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The World Walkers rally together to defend the lives of Clayborne and Brummelstone. What will it take to save the life of one? Will it take the other?
Music and Sounds:
“Circus Tent” Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
Clayborne’s in danger. The group must come together at this moment or lose their new companion. But is there more the group stands to lose by facing the Nightmares that lurk on the edge of Clayborne’s dreams…
Music and Sounds:
“Take a Chance” Kevin MacLeod (incompetech.com)
“Hero Down” Kevin MacLeod (incompetech.com)
“There Is Romance” Kevin MacLeod (incompetech.com)
The World Walkers have reunited with their guide and are ready to continue the Search For Stardust. However, there’s just one more thing they have to deal with before they begin.
Clayborne’s Nightmares.
Music and Sounds
Unseen Horrors Kevin MacLeod (incompetech.com)
Burnt Spirit Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
After dealing with both the Brotherhood of Iron and the Cellar, the World Walkers are finally able to return their focus to the mission: retrieve the remaining Shards of Stardust and drive back the Nightmares.
They just need to pick someone up first…
Music and Sounds:
Unseen Horrors Kevin MacLeod (incompetech.com)
“Killers” Kevin MacLeod (incompetech.com)
Burnt Spirit Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
The World Walkers have reunited, but below them in the Travel City of Cosnick, the Brotherhood of Iron scours the city for any trace of them. The Shards of Stardust are still within the city, and the group must retrieve them.
Music and Sounds:
Stages of Grief Kevin MacLeod (incompetech.com)
“Crossing the Divide” Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
The World Walkers are on the cusp of a reunion, but the Brotherhood of Iron has plans of their own.
As in they want to stop them. From the reunion.
Cuz they’re the bad guys.
The antagonists of this story.
Wait. Did I over explain it? Dammit, I always do this!
Music and Sounds
“Constance” Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
Two of their own are behind a few more doors. The World Walkers must now face the Brotherhood of Iron or die in the very prison they’ve been trying to rescue their friends from…
Music and Sounds
Hero Down Kevin MacLeod (incompetech.com)
“Rynos Theme” Kevin MacLeod (incompetech.com)
Blender Sound from http://www.freesfx.co.uk
The time has come for Vassa, Brummelstone, Ertlebee, Clayborne and Quinn to break into the Cellar and rescue their friends…
Music and Sounds:
“Hitman” Kevin MacLeod (incompetech.com)
“To the Ends” Kevin MacLeod (incompetech.com)
“Satiate – only strings” Kevin MacLeod (incompetech.com)
“Rynos Theme” Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
Music and Sounds:
Despair and Triumph Kevin MacLeod (incompetech.com)
“Eternal Terminal” Kevin MacLeod (incompetech.com)
“Rynos Theme” Kevin MacLeod (incompetech.com)
Sound Effects by Syrinscape.
How will the group break into the Cellar? How will they get out? Whether or not the group will end up being right, they attempt to answer these questions as Vassa returns to the Nomad’s Pasture, Ertlebee attempts to contact the Gunslingers, and Brummelstone and Clayborne search for a dwarf with a glove…
Music and Sounds:
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