Inspired by liminal space aesthetics, Pools (2024) is a first-person exploration game set in a bewildering, seemingly endless complex of swimming pools. Pools is a minimalist game—there's no heads-up display or status bar, no dialogue, no clear objectives, no monsters, no NPCs, no dialogue, no text, no soundtrack, no death, no puzzles, no resource gathering, no inventory, no tools, no quests. You can look around, walk (or run), crouch, swim, and that’s it. The game also resists traditional narrative expectations in favor of affective atmosphere, subtle unease, and uncanny nostalgia.