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With the year half over, it's time to give our picks for our Xbox Games of the Year...so far. Plus: the latest chapter in the Hideo Kojima/Konami divorce is as wacky as ever. We wonder if there will even be another AAA Metal Gear game, and who might do it. Also, Dead Island 2 has lost its developer, so we debate who might pick up the ball on that and run it into the end zone. Furthermore, two $200 special editions of upcoming big games generate wildly different reactions from us, and finally, don't miss the debut of the real-life Dukey trophy!
It's impossible to follow the once-in-a-lifetime episode 201, but we do our best by dissecting a rumor that suggests Microsoft may be looking to buy Xbox One and PS4 chipmaker AMD. What would it mean for the current consoles? How about the Xbox 4 and PlayStation 5? We discuss it in detail. Plus: we lament some of the E3 Game Critics Award winners and give our take on the first trailer for Telltale's Minecraft: Story Mode.
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It's impossible to follow the once-in-a-lifetime episode 201, but we do our best by dissecting a rumor that suggests Microsoft may be looking to buy Xbox One and PS4 chipmaker AMD. What would it mean for the current consoles? How about the Xbox 4 and PlayStation 5? We discuss it in detail. Plus: we lament some of the E3 Game Critics Award winners and give our take on the first trailer for Telltale's Minecraft: Story Mode.
We don't believe three generations of Xbox leadership have ever been brought into the same room before to share secrets and stories of Xbox history. Until now. In a once-in-a-lifetime episode, Xbox creator Seamus Blackley, Head of Xbox during the 360 launch Peter Moore, and current Head of Xbox Phil Spencer talk for 90 minutes about all three Xbox consoles, including beating Sony in the living room, where the Duke controller came from, how Gears of War influenced a critical decision for the Xbox 360 hardware, and so much more!
Learn more about your ad choices. Visit megaphone.fm/adchoices
We don't believe three generations of Xbox leadership have ever been brought into the same room before to share secrets and stories of Xbox history. Until now. In a once-in-a-lifetime episode, Xbox creator Seamus Blackley, Head of Xbox during the 360 launch Peter Moore, and current Head of Xbox Phil Spencer talk for 90 minutes about all three Xbox consoles, including beating Sony in the living room, where the Duke controller came from, how Gears of War influenced a critical decision for the Xbox 360 hardware, and so much more!
Episode 200 finally happened, and it happened live with 450 IGN fans in San Francisco. It was an incredible event where we celebrated the history of Xbox, sharing our favorite original Xbox and 360 games as well as those of the fans in attendance. We even snuck in a teaser for a very special episode 201! We hope you enjoy listening if you couldn't make it, or reliving it again if you did!
Learn more about your ad choices. Visit megaphone.fm/adchoices
Episode 200 finally happened, and it happened live with 450 IGN fans in San Francisco. It was an incredible event where we celebrated the history of Xbox, sharing our favorite original Xbox and 360 games as well as those of the fans in attendance. We even snuck in a teaser for a very special episode 201! We hope you enjoy listening if you couldn't make it, or reliving it again if you did!
We are all finally back from E3, rested, and ready to bask in the glory that was the week of Xbox awesomeness at the show. Sea of Thieves, Cuphead, HoloLens, Halo 5, and so much more all blew us away. We analyze what worked (almost everything) and what didn't (there isn't much) about Xbox's just-completed E3, and paint a pretty bright picture for Xbox in 2016 while we're at it. Join us for this epic episode!
Learn more about your ad choices. Visit megaphone.fm/adchoices
We are all finally back from E3, rested, and ready to bask in the glory that was the week of Xbox awesomeness at the show. Sea of Thieves, Cuphead, HoloLens, Halo 5, and so much more all blew us away. We analyze what worked (almost everything) and what didn't (there isn't much) about Xbox's just-completed E3, and paint a pretty bright picture for Xbox in 2016 while we're at it. Join us for this epic episode!
In the wake of Microsoft's fantastic E3, we sat down with Head of Xbox Phil Spencer to discuss everything from backwards compatibility to Kinect, Xbox Live Arcade, winning the console "war," and much more. NOTE: this interview was recorded the day before Summer Spotlight was announced, so when you hear Phil play coy with our question about whether or not he'd ever bring XBLA back, now you know why. :-)
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