Ultra Rizz

Ultra Rizz

By UltraLeisureGames
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Ultra Rizz episodes

  • Funding Games with Polkastarter Gaming | Ultra Chill S3E2

    Welcome back to Ultra Chill, and welcome to season 3!  Last week we talked with Omar Ghanem, the head of Polkastarter Gaming  about the new partnership between Polkastarter Gaming and Ultra. 

    Today we are going to dig deep and learn about funding on Polkastarter Gaming  and what makes for a successful IDO and game.  

    Let’s get to it.  

    Timestamps 

    00:30 Polkastarter and its internal expectations 

    05:13 Funding games 

    11:57 Mistakes projects make 

    19:22 Addendum 

    22 min
  • Partnership with Polkastarter Gaming | Ultra Chill S3E1

    Welcome back to Ultra Chill, and welcome to season 3!  Today we have with us Omar Ghanem, the head of Polkastarter Gaming. Our  projects just announced a new partnership and today we are going to  cover what Polkastarter Gaming is and how this partnership with Ultra is  going to play out.  

    Let’s get to it.  


    Timestamps 

    00:30 Welcome Omar 

    05:05 A quick rundown on Polkastarter Gaming 

    11:18 Partnership details 

    14:20 Sharing technology

    21 min
  • Uniq Marketplace Content and the Ultra's Power Collection | Ultra Chill S2E22

    We’re wrapping up this season of Ultra Chill with a special guest, our  very own Uniq Project Manager, Douglas Eriksen.   

    With his help, we’ll be covering content strategy, the Ultra’s Power  collection, how we’re building a content roadmap, and what our long view  is for Uniqs on out platform. It’s going to be a great show, so stick  around!  

    This will be the last episode for a few weeks as we line up the guests and set up the schedule and format for the next season. Make sure to  subscribe so that you’ll know when the  next episode drops! 

    In the meantime, let’s get to it.  


    Timestamps 

    00:38 Welcome to Douglas Eriksen 

    00:52 Douglas' role at Ultra 

    01:29 Ultra's content strategy 

    02:25 Ultra's Power collection 

    07:15  Uniq content roadmap 

    09:56 The long view for Uniqs 

    12:24 Community driven development 

    13:57 What's interesting about NFTs and their utility

    17 min
  • Uniq Marketplace Vision and GTM Strategy | Ultra Chill S2E21

    As we get ready to launch the Uniq Marketplace to the public at the end  of the month, we thought it would be appropriate to bring some of the  team on to talk about the vision and the go to market strategy.  

    Today we’re going to speak with David and Lucas. They have some unique  insights into what the marketplace really means for Ultra, and how we’re  bringing it to the market.  

    Let’s get to it.  


    Timestamps 

    00:30 What was the goal of the Uniq Marketplace? 

    01:53 What features are still coming? 

    06:25 Redeem codes as a business enabler for Ultra 

    07:30 Authorized Minters as a strategy 

    12:56 The Uniq Marketplace GTM strategy 

    15:05 The Uniq Marketplace from a business perspective 

    17:06 Game tokenization?

    26 min
  • Dev Update from Avant Labs about Elarium | Ultra Chill S2E20

    Our friends at Avant have been making crazy fast progress on their  exclusive to Ultra play to earn game, Elarium. If you haven’t been following them on Twitter, you should stop right now and go do that.  They drop the most awesome hints and previews! Some of those previews are worth talking about a bit more in depth so I invited Oscar to tell us a bit more about what they have been planning  and building. 

    Let’s get to it.  


    Referenced tweets: 

    - https://twitter.com/PlayElarium/status/1549787400783667201 

    - https://twitter.com/PlayElarium/status/1549056868743536640 

    - https://twitter.com/PlayElarium/status/1524027049769320449  


    Timestamps 

    00:00 Lore video preview 

    01:00 Welcome back Oscar 

    01:42 Elarium's pace of development 

    05:40 Lore as a core mechanic in a game 

    08:15 Elarium's biggest influences 

    10:42 The design process for weapons 

    12:31 Designing NFT resources  


    19 min
  • DEXs and NFT Lending | Ultra Chill S2E19

    Last week we talked about the exciting new partnership with Swissborg and Ultra, called Agora. It’s a way for Ultra’s network to provide liquidity across its many games and apps in a fully decentralized, on-chain way. If you didn’t catch that episode, go listen it now!  

    Richard and Louis from Agora are still with us and this week we’ll be covering the market potential for GameFi, DEXs and their liquidity pools, and NFT lending and its impact on gaming.   

    Let’s get to it.  


