Video Game Newsroom Time Machine

Video Game Newsroom Time Machine

By Karl KurasLeisureVideo GamesHistory
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Video Game Newsroom Time Machine episodes

  • Larry J. Dunlap - The Games Network, Imperial Wars

    The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.

    Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.

    Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.

    A fascinating life as told by a true storyteller.

    Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.

    Recorded: September 2022

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you can't see all the links, find them here:

    https://www.patreon.com/posts/larry-j-dunlap-108388905

    https://larryjdunlap.com/

    https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up

    https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves

    Replay August 19982, pg. 66

    Gordon Walton Part 2 - EA - Origin

    https://www.patreon.com/posts/53726080

    Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek

    https://www.patreon.com/posts/52644122

    https://en.wikipedia.org/wiki/Dave_Arneson

    https://en.wikipedia.org/wiki/Pioneer_Corporation

    https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1

    https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)

    https://en.wikipedia.org/wiki/Burt_Ward

    https://en.wikipedia.org/wiki/Ron_Popeil

    http://imperialwars.com/

    http://intelgames.com/

    Copyright Karl Kuras

    4 hr 5 min
  • May 1994

    Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in May 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391

    7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204 https://www.mobygames.com/game/272/star-wars-rebel-assault/ https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault

    Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1994-05: Console market in a slump Edge 8, May 1994 pg. 18

    Panasonic tries to save 3DO Edge 8, May 1994 pg. 16 https://x.com/blakejharrisNYC/status/1168364212139307008

    Nintendo loosens minimum cart order rules in Japan "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8

    Nintendo stock keeps dropping Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO

    Nintendo is a top earner TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18

    Sega profits plunge Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY

    Sony Computer Entertainment of America formed https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1

    3DO shares collapse https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html

    Nintendo profits plunge... more Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday

    THQ sales collapse T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday

    EA/Broderbund merger collapses No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19 https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/

    Davidson & Associates buys Chaos Studios https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater Fox Interactive launches Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday

    Fall of Park Place profiled https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater

    Forbes profiles Id Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER AOU lacks premieres Edge 8, May 1994 pg. 8

    Saturn to become an arcade Titan Edge 8, May 1994 pg. 7 https://segaretro.org/Sega_Titan_Video Play Meter, May 1994, pg. 16 https://segaretro.org/Batman_Forever_(arcade)

    Namco consolidates Play Meter, May 1994, pg. 12

    Atari links up with Bally Edge 8, May 1994 pg. 13

    Virtuality goes to Japan British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions Play Meter May 1994, pg. 251

    Sony delivers devtools Edge 8, May 1994 pg. 13

    Sega disses Jupiter for Mars Edge 8, May 1994 pg. 6

    DMA signs up with Nintendo Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday

    Nintendo smashes myths https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater

    Howard Lincoln to deliver CES keynote Playthings May 1994, pg. 22

    Laseractive drops price Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK

    NEC taps out of 3D race Edge 8, May 1994 pg. 14

    NEC gives PC Engine another lease on life Edge 8, May 1994 pg. 15

    Sigma Designs to bring Jaguar to PC Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday

    Reinventing the Z-Machine is apparently Rocket Science Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing

    Silliwood gold rush continues... Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday

    Penn & Teller sign up with Absolute PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday CD-i gets John Cleese No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13 Argonaut working on 3D accelerator Edge 8, May 1994 pg. 19 https://en.wikipedia.org/wiki/ARC_(processor)

    Sirius introduces 5 ft. 10 pack CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday https://worldroms.com/5-ft-10-pak-volume-1-details.html

    Commodore advertises CD32.. in the US? https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater

    Commodore developing RISC CPU https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up Commodore shows off CD drive at Cebit Amiga Format 59, pg. 24

    C64S launches https://archive.org/details/64er_1994_05/page/n35/mode/1up https://www.c64-wiki.de/wiki/C64s

    CPC emulation comes to PC Amstrad Action 104, pg. 8 https://cpc-emu.org/news.html

    Sega Channel to launch in Japan Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business

    Silicon Graphics founder teams up with Mosaic devs https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8

