Worldbuilder's Anvil

Worldbuilder's Anvil

By Jeffery W. Ingram And Michael MillerArtsLeisureGames
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Worldbuilder's Anvil episodes

  • Episode 200 Let's Build a Crypt

    Today's Topic Creating a fantasy story from a world

    So I was looking for a crypt to have Michael break into to help gather what is needed to pull off the heist for the jewels of Daivvavaahra. Crypts are classic fantasy fair, It is a great reason to go down into the dungeon. However, This is meant to be a minor piece of a heist story, not a focus. I also wanted some element in my world to be influenced by Montjuic Cemetery in Barcelona.

    It goes up into the cliffs, not down into the earth. There are major differences. However, the stacked elements of the cemetery are what inspired my version on Gardul. Join Michael and I as we create a crypt.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Podcast Show Flow
    • Create a bony crypt that is dangerous and leads to action
    • The overview
      • Up not down
    • Risk of being seen as you climb
    • A stone building faceted at the base that leads to the Prince's tombs (No Kings and heavily guarded.)
    • Dug in crypts above in a cliff face
      • A series of paths and climbing will be needed to ascend the path.
      • Guards will kill thieves, they are rather inattentive.
      • Want 5 risk points going in or out of the crept
    • Crypt its self (Old Cwerin royal Tomb)
      • First King used it
      • Royals and nobles preferred burning until the last 100 years
      • Most tombs are filled in holes in cliff
      • 3 chambers open to the cliff side.
      • Light on the exquisite will show the throne.
      • A few old royal Cwerin tombs exist
      • This one has a throne room
      • Bones are on a throne
      • Trap above the throne
    • Chamber one
      • Lots of block script (Cwerin words)
      • Twice the size of the hall 6 x 4 X 8 no door cliffside
      • Very overgrown with vines
      • Exits into short hall Halls are 3 wide and 5 foot high
    • Chamber 2
      • Ceiling lower
      • Cwerin Carvings Think Celtic knotting Square is typically base shape
      • 6 x 4 X 6 much
    • Thrown rooms
      • is picked clean, there are several sets of bones at the base of the throne. Some are shattered as if a heavyweight crushed down on them.
      • 12 x 12 X 8
      • 4 x4 X ??? hole is above the throne.
      • Nothing can be seen in the hole, it is designed to hide a spiked very heavy cage.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Create a cool crypt and or Necropolis

    The Real-world Task for the Day

    Join our NaNoWriMo Support group The Undercroft's NaNoWriMo Support Group

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Episode 187 Pathway to DOOM

    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one

    Episode 194 Let's Build a Fantasy Villain's Lair

    Episode 199 Marcus and the Jewels of Daivvavaahra, Part 2

    Help spread awareness of human trafficking donate to the Wayne Foundation

    Links

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    http://gardul.com/blog/episode-200-lets-build-crypt

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    http://gardul.com/blog/episode-187-pathway-doom/

    http://gardul.com/blog/episode-193-marcus-and-the-jewels-of-daivvavaahra-part-one/

    http://gardul.com/blog/episode-194-lets-build-a-fantasy-villains-lair/

    http://gardul.com/blog/episode-199-marcus-jewels-daivvavaahra-part-2/

    The Wayne Foundation http://waynefdn.org/

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    49 min
  • Episode 199 Marcus and the Jewels of Daivvavaahra, Part 2

    Today's Topic Markie Markus gets a bit closer to his jewels

    Join Marcus as he has a shocking meeting with his father and learns what he needs to do to get past the spirit guarding the Jewels of Daivvavaahra. For more background check out Episode 187 Pathway to DOOM. And check out Episode 193 Marcus and the Jewels of Daivvavaahra, Part one before you listen to this episode.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this critical topic.

    Podcast Show Flow
    • Meet find father
      • Taken under the Tea Shop
      • A dank hallway
      • seeing the old lady sitting on a thrown of pillow
      • Lights a pipe
        • Thoughtful, wise, calculating, honest, smokes from the side of her mouth.
      • Introduced to Nero, Gaius, Commodus Teamsters
      • Requires axe of Thormaer to be "Planted" at the scene
      • Wants 50% starts at 75% can be negotiated down to 35% plus expenses has to be really good logic.
        • No help to escape, fencing on your own, only want teamsters and capital.
        • She gets teamsters cut as well.
      • Bruno meets
        • Smart, always carving, leaves trophies
        • .5 to think about it and .5 to take the job
          • Always delivers will settle for .5 after the job is done
          • Requires .5 to reserve his time
          • Needs Bone of King Herrman

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Join the undercroft and share your story plot

