Vindicast

Vindicast

By Vindicta RPGsLeisureGames
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Vindicast episodes

  • Episode 12 - Pareidolia

    In this shorter episode, I dive into Pareidolia - the strange phenomenon of seeing faces where none exist… and how it spiraled into one of the weirdest stories I’ve worked on yet.

    From experimental visual therapy to AI-generated images, missing data, and fragments of a DARPA project called PRAXIS, this is a deep-dive into patterns, perception, and paranoia.

    And afterward, I’ll share a behind-the-scenes look at Pareidolia as a new one-shot adventure I’m developing for Call of Cthulhu and Delta Green.

    Fictional? Absolutely. Unsettling? Definitely.


    16 min
  • Episode 11 - Build Your Damn Game!

    You’ve already been designing - you just didn’t call it that. In this episode, I explore 8 honest reasons why every Game Master should try building their own TTRPG. From surviving failure to finding your voice, this isn’t about going big - it’s about going personal. And why your game deserves to sit alongside the big names, even if it starts small.


    32 min
  • E1 - Actual Play - The Grey Harvest - Character Creation

    Nick, Chav and Rik join me for a session of Overlife. A Tech-Noir RPG that I created. Cyberpunk with Noir storytelling. Now with remastered audio.


    The show will run for about 5-6 episodes with weekly releases. In this episode the players take their characters through their own unique lifepaths.


    Enjoy!

    29 min
  • Episode 10 - Mind the Gap

    Why do GMs know more than their players, and why should they? In this introspective episode, I explore the value of unseen lore, asymmetry at the table, and the quiet joy of playing a different kind of game. Also: Overlife is done. The actual play of The Grey Harvest begins recording this weekend, with the book dropping next week on DriveThruRPG.

    28 min
  • Episode 9 - Control is a Myth

    As a UX researcher by day and horror GM by night, I’ve spent years trying to guide people through systems, digital and fictional. In this episode, I explore what happens when that control slips, and something unexpected takes its place. This is a journey through chaos, emergence, and the quiet power of letting go.

    28 min
  • Episode 8 - What if Stephen King wrote my Stories?

    What if Stephen King wrote a one-shot for a tabletop RPG?

    In this episode of The Obscura Report, Kenneth explores how King’s approach to storytelling — slow dread, personal horror, and flawed characters — could shape a single, devastating Overlife scenario.

    We break down King’s method, imagine what a King-inspired one-shot might look like, and share practical tips for bringing that same tension to your own games.

    Plus: a look ahead at the upcoming release of Overlife on DriveThruRPG later this month.

    30 min
  • Episode 7 - Put the Noir in the Cyber

    Why does noir storytelling fit so perfectly inside cyberpunk worlds? In this episode, I explore the emotional core of noir, how it thrives in dystopian settings, and why it's more about people than tech. I also share how I weave these themes into my own game, Overlife.

    8 min

About Vindicast

From the publisher's feed

Vindicast is a podcast about tabletop roleplaying games, hosted by Kenneth: An experienced Game Master and TTRPG designer. Each episode offers practical advice on building engaging campaigns, running…