UX Australia

UX Australia

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UX Australia episodes

  • UXA2023 Andy Budd - Design's Mid Life Crisis
    On most objective measures, the design industry is thriving. Our skills are in high demand, our salaries are rising, and companies can’t fill roles fast enough (recent blip notwithstanding). Design leadership has come of age, we’re seeing companies invest in team development, and more and more designers are earning that hallowed “seat at the table”. So why, when I talk to designers, do so many of them feel burnt out and despondent; like all their hard work and effort has been for nothing. It’s as though the design industry is going through some sort of mid-life crisis.
    In this session design leader, start-up advisor, speaker and coach, Andy Budd, takes us through some of the reasons why we’re experiencing this sense of collective Ennui, and what we can do about it. This talk may make for awkward listening at times. However, unless we can have an open and honest conversation about the behaviors that are holding us back, we’ll never unlock the full potential of what design has to offer.
    55 min
  • UXA2023 Penny Goodwin - Information Architecture and product development
    Information Architecture (IA) is foundational for great usability and user experience. But for IA to become embedded in the product development process, we must use the language of product: what user problems does IA solve and what are the commercial/ organisational benefits?
    In this talk I will share ideas and approaches on:
    - A better way to explain IA to product people/stakeholders
    - How to frame IA work in terms of stories, strategy and metrics
    22 min
  • UXA2023 Yasamin Asadi - Designing for a post-lockdown metaverse
    With the worldwide population of adults over the age of 65 growing faster than any other according to the United Nations, considering their voice in designing the 3D embodiment of the internet (the Metaverse) is necessary for moving away from the deficit model of ageing, especially coming out of the pandemic. This presentation advocates for an ethnographic, co-design approach with older adults for those looking to design in a fully immersive space.
    28 min
  • UXA2023 Eva Plaisted, Klaus Paiva & Maria Christley - Going smaller, to go bigger...
    Going smaller, to go bigger: A design system evolution.
    Over the past 2 years the Atlassian Design System team have been reimagining how a design system needs to evolve to be a force multiplier for good - good for our own team, good for our designers and developers and good for our customers. They’ll share their journey towards unlocking a thriving design system which supports the past, the present and the future all at the same time and how they evolved it to drive both purpose and impact at scale. In a time of economic uncertainty, different design models of what good looks like not only become necessary but essential to fuel the next decade of design system’s growth. We’ll share the highs and lows and wisdom we have gained by going smaller, to go bigger.
    48 min
  • UXA2023 Zoë Rose - Creative thinking methodologies: a lost history
    When were diamonds first used to describe the design process?
    When was the first 'how might we' question asked?
    What were the original steps of 'brainstorming'?
    Some answers to these questions can be found in a 30 year period in America after the end of World War 2, when parallel intellectual movements centred around creating scientific methodologies for creativity and design thrived. Many of the ideas, principles, and design processes of that age are still with us today.
    Other answers are much, much older.
    In this talk, we will do more than describe yet another design process model. Instead, we will explore the historical and cultural origins of the design and creativity methods that are still common in design, and we will explore how they were both informed by and developed in reaction to the emergence of computing and large-scale data management. By the end of the talk, you will have a new perspective on how the origins of our methodologies can embed biased assumptions in the work we do today.
    44 min

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User experience, service design, customer experience and related conferences.

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