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Aramithius and Raelz discuss the Great House that is trying very hard to be the Royal Navy, while being perhaps a little too perfect, along with harbouring a good amount of colonial baggage. Find out how Third Edition bought House Peleps’ own propaganda, and have some suggestions (although probably no answers) about the eternal question - what is the plural of Peleps?
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Find us in the Exalted fan Discord here: https://discord.gg/qAhmWA76u6
The show is a DriveThruRPG affiliate! If you want to support the show, please buy the books through the links below, or use this link: https://www.drivethrurpg.com/?affiliate_id=3704311
Bibliography
Third Edition
Second Edition
First Edition
Aramithius and Raelz discuss the kinds of characters and stories that Nellens best express, from merchant trading to using them to critique the Realm. It finishes with an apocalyptic story inspired by a Nellens artefact that is basically the Sword in the Stone. Also, Raelz sings!
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Find us in the Exalted fan Discord here: https://discord.gg/qAhmWA76u6
In other news, the show is now a DriveThruRPG affiliate! If you want to support the show, please buy the books through the links below, or use this link: https://www.drivethrurpg.com/?affiliate_id=3704311
Aramithius and Raelz discuss the House that is far more interested in what mortals can do than any other House. We discuss House Nellens, where they came from, what they do and potentially where they're going, and realise that they really should be a sorcery House as well as everything else.
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Find us in the Exalted fan Discord here: https://discord.gg/qAhmWA76u6
In other news, the show is now a DriveThruRPG affiliate! If you want to support the show, please buy the books through the links below, or use this link: https://www.drivethrurpg.com/?affiliate_id=3704311
Bibliography
Third Edition
Second Edition
First Edition
We discuss the kinds of stories that you can come up with for House Mnemon and how to use them in your games as both PCs and NPCs. With some particular thoughts about Mnemon-Darjilis and how to include Mnemon herself in your games. We wrap up with a description of a secluded manse in the South, which is just a little too much of a stickler for the rules...
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Aramithius and Raelz dig into House Mnemon, that great place of architects and Immaculacy (see, we found the proper word!), which we decide is possibly most Realm-est of Houses. We find that they're mostly good people, but get VERY opinionated about the House founder, who is one of the best sorcerers, most brilliant politicians, and possibly the creepiest grandma you could ever have. For many, many reasons.
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Aramithius and Raelz discuss the story possibilities that come out of House Ledaal, from investigating things that go bump in the night to what shenanigans you can get up to with Ledaal characters in High School games. We finish with what themes work best with games in Ledaal territories, and give a story outline that will see players face off against the consequences of oracle gone bad (or maybe that was never good) in the cliffs of the Arjulf Dominion.
Check out the show's website at https://www.wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
This episode we look into the loyal guard dogs of the Realm, the air-aspected House Ledaal, in all their bookish, ghostbustery, supernatural consultancy glory. We discuss the House's Shadow Crusade against the Anathema, and how they're likely to be utterly screwed in any Realm civil war unless they can bring themselves to talk nicely to someone else.
Check out the show's website at wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Bibliography:
Third Edition
Second Edition
First Edition
We discuss the story themes most appropriate for House Iselsi, from spy games to exploring the various implications of the Iselsi theshold states. We also discus how to run Iselsi as both PCs and NPCs, and finish up with a rough presentation of how to run a game based around Iselsi assassinations.
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Aramithius and Raelz discuss the house that is not a House, and examine House Iselsi and their vendetta against the other Great Houses that so eagerly picked them apart. We discuss their history and holdings, and why they could be the last hope for the Realm. Maybe. Or maybe they're just a bunch of trained killers without a leader any more.
For those of you looking for the errata, they begin at 1:37:56.
Check out the show's website at wondrousatlas.wordpress.com
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Bibliography:
Third edition
Second Edition
First Edition
We discuss how to best make games around House Cynis, from social conspiracies to exploration into the deep East in search of poisons. We also realise quite how different House Cynis and House Sesus espionage games should be, and come up with a story on the fly for you, the epic matchmaking cometragedy of Ro-Myo and Jaio-Liet.
Have questions? Leave us a voice message on Anchor, or drop us an email at [email protected]
Bibliography:
From the publisher's feed