnificent, Santa Maria, Trails of Tucana, Automania
    00:34:53 Endless Winter
    00:40:22 FEATURE DISCUSSION Reset
    00:40:51 Eclipse
    00:41:31 Clans of Caledonia, Terra Mystica
    00:41:58 Scythe
    00:46:36 Anno: 1800
    00:47:34 Space Station Phoenix
    00:48:23 Everdell
    00:49:58 Architects of the West Kingdom
    00:50:59 Gloomhaven, Frosthaven
    00:54:19 Sabika, Legacy of Yu

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    58 min
  • 113. Earth & Big Decks
    Happy Earth Day! In case it wasn't obvious, we're reviewing Earth, the new enormous-deck tableau building game. Then, we're discussing the benefits & pitfalls of big decks in board games.

    00:01:06 Darwin's Journey
    00:01:26 Maracaibo, Barrage
    00:07:04 Splendor, Azul
    00:08:44 Legacy of Yu
    00:14:34 Calico
    00:15:15 Revive
    00:27:33 Tenpenny Parks
    00:19:58 Gloomhaven: Jaws of hte Lion, Magic: The Gathering, Frosthaven
    00:22:01 FEATURE REVIEW Earth
    00:22:30 Terraforming Mars, Terraforming Mars: Ares Expedition, Ark Nova, Race for the Galaxy
    00:53:38 FEATURE DISCUSSION Big Decks
    00:53:48 Earth, Ark Nova, Terraforming Mars: Ares Expedition, Race for the Galaxy, It's a Wonderful World
    00:54:58 Keystone, Magic: The Gathering
    00:59:11 Race for the Galaxy: Expansion & Brinksmanship
    00:59:43 Wingspan
    01:01:34 Ark Nova
    01:02:25 7 Wonders, Blood Rage, Underwater Cities
    01:03:38 Lorenzo il Magnifico
    01:04:17 Maracaibo
    01:10:14 Sabika

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    1 hr 12 min
  • B-Sides 52. Die Sielder von Catan / The Settlers of Catan / Catan
    Mitch and Tony discuss the Klaus Teuber classic Catan.

    Join our Discord:
    https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    56 min
  • 112. Skymines
    Today we review Alexander Pfister's reimplimentation of Mombassa, Skymines.

    00:03:35 Gloomhaven: Digital
    00:04:51 Tussie Mussie
    00:07:04 Naturopolis, Sprawlopolis, Agropolis, Ultimopolis
    00:09:06 Ark Nova
    00:10:32 Earth
    00:11:39 Splendor: Duel
    00:27:33 Legacy of Yu, Revive
    00:15:14 FEATURE REVIEW Skymines
    00:15:15 Mombassa, Gaia Project
    00:25:42 Resurgence
    00:34:41 Mandala

    Join us in the conversation on discord: https://tinyurl.com/2wood4wheat

    Ask us a question at [email protected]

    Leave us a review on Apple podcasts: https://podcasts.apple.com/us/podcast/two-wood-for-a-wheat/id1447901771

    Read Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogs

    Thanks to God Street Wine for our intro and outro music: https://www.facebook.com/GodStreetWine/
    48 min

About Two Wood for a Wheat

From the publisher's feed

Two Wood for Wheat is a board game podcast. We review and criticize board games, diving deep into the strategies and mechanisms that make them great or make them forgettable.