Video Game Newsroom Time Machine

Video Game Newsroom Time Machine

By Karl KurasLeisureVideo GamesHistory
Download on the App Store

Video Game Newsroom Time Machine episodes

  • February 1994

    The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming!

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526

    7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/

    Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994

    1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up

    Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994

    Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday

    British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY

    Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14

    Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time

    Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4

    Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle

    Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator

    Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B

    Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER

    Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY

    Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday

    Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64

    3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages

    Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw

    NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater

    Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change

    Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10

    Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega

    JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater

    Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release

    Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday

    Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater

    Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1

    Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

    Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater

    Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1

    MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437

    Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up

    Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up

    A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

    Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z

    Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater

    Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

    Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software

    Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time

    HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

    Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    2 hr 53 min
  • Michael Hengst - Part 1: Power Play

    The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

    Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.

    Recorded: January-February 2024

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links

    Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923

    https://www.c64-wiki.com/wiki/Power_Play

    https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47

    Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5

    Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/

    German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/

    Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2

    https://de.wikipedia.org/wiki/Computer_Bild_Spiele

    Copyright Karl Kuras

    1 hr 18 min
  • February 1984

    Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest

    These stories and many more on this episode of the VGNRTM!

    This episode we will look back at the biggest stories in and around the video game industry in February 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595

    7 Minutes in Heaven: Campaign '84 Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801 https://www.mobygames.com/game/158302/campaign-84/

    Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1954-02 Anti Comic book bill proposed in New York https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1

    1964-02 General Precision shows off 47" disc https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 54

    1974-02 atari and Kee Games arrangement clarified https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater

    Pong boon leads to arcade bombs https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater https://archive.org/details/cashbox35unse_34/page/50/mode/1up

    MITS introduces Programmer add-on https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19 https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators

    Sony becomes Heathkit distributor https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16

    Heathkit introduces digital color TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18

    Sinclair announces pocket TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18 https://en.wikipedia.org/wiki/MTV-1 Nixon addresses privacy in the age of the computer Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.

    LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974

    1984-02 Bally/Williams merger called off Replay Feb. 1984, pg. 10, 21 Bally/Midway cancel game leasing plans Replay Feb. 1984, pg.

    Nintendo predicts profit drop (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.

    Nolan steps down at Pizza Time Replay Feb. 1984, pg. 19 https://archive.org/details/cashbox46unse_2/page/29/mode/1up

    More deck chair shuffling at Atari Replay Feb. 1984, pg.

    Warner sells Malibu Replay Feb. 1984, pg. 50

    Simutrek files for Chapter 11 Replay Feb. 1984, pg. 19

    CVS declares bankruptcy Replay Feb. 1984, pg. 10 https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater

    GoldmanSachs sees arcade decline continuing https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater

    Bally/Midway taps Budweiser for cross promotion https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater

    Don Bluth talks Space Ace https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater

    Nintendo promotes Larry Holmes' Punch Out! Replay Feb. 1984, pg. 10 https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater

    Twin Galaxies crowns Video Game Champs Replay Feb. 1984, pg. 22 Famicom dominates Japanese market (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.

    Mattel tells retailers "Show me the money!!" https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater

    Imagic licenses to Amiga https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater More impressions from CES https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater Coleco makes big promises https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater https://www.mobygames.com/platform/colecoadam/ Commodore rethinking 264 https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

    Commodore announces next gen https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up https://en.wikipedia.org/wiki/Commodore_900

    IBM plans to go big on PC production https://en.wikipedia.org/wiki/Commodore_900

    PCJr fracass becomes clearer https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

    Byte reviews the Mac https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater

    Byte bemoans the move to compatibility https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up

    Sinclair breaks with Timex https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater

    CBM top execs leave https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater

    Toshiba to develop "Super Chip" "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831. (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831. (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831. (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."

    NEC introduces image processing chip (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831. https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf

    Personal CPM to be included on Z80s https://en.wikipedia.org/wiki/Commodore_900

    Edutainment is the next big thing https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater

    Avalon Hill teams up with Toei (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.

    TI 99 4/A software not dead yet! https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up US eases restrictions on exports to China (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.

