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Video games have been around since at least the '70s, but introspective games - ones with a statement to make about how we approach and play games, and what we expect from them - are still relatively rare. With The Witness out this week, however, we decided to take a look at how Jonathan Blow's earlier effort helped push metacommentary in games - and then we use it as a jumping-off point to talk about a few others. With that out of the way, we can talk about The Witness, Final Fantasy Explorers, Mighty No. 9 getting delayed again and the third-party Nintendo exclusives that you'd like to see get a second life.
By Laser Time4.7
808808 ratings
Video games have been around since at least the '70s, but introspective games - ones with a statement to make about how we approach and play games, and what we expect from them - are still relatively rare. With The Witness out this week, however, we decided to take a look at how Jonathan Blow's earlier effort helped push metacommentary in games - and then we use it as a jumping-off point to talk about a few others. With that out of the way, we can talk about The Witness, Final Fantasy Explorers, Mighty No. 9 getting delayed again and the third-party Nintendo exclusives that you'd like to see get a second life.

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