    The Real-world Task for the Day

    Join our NaNoWriMo Support group The Undercroft's NaNoWriMo Support Group

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Episode 187 Pathway to DOOM

    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one

    Help spread awareness of human trafficking donate to the Wayne Foundation

    Links

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    http://gardul.com/blog/episode-199-marcus-jewels-daivvavaahra-part-2

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    Episode 187 Pathway to DOOM http://gardul.com/blog/episode-187-pathway-doom/

    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one http://gardul.com/blog/episode-193-marcus-and-the-jewels-of-daivvavaahra-part-one/

    Help spread awareness of human trafficking donate to the Wayne Foundation http://waynefdn.org/

    Join our NaNoWriMo Support group The Undercroft's NaNoWriMo Support Group https://www.facebook.com/groups/1952238691658518

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    1 hr 6 min
  • Episode 198 Storytelling and the Sea
    Sea Jeff is great Today's Topic Lessons from ocean in storytelling

    So since we talked a bit about worldbuilding and the ocean in the last episode, we talked more about how the sea affects the planet in episode 139. Micheal and I knew we needed to talk about storytelling and the sea.

    So, join Michael and I as we explore many stories that have shown up from before the written world unto Waterworld. Of course, he made us talk about WaterWorld.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Episode 139 Creating a First Generation Naturalistic Fantasy World

    Episode 197 Worldbuilding and the Sea

    Links

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    http://gardul.com/blog/episode-198-storytelling-sea

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    Episode 139 Creating a First Generation Naturalistic Fantasy World http://gardul.com/blog/episode-139-creating-first-generation-naturalistic-fantasy-world/

    Episode 197 Worldbuilding and the Sea http://gardul.com/blog/episode-197-worldbuilding-sea/

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    History of the World Part 1: http://amzn.to/2ssbuQf

    47 min
  • Episode 197 Worldbuilding and the Sea

    Today's Topic Lessons from ocean in world-building

    When I think about the Sea and Oceans in my fantasy worldbuilding. I typically and not so concerned about details. I am a land lover in my fiction. I do not travel under the sea.

    If you are like me or especially if you develop story or cultures under the waves. The ocean is important. So join Michael and I as we journey 20 feet off the beach.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    38 min
  • Episode 196 The Acts of the Author
    Today's Topic 3 Act Structure and 5 Act Structure

    So I hear a lot from worldbuilders. I have interviewed them on the podcast. I talk to them all the time in the Fantasy Worldbuilder's Undercroft Facebook group. When the topic shifts to storytelling. The most common topics are act structures. The two most common versions are the 3 act structure and the 5 act structure.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    These are important to understanding

    Common structures in storytelling are vital. They make it easier for readers to make sense of the stories. It has an additional benefit for the storyteller. Structure tells us when to climax the story and start the resolution. I am not an academic or even overly educated in the structure and plots and stories. However, I have seen and read many stories. And most of them have either the 3 act structure or the 5 act structure.

    I am not an academic or even overly educated in the structure and plots and stories. However, I have seen and read many stories. And most of them have either 3 act structure or the 5 act structure. They alone will not name your story great. However, great structure gives your story the needed foundation to build up.

    You are invited

    Join Michael and I as we look at the 3 act structure and the 5 act structure in this weeks episode of the Worldbuilder's Anvil Podcast.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Links

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    http://gardul.com/blog/episode-196-acts-author

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    Free Daily Focus Planner: http://gardul.com/focus

    The Three-Act Structure http://www.elementsofcinema.com/screenwriting/three-act-structure/

    The Five Act Play (Dramatic Structure) http://www.storyboardthat.com/articles/e/five-act-structure

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    Watch the Tempest http://amzn.to/2xesgb5

    36 min
  • Episode 195 Check yourself before you wreck yourself
    Today's Topic Creating a fantasy story from a world

    It is a journey I have done for three years. I like to sit down for a month and write a book. It cleanses my mind of a story. It helps make my fantasy world feel more real in my mind.