    Japanese copyright reform debate heats up (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.

    Apple loses IP case in Australia https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater Vectrex RIP https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 8 min
  • Julian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future Publishing

    In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.

    Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!

    Recorded: August 2023

    Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur) https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games https://en.wikipedia.org/wiki/Personal_Computer_Games https://en.wikipedia.org/wiki/Crash_(magazine) https://www.mobygames.com/game/191/bruce-lee/ https://en.wikipedia.org/wiki/Ascential https://en.wikipedia.org/wiki/Computer_and_Video_Games https://en.wikipedia.org/wiki/Mean_Machines https://en.wikipedia.org/wiki/Official_Nintendo_Magazine https://en.wikipedia.org/wiki/Neal_Adams https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/ https://www.mobygames.com/game/518/toonstruck/ https://www.mobygames.com/company/3300/ea-pacific/ https://en.wikipedia.org/wiki/IGN https://en.wikipedia.org/wiki/OnLive https://en.wikipedia.org/wiki/Walmart https://vgm.co/index.htm

    Copyright Karl Kuras

    2 hr 47 min
  • January 1994

    Commodore hits the skids,

    Sega bets big on entertainment centers &

    The emulation revolution is born!

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in January 1994.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    If you don't see all the links, find them here:

    https://www.patreon.com/posts/100523595

    7 Minutes in Heaven: Cliffhanger

    Video Version: https://www.patreon.com/posts/100523418

    TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4

    https://www.mobygames.com/game/23868/cliffhanger/

    Corrections:

    December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro

    https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak

    https://en.wikipedia.org/wiki/RedOctane

    https://patents.google.com/patent/US20070232374A1/

    https://www.mobygames.com/game/15033/donkey-konga/

    1993:

    Sega goes all in on big arcades

    "(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.

    Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."

    Play Meter Jan. 1994, pg. 2

    https://www.facebook.com/sega.megapolis/

    Blockbuster gets in on FEC biz

    Replay Jan. 1994 pg. 2

    https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park

    VR, meet redemption, redemption, meet VR

    Play Meter Jan. 1994, pg. 2

    Karaoke wars heat up in Japan

    (January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.

    NBA Jam beats records

    Play Meter Jan. 1994, pg. 2

    Japanese recession hitting video game makers

    Play Meter Jan. 1994, pg. 18

    SF2 Turbo ships a million units

    https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

    Acclaim numbers skyrocket

    https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

    Microsoft signs deal with Sega

    https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html

    https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology

    https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up

    https://segaretro.org/Windows_CE

    Namco signs on to Playstation

    Play Meter Jan. 1994, pg. 20

    https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/

    Sony reveals PSX stats

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

    NEC reveals PCFX stats

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

    https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0

    https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54

    NeoGeo enters CDRom race

    https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9

    Konix Multisystem is back!!

    https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7

    Sega "delays" SegaVR

    https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

    Video Game monopoly inquiry begun in the UK

    https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/

    https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/

    CDi finally gets Digital Video

    https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8

    Atari test markets expanded

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

    Edge fawns over Cybermorph

    https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60

    Atari sues Sega

    https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258

    Lieberman bill a hidden threat during Senate hearings

    Play Meter Jan. 1994, pg. 2

    https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994

    ELSPA agrees on ratings system

    https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up

    https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment

    https://en.wikipedia.org/wiki/PEGI

    X marks the spot for CDRom drives

    https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

    Sony launches CDR

    https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater

    PCI becomes the new standard

    https://archive.org/details/Power.Play.N70.1994.01 pg. 112

    Tandy expands retail presence

    https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html

    Apple adds DOS board

    https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility

    https://en.wikipedia.org/wiki/Macintosh_Quadra_610

    https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater

    Mac gamers get Y2K preview

    https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up

    Chicago enters beta

    https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater

    Novell gives up UNIX trademark

    https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

    Commodore numbers are bad

    https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater

    https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up

    C64 emulator beta released

    https://archive.org/details/64er_1994_01/page/n1/mode/2up

    https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater

    Activision gets reboot fever

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

    CES dominated by computers and games

    https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html

    Compton announces patent grant

    https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

    https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html

    Race for digital distribution is on!

