Vhite Rabbit WebXR Podcast

Vhite Rabbit WebXR Podcast

By Vhite Rabbit WebXR PodcastTechnology
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Vhite Rabbit WebXR Podcast episodes

  • Episode 035 with Andrzej Mazur: Hosting js13kGames and Making Money as HTML5 GameDev

    We talk to Andrzej about how he started js13kGames and about his career as HTML5 game developer. We learn about web monetization and how he makes a living as a gamedev, as well as his view on WebVR.

    **Links:**

    • https://enclavegames.com/ - Andrej's Game Studio
    • https://js13kgames.com/ - Website of the js13kGames competition
    • https://js13kgames.com/webxr - WebXR category of the js13kGames competition
    • https://js13kgames.com/webmonetization - Web monetization category of the js13kGames competition
    • https://github.com/js13kGames - Source of all js13kGames entries
    • https://gamedevjsweekly.com/ - GameDevJSWeekly newsletter
    • https://end3r.com/ - Andrzej's personal website
    • https://twitter.com/end3r - Andrej on twitter
    • https://webmonetization.org/ - Official website of the Web monetization API
    • https://grantfortheweb.org/ - Web monetization fund "Grant for the Web"
    • https://coil.com/ - Official Website of Coil
    • 43 min
    • Episode 034 with Jacob Rossi: Oculus Browser, Infinite Office, PWAs, ... the Immersive Web at Oculus

      Jacob Rossi is the product manager of Oculus Browser. After his talk at Oculus Connect, we had many questions about WebXR at Oculus. We talk about Infinite Office, PWAs and the Oculus Browser's involvement with the WebXR Device API spec development, e.g. on WebXR Hand Tracking and WebXR Layers. We also discuss how the New Tab Page tries to help with exposure for great WebXR content and about the future of WebXR.

      A great deep dive into WebXR at Oculus as well as current and future efforts at Oculus Browser to evolve the immersive web.

      Links

      • https://oculusweb.facebookinc.com/submit - Submit a WebXR App to Oculus
      • https://youtu.be/5_bVkbG1ZCo - "Infinite Office"
      • https://youtu.be/HhEPXVcTtJ8 - "The Future of Web in VR for Work & Play" -  Jacob Rossi's Oculus Connect talk
      • https://developer.oculus.com/webxr - Oculus WebXR Development Documentation
      • https://twitter.com/jacobrossi - Jocob Rossi on Twitter
      • https://www.linkedin.com/in/jacobrossi/ - Jacob Rossi on LinkedIn
      • https://github.com/jacobrossi - Jacob Rossi on GitHub
      • 43 min
      • Episode 033 celebrating 2 years Construct Arcade, The Journey and The Games

        Florian and Jonathan talk about the beginnings of Construct Arcade, our personal journeys with it and its history of game releases. Ferry compiled a couple of impressive numbers and we discuss the new Construct Arcade Leaderboards.

        Links

        • https://constructarca.de/ - Construct Arcade
        • https://blog.constructarca.de/2-years/ - 2 Years Construct Arcade Blog Post
        • https://discord.gg/aW97hSh - Wonderleap Discord
        • https://discord.gg/tjbmKKH - Construct Arcade Discord
        • 33 min
        • Episode 032 with Ferry Abt: New Construct Arcade VR Hub and the Vision for the Hub

          Ferry Abt recently took over Construct Arcade. Ever since many things have improved on the WebXR browser games platform, especially the VR Hub, which released a few weeks ago, based on new technology and rocking enhanced visuals.


          We chat about where the VR Hub is going and how we achieved the new look, aswell as our backing technology.

          Links:
          https://constructarca.de/vr - the Construct Arcade VR Hub
          https://constructarca.de/ - Construct Arcade
          https://blog.mozvr.com/visualdev-hello-webxr/ - Hello WebXR blog post

          15 min
        • Episode 031 with Brandon Jones: Origins of WebVR/WebXR, the Spec, Performance, Input Profiles and more!

          Brandon Jones is a developer at Google and one of the two people who originally brought WebVR into life. As one of the main WebXR Device API spec editors, developer on Chrome's WebGL implementation and contributor on the webxr-input-profiles, he has some interesting insights to share on web graphics performance, spec contribution process and the history of WebXR.


          During our wide-ranging conversation, we touch on WebGPU, Brandon's recent blog post "WebXR Scene Optimization", motivations for the webxr-input-profiles project, how WebGL extensions find adoption and much more.

          It was a great honor to speak with one of the founding fathers of VR on the web and we wish you a great time listening to this episode.

          Links:

          • https://github.com/immersive-web/layers - Where work on the layers feature of the WebXR spec is happening 
          • https://immersive-web.github.io/ - The "WebXR Device API" specification
          • https://github.com/immersive-web - The "Immersive Web" group on github. Find all WebXR Device API spec related repositories here
          • https://github.com/immersive-web/webxr-input-profiles - The "WebXR Input Profiles" project
          • https://twitter.com/Tojiro/ - Brandon Jones on twitter
          • 1 hr 15 min
          • Episode 030 with Anselm Hook & Joshua Marinacci: Creating the WebXR ecosystem at Mozilla Mixed Reality

            Anselm Hook works on Research and Development at Mozilla, where he focuses on problem solving in many different areas. He initially joined Mozilla to solve problems in AR and VR, but has since pivoted his work's primary focus to monetization on the web.

