Roll For Initiative

Volume 1 Issue 24 – You Enter a Tavern…


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Seventy-eight percent of all adventures start in a tavern (according to a statistic I just made up on the spot), but how do you bring a tavern or an inn to life? Also in this week’s issue, Sage Advice talks about level limits (again!), we build our artifact in the Adventure Construction Set, bravely resistRead More
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Roll For InitiativeBy The Evil Dungeon Master

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