    Timestamps 

    00:39 The market potential for GameFi 

    06:52 Agora's DEX and the Balancer 

    09:30 Trading NFTs on a DEX? 

    13:13 NFT Lending 

    15:16 The effect of GameFi on game design 

    17:45 Providing functionality to the right actors

    24 min
  • GameFi on Agora | Ultra Chill S2E18

    We don’t think that there will be many announcements that Ultra makes  which will be so fundamentally consequential for the future of the  platform as the one that we made with Agora.   

    Agora is a partnership between SwissBorg, XBorg, and Ultra that paves the way forward for decentralized finance on our platform. In effect, it  ensures that liquidity within the many economies that blockchain based  platforms create are all interconnected.  

    Today we’ll be talking with our friends Richard Gray and Louis Régis,  who will be walking us through some of the concepts that allow for this  safe, fair, and sustainable GameFi hub to come to life.  

    Let’s get to it.  


    Timestamps 

    00:47 Welcome to Richard and Louis 

    01:48 What is Agora? 

    04:00 What is GameFi? 

    07:28 Partnership details between SwissBorg, XBorg, and Ultra 

    12:55 What limits or challenges are there for gaming and finance currently? 

    21:59 What lessons were learned from DeFi and NFTs?

    26 min
  • The Road to Release | Ultra Chill S2E16

    Phases one and two of the roll out of the Uniq Marketplace have  succeeded in their goals of deploying, testing, stressing, and eliciting  feedback from our users. We encountered some small issues, but on the  whole we think that the system did very well. For the problems that were  encountered, our support and triage teams identified and fixed them  without issue.  

    For Phase 3, scheduled for July, we’ll be expanding the pool of users  and deploying more content to our platform. Today, we have with us Lucas  Haidar to talk about our phased approach and the road to release to the  general public.  

    Let’s get to it.  


    Timestamps 

    00:45 Introducing Lucas Haidar 

    02:31 What is a phased approach? 

    04:02 Why Ultra has a conservative approach to rolling out software 

    07:00 Primary goals of the phases 

    14:18 The Road to Release 

    20 min
  • Summer Q&A with David Part 2 | Ultra Chill S2E15

    This week we’re continuing to take the community’s excellent questions  from across social media. We covered topics like how Uniqs can be used  in old games, whether the PC gaming ecosystem is really worth targeting,  how our DEX partner is leveraging Ultra’s tech, and much more.   

    Let’s get to it.  


    Timestamps 

    00:24 Does PC gaming have a future? 

    04:16 Is the Defi partner using Ultra's protocol? 

    05:28 Can you explain why Ultra's network has no max supply? 

    07:32 Do you have plans for nested NFTs? 

    10:49 Updated search tools for the Uniq Marketplace? 

    12:33 Is Ultra laying anyone off? 

    12:58 Will it be possible to sell game characters/accounts? 

    13:44 What is the difference between a used and new game? 

    15:25 What's David's fav Pokemon?

    17 min
  • Summer Q&A with David Part 1 | Ultra Chill S2E14

    Ultra’s greatest asset is its community (that’s you!). We strive to  provide a transparent, authentic view into what we are doing and why.  Towards that end, this week, we’ve reached out to you all and fielded  questions from across social media with the intent of hearing what you’d  like to know most about our project, its progress, and its technology.  We talked about security, documentation deployment, in-game fungible  tokens, our upcoming DEX, and much more.  

    Let’s get to it.  


    Timestamps 

    00:34 Ultra Go mobile development status? 

    01:45 Ultra documentation goes public when? 

    04:00 How secure is 2FA? 

    05:23 Ultra on consoles? 

    06:21 Fungible tokens on Ultra's network? 

    09:25 Game tokens and the DEX? 

    11:01 How will we asses Ultra's success? 

    12:29 When will the Marketplace be released? 

    14:51 Could (and should) old games use Ultra's NFT tech? 

    16:53 What are the challenges surrounding onboarding devs?  


    Learn more about Ultra's NFT standard ► https://bit.ly/3JrShVn 

    Download the Ultra platform ► https://bit.ly/3HCqLTZ 

    Subscribe to our channel ► https://www.youtube.com/c/Ultra_io 

    Find out more about Ultra ► https://bit.ly/3MmLyyD  


    Main Twitter: https://twitter.com/ultra_io 

    Gaming Twitter: https://twitter.com/Ultra_platform 

    Telegram (English): https://t.me/ultra_io 

    Telegram (French): https://t.me/UOSFR 

    Facebook: https://www.facebook.com/ultra.platform 

    Discord: https://discord.com/invite/j24NEXZYJb 

    Medium: https://medium.com/ultra-io 

    22 min

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