            Joshua Marinacci is the senior developer evangelist at Mozilla Mixed Reality. His passion is building great user experiences. He focuses on rapid prototyping to get proof of concepts up and running as fast as possible. He is responsible for developer relations and teaches developers how to work with the tools of the immersive web on the Mozilla Mixed Reality Blog.

            In this episode, we focus on the future possibilities of monetization on the web, specifically on the immersive web space and how growth happens in the WebXR ecosystem.

            Links:

            • https://blog.mozvr.com/ - Mozilla Mixed Reality Blog
            • https://blog.mozvr.com/jumpy-balls/ - Jumpy Balls on Mozilla Mixed Reality Blog
            • https://forms.gle/nB7h3aKhbeebDH899 - WebVR Content Submissions for Firefox Reality
            • https://coil.com/ - Coil
            • https://twitter.com/anselm - Anselm Hook on Twitter
            • https://www.linkedin.com/in/anselm/ - Anselm Hook on LinkedIn
            • https://twitter.com/joshmarinacci - Joshua Marinacci on Twitter
            • https://www.linkedin.com/in/joshmarinacci/ - Joshua Marinacci on LinkedIn
            • [email protected] - E-mail address of the Mozilla Mixed Reality Team
            • 56 min
            • Episode 029 with Timmy Kokke: Potential of WebAR, JS13K Game Development, WebXR NL Meetup

              Timmy Kokke is known for live streaming development of his WebXR game "Back To Space" for the WebXR category of the JS13kGames Jam. He is a senior C#/JS/Web developer, technical lead with a lot of knowledge about architecture. He has been building software, primarily for the web, for over 2 decades ranging from large web portals and mobile apps to creating 3D artist impressions and virtual reality.

              In his free time, you can find Timmy live streaming programming on his Twitch channel and developing all kinds of different projects in WebXR.

              If you are in the Netherlands on the 14th of April, you can join the WebXR NL meetup.

              Links:

              • http://js13kgames.com/entries/spacewrecked - Spacewrecked by Sorskoot on JS13kGames
              • https://constructarca.de/game/back-to-space/ - Back to Space by Skorskoot on Construct Arcade
              • https://timmykokke.com/ - Timmy Kokke's Website
              • https://www.youtube.com/channel/UCce5_8Mm8ioo7PKPsTP93zQ - Timmy Kokke's YouTube channel
              • https://twitter.com/sorskoot - Timmy Kokke on Twitter
              • https://www.linkedin.com/in/timmykokke/ - Timmy Kokke on LinkedIn
              • https://www.meetup.com/webxrnl/events/254819059/ - WebXR NL meetup April 14th 2020
              • 21 min
              • Episode 028 with Lars Bergstrom: Directing WebXR Efforts at Mozilla Mixed Reality, Hello WebXR & Mozilla Hubs

                Lars Bergstrom is the technical director of the Mixed Reality team at Mozilla. He manages the virtual and augmented reality browser efforts, the Mozilla Hubs team, their mixed reality content creation and discovery teams and the ops work it all relies on. If it touches virtual or augmented reality at Mozilla, somebody in his team is involved.

                Lars gives insights into his work at Mozilla, specifically on Hello WebXR, Firefox Reality and Mozilla Hubs, and explains the direction they took with the projects. We chat about the future of the immersive web and the big leaps Mozilla is taking in the immersive web space. Furthermore we discuss diffent ways of structuring monetization and about the different lessons learnt from the growth of the web, that we need to watch out for when creating the immersive web. Tune into this very interesting discussion on where the immersive web is going.

                Links:

                • https://blog.mozvr.com/hello-webxr/ - Hello WebXR on Mozilla Mixed Reality Blog
                • https://blog.mozvr.com/ - Mozilla Mixed Reality Blog
                • https://forms.gle/nB7h3aKhbeebDH899 - WebVR Content Submissions for Firefox Reality
                • https://twitter.com/larsberg_ - Lars Bergstrom on Twitter
                • https://www.linkedin.com/in/lars-a-bergstrom/ - Lars Bergstrom on LinkedIn
                • [email protected] - E-mail address of the Mozilla Mixed Reality Team
                • 51 min
                • Episode 027 with Fabien Bénétou: Consulting for the EU Parliament & UNICEF, Managing Information in VR, WebXR Meetups And More

                  Fabien Bénétou currently works as a WebXR consultant and developer for the European Parliament, where he works on immersive projects for the department of innovation. He also works with UNICEF as a technical advisor, where he mentors and advises innovative startups in developing nations on technical topics. Otherwise, he works as a Freelance WebXR developer. Fabien is also the organizer of many different WebXR and other immersive technology meetups near Brussels and Paris.


                  We talk about many different topics, including Fabien's previous and current projects, his views on the possibilities of immersive technology and much more! Listen to find more about his interesting thoughts on organizing and managing information, especially in VR.

                  As mentioned in the episode, Fabien quite often hosts meetups in Brussels. The next one will be on the 11th of March 2020 from 17:00 to 19:00, more information can be found on : https://www.meetup.com/de-DE/VR-LAB-Brussels/events/268456609/

                  Links:

                  • https://fabien.benetou.fr/ - Fabien's website
                  • https://twitter.com/utopiah - Fabien on Twitter
                  • [email protected] -Fabien's email
                  • https://github.com/Utopiah/relax-plus-think-space - Relax Plus Think Space on GitHub
                  • 56 min

                  About Vhite Rabbit WebXR Podcast

                  From the publisher's feed

                  Podcast about WebXR - VR and AR on the Web.