    https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html

    https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

    https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html

    https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html

    https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html

    https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html

    https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html

    Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx

    US government pushes for open super highway

    Play Meter Jan. 1994, pg. 2

    Cable TV enters Internet age

    Infoworld January 10, 1994 pg. 3

    Multimedia boom doesn't lead to hiring boom

    https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html

    Babylon 5 premieres

    https://twitter.com/straczynski/status/1751061515875348865

    Mighty Morphin' Power Rangers are all the rage

    Playthings, January 1994

    https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers

    Anime is on the rise

    https://www.nytimes.com/1994/01/14/arts/home-video-868930.html

    EC bans imperial measurements

    https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up

    X-Men movie casting rumor is awesome

    https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

    Worst Ad of the Month:

    Wolfenstein 3D - SNES

    https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2

    Quotes of the Month:

    Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke

    https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 11 min
  • January 1984

    Jack Tramiel leaves Commodore,

    Apple advertises the Mac &

    Amstrad enters the home computer market

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in January 1984.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Alex's Humble Bundle Inclusion:

    https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    Complete Links for this episode can be found here:

    https://www.patreon.com/posts/100014130

    7 Minutes in Heaven: Moon Dust

    Video Version: https://www.patreon.com/posts/100007281

    https://www.jaronlanier.com/

    https://www.mobygames.com/game/47859/moondust/

    Corrections:

    December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1974:

    D&D is released

    https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03

    https://en.wikipedia.org/wiki/Dungeons_%26_Dragons

    Blue Sky operators catch Pong fever

    https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/

    https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/

    Atari sells Syzygy

    https://archive.org/details/cashbox35unse_30/page/53/mode/1up

    https://en.wikipedia.org/wiki/Atari

    Odyssey begins to get noticed

    https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/

    https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/

    The Times-Picayune, January 5 1974, Section 1, pg. 9

    https://en.wikipedia.org/wiki/Magnavox_Odyssey

    https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)

    Despite funding cuts, high schools continue to add computers

    https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html

    https://en.wikipedia.org/wiki/Minicomputer

    HP introduces programmable pocket calculator

    https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html

    https://en.wikipedia.org/wiki/HP-65

    Watson Jr. steps down

    Computerworld Jan 9, 1974, pg. 1,2

    https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.

    https://en.wikipedia.org/wiki/Thomas_J._Watson

    Japan braces for oil embargo triggered downturn

    https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html

    Computer animation conference to feature at 2nd Annual New York animation festival

    https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html

    https://www.youtube.com/watch?v=SgCxCZNkQ9E

    1984 meets suburban gridlock in kids book

    https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html

    https://archive.org/details/endlesspavement00jack/mode/2up?view=theater

    Travelers Insurance Co adopts SSNs

    Computerworld Jan. 16, 1974 pg. 1

    1984:

    Chuck E Cheese grows up

    https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up

    https://chucke.fandom.com/wiki/Wolfman_Zapp

    Chuck E Cheese isn't Bushnell's only restaurant edeavor

    https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html

    https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/

    Unlicensed arcade shutters after killing

    https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html

    Nintendo sees profits drop

    (January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.

    As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

    https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT

    Game Retailers hit hard

    https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

    Mattel takes second place in list of biggest stock market losers of 1983

    https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html

    https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html

    https://en.wikipedia.org/wiki/Michael_Milken

    Mattel reports further losses

    Toys Hobbies & Crafts January 1984

    Industry predicts Mattel's exit

    https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

    https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s

    Murdoch announces intent to buy big stake in Warner

    https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html

    https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html

    https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/

    https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch

    https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/

    https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html

    Coleco announces losses

    https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

    https://en.wikipedia.org/wiki/Coleco_Adam

    MB closes GCE

    Toy and Hobby World, January 1984.

    https://en.wikipedia.org/wiki/Vectrex

    Imagic turns freelance

    computer entertainer page 152

    https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/

    game cancelations continue to mount

    computer entertainer page 147

    Sega signs deal with Broderbund

    (January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.