    Lexis Nexis to get SEC filings https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18

    Computer biz to dominate Akihabara Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake

    Rewritable carts coming to Blockbuster Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday https://segaretro.org/Game_Factory

    Copying goes legit in the UK with EDOS https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22 https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/ http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf https://www.computinghistory.org.uk/det/63955/EDOS/ https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1 Psytronik keeps the C64 alive https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8 https://www.psytronik.net/

    Lieberman picks IDSA over SPA SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19

    Alpex faces off against Nintendo in court https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30 https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo

    Japanese Copyright change scuttled https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33 Jean-Claude Van Damme to headline Street Fighter movie https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater

    Multimedia-centric horror film captures Zeitgeist https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4

    Virgin to release Music compilation CD Billboard previews music's digital future In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN

    Green Jelly wants to ooze all over multimedia Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood

    These stories and many more on the VGNRTM!

    https://www.patreon.com/posts/110575391

    3 hr 53 min
  • May 1984

    Sinclair ships QLs,

    Atari looks hopeful &

    Jack is BACK!

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in May 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    or get it in the Humble Bundle here:

    https://www.humblebundle.com/books/game-programming-taylor-francis-books

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/108363601

    7 Minutes in Heaven: Rescue on Fractalus

    Video Version: https://www.patreon.com/posts/108357926

    https://www.mobygames.com/game/11726/rescue-on-fractalus/

    Corrections:

    April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

    https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple

    https://en.wikipedia.org/wiki/IBM_TopView

    https://en.wikipedia.org/wiki/Smalltalk

    1974:

    New York Court rules pinball is a game of skill

    https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater

    Atari opens another Game Center

    https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater

    https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf

    Bally buys Alladin's Castle

    https://archive.org/details/cashbox36unse/page/43/mode/1up

    1984:

    Morgan predicts profitability by July 1

    Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.

    Ross predicts Warner profitability

    No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News

    Atari confirms negotiations with Philips

    Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2

    Atari announces more layoffs and plant closing

    "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.

    Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"

    Alan Kay goes to Apple

    https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1

    Jack is back

    https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

    Tramel Technology founded

    https://mcurrent.name/atarihistory/tramel_technology.html

    Commodore exec exodus continues

    https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

    Gulf and Western sells Sega

    "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21

    No Headline In Original, PR Newswire, May 21, 1984, Monday"

    Bally profits plummet

    https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater

    Mattel secures new financing

    Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News

    https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1

    Coleco issues new debt

    Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News

    Coleco backlog is enormous

    Toy and Hobby World, May 1984, pg. 8

    Coleco gets new ad agency

    Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman

    Hasbro buys Milton Bradley

    https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1

    Toys R Us sales grow, but not thanks to games

    No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2

    Japanese Coinop makers go after North American Pirates

    https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater

    https://archive.org/details/cashbox46unse_17/page/n29/mode/1up

    Century's CVS gets new lease on life

    Play Meter May 1, 1984, pg. 21

    https://www.arcade-museum.com/company/crown-vending

    Bankers learn not to finance games

    Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.

    Activision sales collapse

    No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.

    Video Games aren't DEAD!

    https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up

    Atari announces 7800

    Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News

    ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday

    Adam owner frustration grows

    https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

    MSX adopts 3.5 inch disks

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

    Activision signs deal with Pony

    ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.

    MSX coming to UK

    https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater

    Dragon to announce MSX machine

    https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater

    https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX

    Philips and Thompson want to set new standard

    https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater

    Amstrad development fracas revealed

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater

    Acorn announces ABM

    https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    First QL's go out to customers

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    Popular Computing Weekly gets their QL!

    https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up

    https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater

    Sir Clive passes on Delorean plant

    https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

    Computer games take CES by storm

    https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater

    Mac software arrives

    https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater

    First Origin games get tested

    https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

    Lucasfilm Games Premieres

    https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY

    British devs embrace C64

    https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

    USGold launches with Aztec Challenge and Forbidden Forest

    https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater

    https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater

    https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater

    https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater

    Evil Dead coming to the C64

    https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

    Leisure Games wants you to go to Jail, do not pass go, do not collect $200

    https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

    https://www.mobygames.com/company/2715/leisure-genius/

    Games Network warns that Bankruptcy is looming

    Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2

    Adam Magazine to arrive

    https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up

    Australia recognizes Copyright

    ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY

    Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.

