Vhite Rabbit WebXR Podcast

Vhite Rabbit WebXR Podcast

By Vhite Rabbit WebXR PodcastTechnology
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Vhite Rabbit WebXR Podcast episodes

  • Episode 026 with Sven Meyenberg: WebXR In Fitness And Education, SROMLINE Portfolio And Using Hubs For Client Meetings

    Sven Meyenberg is WebXR developer for SROMLINE and creator of "Towermax Fitness", "Cross the Street" and "Gridlz" and a WebVR learning platform.

    He details the process for his projects, explains why he went into the Fitness sector with WebXR and what the biggest problems in WebXR fitness are to date. Listen to find out about his very progressive approach to meetings with clients and learn about the vision behind each of his experiences.

    Links:

    • https://towermax.fitness/ - Towermax Fitness
    • https://lernendurcherleben.ch/ - SROMLINE's WebXR Learning Platform
    • https://sromline.studio/contentroom/ - SROMLINE's WebXR Portfolio in VR
    • https://sromline.studio/ - SROMLINE's Website
    • https://twitter.com/sromline - Sven on Twitter
    • http://crossthestreet.fun/ - "Cross the Street" WebVR game
    • https://gridlz.com/ - "Gridlz" WebVR game
    • 19 min
    • Episode 025: WebXR Optimization - Part 3

      In this multi part conversation, we share some of our knowledge on optimization techniques for WebXR applications. Today we talk about resizing textures, post processing effects, object pooling and animation size optimization.


      Links:
      - https://discord.gg/ZSA6kCQ Wonderland Engine Discord Server
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      9 min
    • Episode 024: WebXR Optimization - Part 2

      In this multi part conversation, we share some of our knowledge on optimization techniques for WebXR applications. Today we talk about LODs, Instancing, using phong lighting instead of PBR, baking lights and using normal maps in VR.


      Links:
      - https://discord.gg/ZSA6kCQ Wonderland Engine Discord Server
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      10 min
    • Episode 023: WebXR Optimization - Part 1

      In this multi part conversation, we share some of our knowledge on optimization techniques for WebXR applications. Today we talk about textures, foveated rendering and mip mapping.


      Links:
      - https://wiki.delphigl.com/index.php/MipMaps Mip Mapping DGL Wiki
      - https://discord.gg/ZSA6kCQ Wonderland Engine Discord Server
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      11 min
    • Episode 021: WebGPU

      WebGPU exposes an API for websites to interact with the GPU to perform rendering or machine learning. Jonathan explains the many advantages of this upcoming standard and how it can benefit your future projects.


      Links:
      - https://gpuweb.github.io/gpuweb/ WebGPU spec
      - https://github.com/VhiteRabbit/emscripten-webxr WebXR library for Emscripten on Github
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      10 min
    • Episode 020: Hello WebXR! by Mozilla Reality

      Mozilla Reality created an introductory experience to celebrate the release of the WebXR spec, called Hello WebXR. We checked out the experience and talk about the technology behind it.


      Links:
      - https://mixedreality.mozilla.org/hello-webxr/ Hello WebXR!
      - https://github.com/mozillareality/hello-webxr Hello WebXR! repository on Github
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      7 min
    • Episode 019: Speech to Text as Input in WebXR

      Speech to Text has been around for a while now, but what about using it in your WebXR application? We talk about two different ways of using voice as an input method and share our insights.

      As the podcast goes on, we want to make it better! So, we would like to ask our listeners to take a look at our feedback poll down in the links and give us your honest opinion.

      Links:
      - https://www.talater.com/annyang/ annyang!
      - https://github.com/syl22-00/pocketsphinx.js pocketsphinx.js
      - https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll

      19 min
    • Episode 018: WebXR Input Profiles

      Visualization of motion controllers has been improved and simplified for developers by the WebXR input profiles. We also reflect on our experiences working with motion controllers in our past projects.


      Links:
      - https://github.com/immersive-web/webxr-input-profilesWebXR input profiles repository
      - https://immersive-web.github.io/webxr-input-profiles/packages/viewer/dist/index.html WebXR input profiles viewer

      8 min

    About Vhite Rabbit WebXR Podcast

    From the publisher's feed

    Podcast about WebXR - VR and AR on the Web.