    https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.

    https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/

    Video tape and compact discs wow at CES

    https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html

    https://archive.org/details/cashbox45unse_30/page/n6/mode/1up

    Commodore introduces the 264 and 364

    https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html

    https://archive.org/details/popular-computing-weekly-1984-01-12

    https://en.wikipedia.org/wiki/Commodore_Plus/4

    https://en.wikipedia.org/wiki/Commodore_16

    Jack resigns

    https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html

    https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater

    https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html

    https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater

    Marshall Smith named new head of Commodore

    https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up

    Game selling terminal competition heats up

    https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html

    https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf

    Palmtex launches PVS

    https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up

    https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System

    https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

    1984 won't be like 1984

    https://en.wikipedia.org/wiki/1984_(advertisement)

    Sinclair Introduces the QL

    https://archive.org/details/popular-computing-weekly-1984-01-12

    https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater

    https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up

    https://en.wikipedia.org/wiki/Motorola_68008

    Amstrad announces home computer

    https://archive.org/details/popular-computing-weekly-1984-01-05

    Inmos promotes their Transputer

    https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Transputer

    Sierra teases 3rd generation adventure game

    computer entertainer page 151

    https://en.wikipedia.org/wiki/King%27s_Quest

    Warner buys into First Star

    computer entertainer page 151

    https://en.wikipedia.org/wiki/First_Star_Software

    https://www.mobygames.com/game/4632/boulder-dash/

    Developers eager for the PCJr give Adam the cold shoulder

    computer entertainer page 151

    https://en.wikipedia.org/wiki/IBM_PCjr

    MECC goes Commodore

    Ahoy Jan. 1984 pg. 13

    https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/

    Ahoy! magazine premieres

    Ahoy Jan. 1984

    CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=

    Baby Bells are coming for you, modem users

    https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up

    SCOTUS hears "Beta Max" case

    https://archive.org/details/cashbox45unse_30/page/n13/mode/1up

    https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.

    Nintendo beats Universal

    https://archive.org/details/cashbox46unse/page/31/mode/1up

    (JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.

    https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.

    https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2

    Software copyright debate heads to showdown in Japan

    (January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.

    Former Atari employees sue

    https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

    Computer Trade Association files stolen

    https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up

    The Great White North will teach yanks about computers, eh?

    https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html

    Atari signs deal with Androbot

    https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html

    Learning with Leeper cover art sets Sierra standards

    https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up

    Barbera spills the beans on Pacman TV show

    https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

    https://en.wikipedia.org/wiki/Pac-Man_(TV_series)

    Mattel airlifts toys

    Playthings, January 1984

    TSR gets new management

    https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up

    https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR

    http://playingattheworld.blogspot.com/

    Quotes of the Month:

    William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

    Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."

    https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

    A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."

    Toy and Hobby World, January 1984.

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 31 min
  • William Volk - Avalon Hill, Activision, Lightspan, PlayScreen

    Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry!

    Recorded October 2023

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links: https://www.anagramquest.com/ https://www.mobygames.com/person/3264/william-d-volk/ He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp https://en.wikipedia.org/wiki/Homestake_experiment https://en.wikipedia.org/wiki/Cromemco https://en.wikipedia.org/wiki/Avalon_Hill https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html https://en.wikipedia.org/wiki/Marvin_Minsky https://www.mobygames.com/game/7390/ports-of-call/ https://www.mobygames.com/company/3165/aegis-interactive-entertainment/ https://www.macintoshrepository.org/6195-mac-challenger Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj https://en.wikipedia.org/wiki/LightWave_3D https://www.mobygames.com/game/9222/the-manhole/ https://en.wikipedia.org/wiki/HyperCard https://www.mobygames.com/game/1219/return-to-zork/ https://www.mobygames.com/game/44036/cosmic-osmo/ https://www.mobygames.com/company/434/cyan-worlds-inc/ https://www.mobygames.com/game/39698/rodneys-funscreen/ https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju https://www.mobygames.com/company/42078/lightspan-inc/ https://en.wikipedia.org/wiki/Realtime_Associates https://kidscreen.com/2001/10/01/lightspan-20011001/ https://psxdatacenter.com/games/U/L/LSP-010360.html https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/ https://www.pgconnects.com/hong-kong/speakers/william-volk/ https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer https://apps.apple.com/us/app/trump-dump/id1070999857 https://www.apple.com/de/tv-pr/originals/extrapolations/ https://www.theclimatetrail.com/ https://www.calstate.edu/attend/student-services/Pages/esports.aspx https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302 https://www.mobygames.com/game/52384/controller/ https://www.gamedeveloper.com/production/why-johnny-can-t-ship https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act