    Battlefield Earth gets a soundtrack

    https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    2 hr 35 min
  • Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software

    In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics. I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along. Enjoy!

    Recorded: November-December 2023

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: https://en.wikipedia.org/wiki/Human_Engineered_Software https://en.wikipedia.org/wiki/Jeff_Minter https://de.wikipedia.org/wiki/Auto_Becker https://archive.org/details/ArticleHESWARESignsNimoy https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES https://www.mobygames.com/game/76/shamus/ https://archive.org/details/HESWARENewInvestmentsPressRelease https://en.wikipedia.org/wiki/VisiCalc https://en.wikipedia.org/wiki/Vizastar https://en.wikipedia.org/wiki/Radical_Entertainment https://en.wikipedia.org/wiki/Dynamix https://en.wikipedia.org/wiki/WildTangent https://www.mobygames.com/person/27385/jay-balakrishnan/credits/ https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/ https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware https://www.linkedin.com/in/jaybalakrishnan

    Copyright Karl Kuras

    4 hr 50 min
  • April 1994

    Nintendo bows to Blockbuster,

    Commodore enters liquidation &

    Acclaim-Midway divorce gets messy!

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in April 1994.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/107563816

    7 Minutes in Heaven: Rocko's Modern Life

    Video Version: https://www.patreon.com/posts/7-minutes-in-107343911

    https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/

    Corrections:

    March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://x.com/chrisgr93091552

    1994:

    Ataris settle with Nintendo

    https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html

    Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday

    ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time

    Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday

    https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up

    https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up

    https://patents.google.com/patent/US4445114A/en

    Nintendo gives in to rentals

    Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6

    Nintendo finally pays Galoob

    GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time

    EA and Broderbund to merge

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    Pearson buys Software Toolworks

    https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html

    https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17

    Paramount teams up with Davidson & Associates

    https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18

    https://www.avid.wiki/Davidson/Simon_%26_Schuster

    Warner consolidates

    https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater

    TSR and SSI call it quits

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

    WMS to buy Tradewest

    BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5

    WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday

    Acclaim signs deal for Batman Sequel

    WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday

    SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday

    Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle

    MGM signs up with Sega

    MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time

    Could Disney buy a major games publisher?

    Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers

    Living Books buys Dr. Seuss rights

    https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34

    US announces Special 301 trade action against China

    NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time

    Japan misses chip import target

    Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)

    Japanese toy wholesale system under pressure

    Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9

    AFTRA signs deal with EA

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Sega disses Summer CES

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Dedicated cabs rule UK ATEI show

    https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater

    American Laser goes CDRom

    Play Meter, April 1994, pg. 14 & Acme 13

    Midway takes page from Capcom's playbook

    https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater

    AMOA teams up with Ross Perot's EDS

    Play Meter, April 1994, pg. 1, 66A

    https://en.wikipedia.org/wiki/Claw_(video_game)#Development

    EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time

    Saturn to launch with Jupiter

    https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater

    Jaguar UK launch botched

    https://archive.org/details/edge-007-april-1994/page/13/

    https://archive.org/details/edge-007-april-1994/page/17/

    3DO prospects in Japan look good

    So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer

    https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games

    3DO licenses tech to Toshiba for GPS

    3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY

    3DO kicks off US ad campaign

    3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday

    https://www.youtube.com/watch?v=-W67sqPQ9u0

    MSU gives Konix Multisystem a second go

    https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater

    https://www.konixmultisystem.co.uk/index.php?id=archive

    https://www.konixmultisystem.co.uk/index.php?id=msu

    Japanese devs not waiting for Nintendo

    https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater

    Capcom to support 3DO and PSX

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

    Virgin to support CDi

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

    Tower Records ditches CDi and Gameboy

    Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72

    Lethal Enforcers comes to the SNES

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater

    Nintendo censorship strikes again

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    Sega announces MegaJet is coming home!

