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We discuss Quest Hand Tracking, Magic Leap's enterprise pivot, Facebook's data collection, and the releases of Budget Cuts 2 and Boneworks.
This week’s Hot Topic was Facebook’s social integration (text chat, user events, etc) and data collection in the Oculus Platform.
Our Special Guest this week was Marko Permanto, a game designer and programmer on Budget Cuts 2!
We discuss VR selling out over Black Friday, Oculus Link cable woes, Vive Focus wireless PC VR streaming, PC VR's growth, and more.
Our Special Guest this week is Meghan Lee, the Executive Director of Virtual Science Center (VSC). VSC will soon be hosting Reinventing Reality; an exciting new immersive exhibition where visitors can explore the science, creativity, and innovation behind virtual reality.
This week’s Hot Topic: is Oculus Go (and 3DoF VR in general) an on-ramp or roadblock to mainstream VR?
We discuss the UploadVR Holiday VR Showcase, Black Friday deals, and Facebook's acquisition of Beat Games!
We discuss Valve's recently announced full-length "flagship" SteamVR game, Half Life: Alyx.
Our Special Guest this week is Mike Daly, the Lead Designer of Stormland! He’ll be joining us for the duration of the show, and at the end we’ll be interviewing him.
This week’s Hot Topic is Oculus Link, the new feature which allows Quest to act as a PC VR headset via USB 3.0 cable with Type-C connector.
We discuss John Carmack's semi-departure, Boneworks release trailer, Oculus Quest home environments, Apple's VR plans, and interview the Creative Lead of The Curious Tale Of The Stolen Pets.
Our Special Guest this week is James Hunt, the Creative Lead of Fast Travel Games. That's the studio behind Apex Construct and The Curious Tale of the Stolen Pets, which was released today! He'll be joining us for the duration of the show, and at the end we'll be interviewing him.
This week's Hot Topic is Apple's future role in the VR market, given the report of them launching a mixed reality Quest competitor in 2022.
We discuss Echo Arena's Quest release delay, SteamVR audio selection improvements, HoloLens 2 shipping, Cosmos Wireless, $399 official used Vives, and more.
This week's Hot Topic is VR killer apps. Is this a meaningful idea? Does VR need a killer app? Is Beat Saber already a killer app? Or will the metaverse be the killer app?
Our Special Guest this week is Denny Unger, CEO of Cloudhead Games. That's the studio behind The Gallery story-based adventure VR game series, and recently released VR action game Pistol Whip!
We discuss the Tilt Five tabletop AR system, subtitles in VR, missing announced VR games including The Elder Scrolls Blades, the shutdown of Facebook Spaces, and VR as a medium for horror.
Our special guest this week was Rick Loco, Animation Director at Polyarc Games, the studio behind 3rd person VR adventure game Moss, which we called “one of PSVR’s most essential games to date” in our review, giving the game 9/10.
We discuss the Borderlands 2 PC VR launch, Budget Cuts 2 release date, the Avengers The VOID experience, Microsoft's next generation VR research, Grand Theft Auto 5's VR mod, and location based VR.
Our special guest this week was Mat Kraemer, Creative Director at Sanzaru Games, the studio which just released the norse-themed AAA VR RPG Asgard’s Wrath.
We discuss the PVSR's top games, the new Varjo VR-2 enterprise headsets, Microsoft's next-gen Flight Simulator, Oculus Quest casting improvements, and smartphone VR's death.
Today's special guest is Nathan Rowe, developer of SculptrVR.
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