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The grand finale of Eddie's harrowing trial approaches! Does Eddie have the drive to become a whole new man...boy...bird? The last chamber holds a great challenge. An old acquaintance appears, but are they friend or foe?
The gang meets a mysterious hooded figure who has an opportunity for Eddie. I hope Eddie has been brushing up on his test taking skills.
With Chain Dude down for the count, the true secrets of the manor will be revealed! For their heroic deeds, what rewards await Eddie and Co, the dice will decide.
With key in hand there is only one more room left unexplored. Eerie noises from beyond won't be enough to deter our heroes. They need to face whatever may be on the other side in order to solidify their alliance with the mad harlots. I hope they like chains...
In order to survive these mean streets, the gang is gonna need friends. Their first stop is with the enigmatic mad harlots. What will it take to get them on board with the elaborate heist plans?
The search for Edgar resumes! Poor little Edgar, all alone in strange new world. What would the gang do to secure their young pals safety? They're gonna have to dust off some skills they haven't used since their time as a band.
Having found themselves in an unfamiliar city deep beneath the dangerous swamp, our heroes must navigate a shaky political atmosphere. Umber City is controlled by a series of gangs, all with different personalities and agendas. Above all the gang warfare sits the mysterious mayor. Can the squad acclimate to gang life? Can they return to the surface? What has become of Edgar?!
Sweet little, precious Edgar has gone missing! Will the gang throw all caution to the wind and set out immediately? Will they concoct a fool proof plan to summon him back? Will they preach about how important it is to find him quickly while staying in one spot for 30 minutes? Our good boy is out there somewhere.
Swamp. The southern frontier. These are the voyages of the Omega Squad. Their continuing mission, to track down mysteries and fill in gaps in our history, to boldly go where some other poor souls have gone before!
Our heroes depart for their next adventure. Along the way they might learn more about each other or they might run afoul of a night time pervert. The swamp is said to be dangerous, so it's a good thing they've met a folksy old man who can give them advice.
From the publisher's feed