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up

    https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)

    Commodore pulls out of World of Commodore-Amiga show

    https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up

    Commodore announces liquidation

    Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle

    IBM agrees to make Cyrix chips

    https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19

    EA sees big upswing in CDRom sales

    Company Results Roundup, Newsbytes, April 29, 1994, Friday

    Could CDRom usurp video games?

    PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA

    Argonaut, Cirrus and Diamond team up for PC 3D API standard

    3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time

    https://blazingrender.net/

    3Dlabs and Creative team up for PC 3D API standard

    3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday

    Spectrum Holobyte bets on fractals

    Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday

    https://en.wikipedia.org/wiki/Fractal_compression#Implementations

    Microprose dumps Adventure engine

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

    Maxis wants to turn SimCity into a sandbox

    https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater

    Doom leaves Edge unimpressed

    https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater

    Newscorp buys Kesmai

    Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday

    AOL swamped by new signups

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater

    https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater

    Game Developer magazines debuts

    https://archive.org/details/game-developer-april-1994/page/n3/mode/1up

    Second round of video game violence hearings lack fireworks

    Play Meter, April 1994, pg. 12

    Data East beats Capcom in court

    Play Meter, April 1994, pg. 1

    Ads in software patented

    https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html

    https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a

    https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf

    https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html

    Study finds no link between video violence and juvenile delinquency

    Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent

    Middlesex University offers Gaming degrees

    https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up

    https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14

    RIP 3' disks

    https://archive.org/details/amstrad-action-103/page/n7/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 24 min
  • Joneva Barry - Chuck E. Cheese, Kadabrascope

    Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation. An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.

    Recorded: July 2023

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links:

    Chuck E Cheese's The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17 http://platypuscomix.com/darkvault/misfits/misfit52.html https://www.donnacohen.com/ciriculum-vitae https://jeffcummins.wixsite.com/jeff https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf https://en.wikipedia.org/wiki/Pixar#Early_history

    Copyright Karl Kuras

    1 hr 38 min
  • April 1984

    Acorn and Commodore soar, as Coleco and Atari falter

    Software takes center stage in PC clone world

    UK game prices hit rock bottom

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in April 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/106448718

    7 Minutes in Heaven: Atic Atac

    Video Version: https://www.patreon.com/posts/7-minutes-in-106323507

    https://en.wikipedia.org/wiki/Atic_Atac

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up

    Corrections:

    March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1954

    Kefauver hearing puts pressure on comics industry

    https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html

    https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html

    https://en.wikipedia.org/wiki/Estes_Kefauver

    1964

    IBM announces the 360

    https://x.com/kenshirriff/status/1777022892477239724

    https://en.wikipedia.org/wiki/IBM_System/360

    1974

    Sega becomes American

    https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater

    https://podcast.theycreateworlds.com/e/the-saga-of-sega/

    Mirco Games brings freeplay to video

    https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

    Sam Stern urges industry to go to 25 cent play

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

    David Gottlieb, RIP

    https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

    1984

    Atari losses fall

    Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News

    Newsbytes, April 17, 1984, Atari in Trouble Again

    https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html

    Banks cut Coleco credit line

    https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1

    Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle

    Commodore sales skyrocket!

    https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html

    Toy & Hobby World, April 1984 pg. 12

    Acorn revenues soar!

    https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up

    TI turn-around unprecedented

    Newsbytes, April 17, 1984, Texas Instruments Update

    Milton Bradley returns to profitability

    Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News

    Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.