    Copyright Karl Kuras

    3 hr 18 min
  • December 1993

    Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in December 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

    Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]

    Links:

    In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806 Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/ https://www.c64-wiki.com/wiki/Street_Fighter_II

    Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nintendo_64 https://en.wikipedia.org/wiki/MIPS_Technologies https://en.wikipedia.org/wiki/Killer_Instinct_Gold https://en.wikipedia.org/wiki/The_3DO_Company htps://sites.google.com/view/sources-why-we-hate-each-other/ https://www.internethistorypodcast.com/

    1993: Capcom sues Data East https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater RePlay Dec. 1993 pg. 32 https://www.mobygames.com/game/6239/street-fighter-ii/ https://www.mobygames.com/game/17110/fighters-history/

    Tournament Battle brings networking to arcades https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle

    Japanese mix video game and parks shows RePlay Dec. 1993, pg. 9 https://segaretro.org/Amusement_Machine_Show_1993

    Namco teams up with magic Edge Play Meter Dec. 1993 pg. 3 https://www.system16.com/hardware.php?id=832

    WMS suspected of stock market shenanigans https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html https://wondery.com/shows/business-wars/season/73/

    Al Stone defects to Sega Play Meter Dec. 1993 pg. 18 https://segaretro.org/Alan_Stone

    Sega set for world domination RePlay Dec. 1993. pg. 52 http://podcast.theycreateworlds.com/e/dreams-of-sega/

    Sonic tops Q survey https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater

    Bill Kunkel calls it for Say-Guh! https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater

    3DO launch a dud https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater

    Atari announces Jaguar devs https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater Atari launches Jaguar ad campaign https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater

    Bit Hype forces Sega's hand https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater Nintendo announces Project Reality chip makers (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831.

    Nintendo disses CDs Edge Dec. 1993, pg. 15 https://en.wikipedia.org/wiki/Bleem!

    Lieberman attacks video game violence https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF

    Lethal Enforcers is on Genesis... and maybe coming to SNES https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/ https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater

    Toys R Us stops selling Night Trap https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html

    MK gets cut for Japan https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater Nintendo is only after kids... https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

    Nintendo releases game content guidelines Gamepro Dec. 1993, pg. 267

    Video Game industry agrees on a rating system https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

    MPAA threatened to sue video game makers https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

    VictorMaxx Stuntmaster VR headset reviewed https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater

    Movies and games should stay in their own lanes https://www.nytimes.com/1993/12/10/arts/home-video-290893.html https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819 https://www.mobygames.com/game/6142/the-horde/

    Interactivity is the new hype word. https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733 Edge sees the future in 3D Edge Dec. 1993, pg. 3

    Id to make modding Doom easy https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970

    Origin announces Interactive Movie https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge Sierra sees stars https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up

    Standardization is the future https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater

    Bill Gates wants Little Johnny to learn to be an office drone https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html https://en.wikipedia.org/wiki/Microsoft_Home#Kids https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58 https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html

    Ahead Inc readies virtual guitar https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733 https://archive.seattletimes.com/archive/?date=19941120&slug=1942916 https://www.linkedin.com/in/alexdonnini/details/experience/ Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017

    Sierra buys Coktel Vision Amiga Joker Dec. 1993, pg. 10 https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/company/1127/coktel-vision/

    Maxis breaks free from Broderbund https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html

    Sinclair gets into software retailing https://archive.org/details/PCZone009 pg. 55 https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater

    RIP Apple II https://en.wikipedia.org/wiki/Apple_IIe https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html

    Amiga dead? Not at the World of Commodore show in Cologne it ain't https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up

    Brian Moriarty leaves The Dig https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater 3DO goes online in Omaha https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up https://en.wikipedia.org/wiki/US_West

    Businesses see the future of commerce in Mosaic https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html Fantastic Four movie pushed back https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater

    Quotes of the Month: Edge Dec. 1993 pg. 43 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 20 min
  • December 1983

    Toys push games off of shelves,

    GUIs vie for supremacy &

    Coinops' laserdisc dreams dashed

    These stories and many more on this episode of the VGNRTM

    This episode we will look back at the biggest stories in and around the video game industry in December 1983.

    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

    https://www.theycreateworlds.com/

    and order his book here:

    https://www.theycreateworlds.com/book

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on Mastodon @[email protected]

    Or

    twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    (If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)

    7 Minutes in Heaven: Porky's

    Video Version: https://www.patreon.com/posts/7-minutes-in-98182124

    https://www.mobygames.com/game/22975/porkys/

    Corrections:

    November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251

    Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    1973

    Coinop braces for oil-crisis fallout

    https://archive.org/details/cashbox35unse_23/page/43/mode/1up

    https://archive.org/details/cashbox35unse_24/page/42/mode/1up

    http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/

    Ball and paddle goes color

    https://archive.org/details/cashbox35unse_23/page/43/mode/1up

    http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html

    https://archive.org/details/cashbox35unse_23/page/n47/mode/1up

    Kee Games teams up with Atari

    https://archive.org/details/cashbox35unse_24/page/42/mode/1up

    https://en.wikipedia.org/wiki/Kee_Games

    https://archive.org/details/cashbox05unse_9/mode/2up?view=theater

    1983

    Marschfield kicks games out

    https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html

    https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/

    AMOA a dud

    Play Meter Dec. 31, 1983

    Laserdisc is DOA in the UK

    https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up

    Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798

    Laserdisc games coming home... just not any time soon.

    Play Meter Dec. 1, 1983

    Sente debuts the Sente Computer System

    NewsBytes 12/20/83 - Entering the Snakepit - A Winner:

    https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/

    Games People Dec. 18, 1983, pg. 1

    https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63

    https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa

    Battle of the Cons is over

    RePlay, Dec. 1983 pg. 13

    Play Meter Dec. 1, 1983

    Rosen steps down

    Playthings, Dec. 1983, p. 11

    RePlay, Dec. 1983, pg. 18

    Nintendo profits drop

    (DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.

    Nintendo buys Pizza Time franchise

    (December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.

    https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114

    Atari opens first Atari Adventure location

    https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983

    https://atari-computermuseum.de/aac.htm

    https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg

    Dragon's Lair merch on the way

    Playthings, Dec. 1983

    http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp

    Video game prices drop as toys take Xmas center stage

    Playthings, Dec. 1983

    Intellivision System Changer launched

    https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater

    https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater

    https://retroconsoles.fandom.com/wiki/System_Changer

    Wagner out at Mattel

    Playthings, Dec. 1983

    https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html

    Warner sells movie and TV rights

    https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html

    (December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.

    Atari teams with Activision to bring games home

    (December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.

    NewsBytes 12/20/83 - Software Through the Airwaves

    Romox test units hit the streets

    https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater

    Vidco brings piracy to the 2600

    https://www.retrothing.com/2006/06/vintage_video_g.html

    Electronic Games Hotline Dec. 4, 1983 pg. 4

    Move over 5200 joystick, 5200 controller buttons shoddy too!

    https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater

    Comdex fails to impress

    https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html

    VisiOn launch fails to impress

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up

    Really, windows? Who needs it?

