Mullica Hill, New Jersey author Lauren McGuire is a winner in the L. Ron Hubbard Writers of the Future Contest earning her a trip to Hollywood for a week-long master-class workshop, an awards event and her winning story will be published in the international bestselling anthology, L. Ron Hubbard Presents Writers of the Future Volume 41.
Sandra Skalski’s love of fantasy ignited when her kindergarten teacher read Ozma of Oz to the class. Growing up, she spent most of her allowance in the Bookmobile. During the summer, she walked nearly two miles to the nearest library to devour every fantasy and science fiction book she could find. She wrote her first SF story when she was thirteen. It wasn’t very good, but she was determined to keep writing. Attending Viable Paradise workshop helped improve her craft. The first time she got the courage to hit submit, it was to the Writers of the Future Contest. Her stories have appeared in Factor Four Magazine, Wyld Flash, Ruth and Ann’s Guide to Time Travel Anthology Vol. 2 and 100-Foot Crow.
Sandra lives with her husband in suburban New Jersey. She recently retired from a career in chemical engineering, leaving her with actual time to write. When she’s not writing, you can find her in the butterfly garden or traveling with her husband. Her greatest joy is spending time with her daughter, son-in-law, and her two beautiful grandchildren. Minneapolis, Minnesota artist John Barlow is a winner in the L. Ron Hubbard Illustrators of the Future Contest earning him a trip to Hollywood for a week-long master-class workshop, an awards event and his winning art will be published in the international bestselling anthology, L. Ron Hubbard Presents Writers of the Future Volume 41.
John Barlow is an illustrator and educator creating rich illustrations with a focus on storytelling. A Minnesota resident, John was raised on fairy tales, fiction, and forests. He’s strongly inspired by Golden Age illustrators like N.C. Wyeth and Arthur Rackham, as well as many contemporary illustrators.
Each illustration is an exercise in atmosphere and texture, creating a world you can easily get lost in. John tells stories with a variety of clients in the tabletop gaming industry as well as fantasy