    Pizza Time Losses continue to mount

    Newsbytes, April 17, 1984, In Brief

    Atari closes last California factory

    Newsbytes, April 3, 1984, Atari Lay-Off

    https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html

    Alan Kay leaves Atari

    Newsbytes, April 10, 1984, A week of resignations

    5200 Software drought

    https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up

    https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up

    German court squashe Unimex duplicator

    https://binarium.de/unimex_duplicator_sp280

    https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up

    Sinclair misses another QL deadline

    https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up

    Sinclair finds QL workaround!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater

    Hannover Fair sees flood of PCs

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater

    Commodore unveils PC clone

    Newsbytes, April 3, 1984, Speaking of Clones

    https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html

    IBM looks to shut down clones

    Newsbytes, April 3, 1984, More IBM, by Paul Richter

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater

    IBM buys additional Intel shares

    Newsbytes, April 3, 1984, In Brief

    PCJr sales still dismal

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater

    Apple ][ forever!

    Newsbytes, April 10, 1984, Apple II Forever

    https://apple.fandom.com/wiki/Apple_II_Forever

    Newsbytes, April 17, 1984, Mac-Update

    Apple holds its own with IBM

    Newsbytes, April 10, 1984, Apple vs. IBM

    Tomy drops out of US market

    Toy & Hobby World, April 1984 pg. 12

    HP introduces the ThinkJet

    https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater

    Moves to Asia continue

    Newsbytes, April 17, 1984, Stealing some thunder

    https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html

    Bill Gates on Time cover

    https://content.time.com/time/covers/0,16641,19840416,00.html

    https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html

    IBM working on GUI

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

    https://en.wikipedia.org/wiki/IBM_TopView

    3rd parties abandon Adam

    https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater

    https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

    Imagine changes course on price cut

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater

    UK game prices hit 1 pound 99!

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater

    PC Write shareware model a success

    Newsbytes, April 10, 1984, Betting on Piracy

    Wordstar hits hard times

    Newsbytes, April 17, 1984, Software Snafus

    Atari Program Exchange shuttered

    https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater

    Atari introduces AtariLab

    PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday

    https://en.wikipedia.org/wiki/AtariLab

    Broderbund announces Print Shop

    https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater

    HESWare hires Nimoy

    https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up

    Empires redefines pass-and-play

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater

    https://spectrumcomputing.co.uk/entry/9706

    Synapse withdraws from UK market

    https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up

    Random House enters software biz

    https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html

    64er launches

    https://archive.org/details/64er_1984_04/mode/2up

    France goes online

    https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html

    Games Network signs up additional franchises

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater

    Videotext gone took 'r jawbs!

    https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html

    MITI throws in the towel

    MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY

    REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY

    CalTech students hack Rose Bowl scoreboard

    https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

    https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/

    RCA axes Video disk

    https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1

    https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html

    Licensing business explodes

    Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer

    Takara pens deal with Hasbro

    US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

    Toy & Hobby World, April 1984

    D&D scare hits the UK

    https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    sega

    nintendo

    atari

    coleco

    acorn

    commodore

    c64

    spectrum

    sinclair

    ql

    microsoft

    windows

    vision

    gottlieb

    chuck e cheese

    pizza time

    pcjr

    shareware

    pulsonic

    imagine

    mastertronic

    ultimate

    aticatac

    apple

    macintosh

    appleii

    40 years ago:

    #Acorn and #Commodore soar, as #Coleco and #Atari falter,

    Software takes center stage in PC clone world &

    UK game prices hit rock bottom

    These stories and more on the VGNRTM!

    #c64 #zxspectrum #ql #mastertronic #sega

    3 hr 12 min
  • March 1994

    Sega previews Saturn at CES,

    Commodore warns of bankruptcy &

    Doom brings corporate networks to their knees

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in March 1994.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/105189897

    7 Minutes in Heaven: Mega Turrican

    Video Version: https://www.patreon.com/posts/104910543

    https://www.mobygames.com/game/16645/mega-turrican/

    Corrections:

    February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://en.wikipedia.org/wiki/Nicktoons

    https://en.wikipedia.org/wiki/Famicom_Disk_System

    1994:

    Coinop goes BIG!