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

    https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s

    Apple introduces Lisa development tools

    https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

    Sierra's Homeword makes word processing easy

    https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater

    http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html

    https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater

    EA gets into productivity

    https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater

    https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater

    Tandy goes PC compatible

    https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html

    https://en.wikipedia.org/wiki/Tandy_2000

    PCJr gets tested

    https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html

    Computers are the hottest item this Xmas...

    https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html

    https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

    https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1

    https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html

    JCPenney drops computers

    NewsBytes 12/20/83 Next Casualty

    Coleco tries to calm markets

    https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html

    https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html

    https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html

    https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater

    Commodore plagued by defective machines

    Electronic Games Hotline Dec. 4, 1983, pg. 2

    Atari announces Translator for the XL

    https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

    http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html

    Apple gets sprites

    https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

    https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up

    Apple to enter home computer market

    https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

    https://en.wikipedia.org/wiki/Apple_IIc

    Computer game sales expected to rise dramatically in 1983

    Playthings, Dec. 1983

    TI99 software draught is over

    electronic Games Hotline Dec. 4, 1983 pg. 2

    MSX unites Japanese appliance makers

    (DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.

    CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.

    Speccy hits 1 million

    https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up

    British hunger for computers outstrips supply

    By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

    The Welsh give it another go

    https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up

    Manic Miner moves publishers

    https://archive.org/details/popular-computing-weekly-1983-12-08

    Hungarian software makes a splash in the UK

    https://archive.org/details/popular-computing-weekly-1983-12-01

    Marvel gets Adventure-ous

    https://archive.org/details/popular-computing-weekly-1983-12-22

    https://www.mobygames.com/group/256/scott-adams-questprobe-series/

    Richard Scarry signs deal with Coleco

    https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

    https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/

    Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale

    https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater

    https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/

    Quicksoft goes shareware

    https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

    https://en.wikipedia.org/wiki/PC-Write

    Penguin Publishing enters software market

    https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up

    https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/

    https://www.mobygames.com/company/8195/puffin-books-ltd/

    Microsoft gets into book publishing

    electronic Games Hotline Dec. 4, 1983 pg. 3

    6502 goes 16 bit

    https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up

    https://en.wikipedia.org/wiki/WDC_65C816

    https://www.westerndesigncenter.com/wdc/index.php

    Hey baby, I got a gig on 12 inches...

    https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

    Online banking gaining steam

    By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.

    Shopping goes online

    https://archive.org/details/family-computing-04/page/n55/mode/2up

    https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html

    Compuserve introduces online ads

    https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

    Political scandal inspires Japanese computer game

    Play Meter Dec. 15, 1983 pg. 92

    PBS brings computer education to US TV

    By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.

    Automan premieres

    https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html

    https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi

    Quotes of the Month:

    https://archive.org/details/family-computing-04/page/n69/mode/2up

    Al Lowe - Sierra https://www.patreon.com/posts/29977733

    https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Sound Effects by Ethan Johnson of History of How We Play.

    Copyright Karl Kuras

    3 hr 21 min
  • The Computer Chronicles - 40th Anniversary with S.M. Oliva

    40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles.

    We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.

    Recorded: October 2023

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2

    Or

    Instagram https://www.instagram.com/vgnrtm

    Or

    [email protected]

    Links:

    https://www.smoliva.blog/

    https://archive.org/details/computerchronicles?tab=about

    https://en.wikipedia.org/wiki/Halcyon_(console)

    Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA

    Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84

    https://www.youtube.com/watch?v=_4HyBLgmRlw

    https://en.wikipedia.org/wiki/George_Morrow_(computers)

    https://www.mobygames.com/game/1775/amnesia/

    Julie - https://www.youtube.com/watch?v=ewu_NBUHePU

    Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF

    https://www.mobygames.com/game/54306/apache-strike/

    https://www.mobygames.com/company/1338/pbi-software-inc/

    https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/

    https://www.mobygames.com/person/12686/richard-l-seaborne/

    https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist)

    https://en.wikipedia.org/wiki/Gary_Kildall

    Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4

    Copyright Karl Kuras

    3 hr 2 min

About Video Game Newsroom Time Machine

From the publisher's feed

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe.

Best of Video Game Newsroom Time Machine

Ranked by our users in the last 21 days

  1. Number 1: January 1984
    3 hr 31 min
  2. Number 3: December 1993
    3 hr 20 min