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With our heroes well equipped and bursting at the seams with newly acquired skills, it is time to go questing! A very nice lady offers us same lunars to find a magic butcher table, now all we have to do is go talk to some trolls. Easy enough, right? I'm sure this won't turn into the fetch quest from hell.
With our heroes out of commission the secondary crew stages a rescue mission!
Join Mike the Half-Human DM as he leads a cast of characters through adventures in search of gold, glory, and dungeons!
With the characters having defeated that gross thing in the pool, it's now time to roll some dice, grow up, and decide what to do next.
A group of friends meet for their semi-annual trip to a remote cabin in the Canadian wilderness. Little do they know that what was to be peaceful vacation now will be a fight for their very lives.
Will our heroes defeat the forces of tyranny? (WARNING: Loud noised, Matt with an air horn, and general awesomeness)
What's in the pool? I'm sure that whatever it is there is only one solution. Kill Chaos!!!! Why is my leg shriveling up?
Wyle jumps into the GM chair and takes the character into his pathfinder world based off of the Louisiana coast.
Join us for the Battle of Griffonsburg. Friends and enemies old and new converge on the capitol!
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