    Edge March 1994, pg. 16

    Coinop goes small

    Edge March 1994, pg. 14

    https://www.gamesthatwerent.com/2021/03/zool-arcade/

    Daytona gets new name

    Play Meter, March 1994, pg. 1

    Irem shuts down arcade division

    Play Meter, March 1994, pg. 1

    Karaoke goes CD

    https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater

    US Rating System to be in place by Xmas

    VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6

    UK Rating system to start in March

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up

    3DO issues ratings system

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

    https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/

    Current NextGen falters at CES

    Edge, March 1994, pg. 6

    Sega Previews Saturn

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up

    Edge, March 1994, pg. 6

    Nintendo fools no one with SGi demos

    Edge, March 1994, pg. 6

    Acclaim The Duel demo details

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

    Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

    3D tool makers show wares at CES

    https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wavefront_Technologies

    https://en.wikipedia.org/wiki/Softimage_3D

    https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater

    Sega of America announces 32X

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

    SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK

    PSX shown to UK Devs

    Edge, March 1994, pg. 13

    3DO announces new licensees and PC add-on card

    No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4

    https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems

    Microsoft WON'T provide an OS for Saturn

    Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO

    Crystal Dynamics signs on for Saturn development

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

    https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/

    CD32 haralds CD revolution in UK

    MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

    Nintendo announces Super Gameboy

    NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6

    Nintendo still smug, despite share price collapse

    Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer

    Nintendo profits expected to fall by 40%

    Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo

    Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo

    Acclaim reports record earnings!

    Playthings, March 1994, pg. 10

    NBA Jam launch to match Mortal Kombat

    NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick

    Midway dumps Acclaim

    https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html

    NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON

    Sega shows off Virtua Racing on Genesis

    https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater

    Playmates Toys gets into games

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/

    Playmates revenue drops

    Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE

    EA signs Shaq and Jordan

    https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater

    Commodore Australia closes down

    IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50

    Commodore warns of imminent bankruptcy

    https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1

    https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up

    VFX1 brings VR home

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater

    https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up

    New World bought by NTN

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

    MCA announces game studio

    https://www.mobygames.com/company/1982/universal-interactive-inc/

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    Broderbund signs up affiliates

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Rocket Science goes full Siliwood

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater

    Microsoft's got game

    https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

    Newton gets games

    https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

    Sierra goes big on CGI

    https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

    Tsunami wants to inject you into a game

    https://www.mobygames.com/game/1478/blue-force/trivia/

    https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

    Dragon's Lair comes to CDRom

    https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater

    Shareware confusion rises

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up

    Company networks get Doom-ed!

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

    Microsoft announces Microsoft Network

    Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19

    IBM and Videotron team up

    https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html

    https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip

    https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403

    https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE

    https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false

    https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte

    Japanese recession hits Akihabara

    https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1

    Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday

    https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town

    Discounting takes Japanese retail by storm

    Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO

    Rhino Group grows

    Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR

    UK mag publisher Impact calls it quits

    THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17

    https://archive.org/details/zzap64-magazine-106

    https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater

    https://segaretro.org/Impact_Magazines

    Dark Horse Comics gets into games mag business

    https://archive.org/details/max-overload-01/mode/2up

    https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up

    Move over cover disks...CDs are here!

    https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater

    Multimedia Porn becomes harder to ignore

    https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up

    https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up

    https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up

    https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up

    McGraw Hill publishes Best of Byte

    https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1

    https://archive.org/details/bestofbyte0000rana

    Japan buys more chips abroad

    Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer

    Girls need to get into games

    A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY

    Carmen Sandiego goes around the world

    https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions

    Magic the Gathering takes gaming market by storm

    Playthings, March 1994, pg. 18

    Linux launched

    https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1

    RIP John Candy

    https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 24 min
  • March 1984

    Pizza Time goes bust,

    Amiga announces a computer &

    Nintendo launches the VS

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in March 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/march-1984-104469980

    7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl

    Video Version: https://www.patreon.com/posts/104389483

    https://www.mobygames.com/game/21190/the-dolphins-pearl/

    Game Manual: https://archive.org/details/c64man_dolphins-rune

    Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007

    Corrections:

    February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/

    https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/

    https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc

    https://www.mobygames.com/game/38079/cosmic-chasm/

    https://www.mobygames.com/game/82890/cube-quest/

    https://en.wikipedia.org/wiki/Tomy_Tutor

    https://retrocomputing.stackexchange.com/a/15340

    https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers

    1974:

    Atari introduces Gran Track 10

    https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_36/page/52/mode/2up

    https://www.youtube.com/watch?v=KYcNvAAeu6k

    https://www.facebook.com/100057102354061/videos/1111919918819701/

    Wurlitzer ends manufacturing

    https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater

    https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Wurlitzer

    1984:

    Laserdisc games galore!

    https://archive.org/details/198403VideoGamesExpress/mode/1up

    Play Meter 15th, 1984, pg. 56

    Replay March 1984, pg. 10

    https://www.dragons-lair-project.com/games/

    Centuri turns it around

    No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14

    The battle begins with Sente vs. VS!

    Replay March 1984, pg. 10

    https://sergiostuff.com/category/nintendo-vs-dualsystem/

    https://www.arcade-museum.com/Videogame/punch-out

    Exidy goes interchangeable

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games

    https://www.classicarcademuseum.org/exidy-max-a-flex-system

    https://www.arcade-museum.com/Videogame/boulder-dash--data

    Bills pile up at Pizza Time

    Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer

    Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle

    Pizza Time Theater enters Chapter 11

    Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco

    Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460

    Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

    Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

    Bally buys Sente

    BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday

    Chip shortage looms

    Play Meter March 1st, 1984, pg. 16

    Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

    Goldman Sachs quantifies the Crash

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    Battle for Warner is over...

    Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK

    https://archive.org/details/masterofgamestev00bruc

    Atari cuts another 200

    Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

    Coleco losses dwarf expectations

    COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER

    https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html

    Coleco announces massive layoffs

    No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.

    Massive losses can't bring Mattel's spirits down

    Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer

    Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK

    Intellivision reborn!

    https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Revco

    https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)

    2600 goes to Turkey

    ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/

    http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49

    Odyssey RIP

    Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer

    Nintendo may show off console at summer CES

    https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

    Goodbye Video Game Update including Computer Entertainer...

    https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater

    https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up

    Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043

    Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

    Amiga announces 68000 based home computer

    Infoworld March 26, 1984, pg. 13

    Infoworld March 19, 1984 pg. 20

    https://www.landley.net/history/mirror/atari/museum/mickey.html

    https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/

    Mac distribution widens

    Infoworld March 26, 1984, pg. 11

    Infoworld March 26, 1984, pg. 16

    Apple IIx rumors begin

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Apple_IIGS

    https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up

    Intel licenses chip designs to Sanyo

    BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9

    Commodore and IBM become Intel licensees

    https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

    Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078

    Commodore goes brit

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

    https://www.youtube.com/watch?v=sHJ6vVxJLlQ

    IBM slashes PC prices in Europe

    Infoworld March 26, 1984, pg. 11

    Creative Computing reviews the TS 2068

    https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up

    Timex calls it quits

    https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater

    InfoWorld March 19, 1984 pg. 16

    Sinclair admits QL is a mess

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    QL peripheral makers multiply

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

    Developers abandon QL for CPC

    https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

    Sir Clive's portable TV impresses

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater

    https://en.wikipedia.org/wiki/TV80

    Sinclair EV to be made by Hoover

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

    Imagine begins Bandersnatch and Psyclapse ad blitz

    https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up

    Imagine bungles deal

    https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

    http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html

    https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB

    Imagine announces price cut

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater

    https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up

    Bug Byte won't give up on Miner Willie

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/

    Novotrade details

    First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer

    https://www.stayforever.de/2024/04/ddr-computer-sft-14/

    https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst

    https://de.wikipedia.org/wiki/Genex

    https://archive.org/details/genexhauptkatalog1986

    Hudsonsoft goes Speccy

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

    https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/

    https://www.mobygames.com/game/19608/cannon-ball/

    Geoff Crammond takes to the skies

    https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater

    https://www.youtube.com/watch?v=MVNAippFbAs

    https://www.mobygames.com/person/6244/geoffrey-j-crammond/

    Mythos puts Karsten Kรถper on the map

    https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up

    https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up

    http://thethalionsource.w4f.eu/Artikel/Mythos.htm

    XOR brings Football Manager to the gridiron

    Infoworld March 12, 1984, pg. 22

    https://www.mobygames.com/company/1848/xor-corporation/

    Palace software to leverage movie licenses

    https://archive.org/details/home-computing-weekly-052

    Enter the 'bookware'

    https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up

    https://worldofspectrum.net/publisher/11213/

    https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

    Addison-Wesley launches line of games for girls

    Infoworld March 26, 1984, pg. 20

    https://www.youtube.com/watch?v=fsgYqUjtPj8

    https://www.mobygames.com/company/23943/rhiannon-software/

    https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence

    https://archive.org/details/wozaday_Lauren_of_the_25th_Century

    Angelsoft founded

    https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater

    https://www.mobygames.com/company/1107/angelsoft-inc/

    Synergistic abandons publishing

    https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up

    Lotus goes for integration

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)

    http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html

    https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up

    Egghead Softwear is slashing prices

    https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up

    Comptiq brings US games to Japan

    Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13

    https://www.mobygames.com/company/6942/comptiq/

    https://en.wikipedia.org/wiki/Comptiq

    MSX looks to be a dud

    https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up

    Sega to export 70,000 SC300's

    Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18

    MAX RIP

    Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

    Robotron ships with dual controller holder

    https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

    https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/

    Violence in Gaming debate comes to the C64

    https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up

    https://www.youtube.com/watch?v=tqPymlvBrSA

    Alladin's Castle finally beats Mesquite

    Play Meter 15th, 1984, pg. 13

    Computer hacking laws proposed

    https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up

    Piracy has Apple in a tizzy

    No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle

    Japanese Industry backs MITI

    KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY

    https://www.keidanren.or.jp/en/profile/pro001.html

    Video Nasties Bill gets games amendment

    https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Video_Recordings_Act_1984

    UK Libraries clash with software publishers

    https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

    Are computer graphics art?

    https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html

    https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/

    https://en.wikipedia.org/wiki/Mindset_(computer)

    Smart devices invade homes

    A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

    https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html

    Seiko introduces the smartwatch

    https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

    https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984

    RIP Mike Kogan

    Replay March 1984, pg. 10

    https://en.wikipedia.org/wiki/Michael_Kogan

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    chuck e cheese

    atari

    commodore

    commodore 64

    ecco

    dolphin's pearl

    dolphin's rune

    nintendo

    nes

    famicom

    vs

    amiga

    appleii

    palace

    retro

    video games

    alladins castle

    robotron

    commodore max

    addison-wesley

    rhiannon software

    bookware

    thalion

    geoff crammond

    novotrade

    hudsonsoft

    spectrum

    ql

    amstrad

    imagine

    sinclair

    timex

    intel

    pc clones

    odyssey

    magnavox

    coleco

    intellivision

    exidy

    laserdisc

    dragon's lair

    5 hr 6 min
  • Michael Hengst Part 2: Trickwerk, Jowood, Retro Gamer, Flying Fishkopp

    The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

    In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.

    Recorded: January-February 2024

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links

    Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529

    Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923

    https://de.wikipedia.org/wiki/Bomico

    https://en.wikipedia.org/wiki/Rainbow_Arts

    Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/

    Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=

    Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater

    News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html

    https://www.mobygames.com/company/1546/jowood-entertainment-ag/

    https://www.mobygames.com/person/90376/michael-hengst/

    https://www.mobygames.com/company/14422/gameforge-productions-gmbh/

    https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/

    https://www.retro-gamer.de/

    https://www.gamersglobal.de/

    https://www.gamersglobal.de/meinung/der-fixer#comment-2999823

    Copyright Karl Kuras

    2 hr 18 min

About Video Game Newsroom Time Machine

From the publisher's feed

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe.

Best of Video Game Newsroom Time Machine

Ranked by our users in the last 21 days

  1. Number 1: January 1984
    3 hr 31 min
  2. Number 3: December 1993
    3 hr 20 min