    So as we approach NaNoWriMo for 2018 prep now for success this year. Join Michael and me as we talk about prepping for NaNoWriMo 2017

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Links

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    http://gardul.com/blog/episode-195-check-yourself-before-you-wreck-yourself

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    Free Daily Focus Planner: https://www.smallbizlife.com/focus

    NANOWRIMO https://nanowrimo.org/sign_up

    Episode 132 How do I write 50,000 words #NaNoWriMo when I work and have a life? http://gardul.com/blog/episode-132-write-50000-words-nanowrimo-work-life/

    Episode 140 A Perfect Example of why planning is needed for NaNoWriMo and actual brainstorming for a new story http://gardul.com/blog/episode-140-perfect-example-planning-needed-nanowrimo-actual-brainstorming-new-story/

    Episode 147 Horror Flicks to Help you through #NaNoWriMo http://gardul.com/blog/episode-147-horror-flicks-help-nanowrimo/

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    History of the World Part 1: http://amzn.to/2ssbuQf

    41 min
  • Episode 194 Let's Build a Fantasy Villain's Lair

    Today's Topic Creating a home for a villain

    Michael and I hope you enjoyed the first part of the story, "Marcus and the Jewels of Daivvavaahra". In the story, we talked about an old castle that was being rented to a new merchant. However, we recorded this first.

    It is an example of how I do a quick build for a new structure for my fantasy world, Gardul. We create in general a small old castle that sits in the middle of the old part of the city of Baurhdrakkas. It ended up with one tall tower an important set piece for the story. There is also one room that stores the Jewels of Daivvavaahra.

    That means the room should be the location of this heist story. Check out the episode and let us know what you want to know more information about.

    For more show notes go to Gardul.com

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    Links

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    http://gardul.com/blog/episode-194-lets-build-a-fantasy-villains-lair

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    Free Daily Focus Planner: https://www.smallbizlife.com/focus

    Dream Catcher Assessment https://www.smallbizlife.com/dreambig

    http://gardul.com/blog/episode-140-perfect-example-planning-needed-nanowrimo-actual-brainstorming-new-story/

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    History of the World Part 1: http://amzn.to/2ssbuQf

    36 min
  • Episode 193 Marcus and the Jewels of Daivvavaahra, Part one
    Today's Topic Our Story starts in …

    Listen to Michael and I as we go have some fun in episode 193 with Markie Markus and the Jewels of Daivvavaahra story to told and played in GURPS Ultra-lite.

    For more background check out Episode 187 Pathway to DOOM. And look out for episode 194 were we will the major set piece for the heist.

    Podcast Show Flow
    • Sticks and Stones Mark wins using The Rade Maneuver
      • Tavern (The Axe)
        • Staff a suspicious woman Waltraud Likes but thinks Mark and Gregor are always up to something
        • Hatto The Best sticks and stones player in the tavern
        • Ommuald – The Person who dislikes Mark
        • Rudolf – The Accomplish
      • Casing for temple roof higher and farther away
        • Decimus and Mettius are attempting
        • Snuck in by teamsters (Sinon is noticed going carrying good inside
        • Decimus distracts in the court leads and lead to the guard over response
        • Mettius Gets into the house and lets Decimus in. fail to open the lock and release the spirt trap Decimus tries to distract and Mettius cannot open
        • Zanotos shows up and uses the spirit to end it very fast Sinon is see coming in at last minute to help)
      • Return to lair
        • Plan out what they need
        • Escape artist(Ammalheim), Inside man (Sinon and the Gregor problem), Magic Gadget Man (Bruno the carpenter) will need resources, (The Thormaer or Father Dilemma)
      • Back to the Axe
        • Sinon remembers Gregor and the plan is crushed
      • Bonus in the Carpenter Guild
        • Find Bruno
        • Bruno wants money up front and a piece on the back end (Will not join)
      • Bonus 2 To the docks to meet find father
        • Scene ends with the axe for teamster and finical help and for 50% of the take

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Start an GURPS Ultra-lite Game with some friends

    The Real-world Task for the Day

    One Month to NaNoWriMo 2017 and friend message me @GardulWriter NaNoWriMo

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    NaNoWriMo 2017

    GURPS Ultra-lite

    Episode 187 Pathway to DOOM

    Links

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    http://gardul.com/blog/episode-193-marcus-and-the-jewels-of-daivvavaahra-part-one

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    NaNoWriMo 2017 https://nanowrimo.org/

    GURPS Ultra-lite http://www.warehouse23.com/products/gurps-ultra-lite

    Episode 187 Pathway to DOOM http://gardul.com/blog/episode-187-pathway-doom/

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    1 hr 12 min
  • Episode 192 The Total Eclipse of your fantasy sun

    Today's Topic Using the Total Eclipse to rethink our fantasy cultures

    The total eclipse has happened in the United States on 8/21/2017. It started in the Northwest and continued to the Southeast. And unlike what I said in the episode will come in 7 years on 4/8/2024. It will cover many parts of the country that missed it in 2017. However, why is this a world-building topic? Total Eclipses are universally bad events in early cultures The sun and its position are exceptionally important to early cultures. In all parts of the world, the sun tells you important facts. When is the wet season or dry season in the tropics and when the snow is coming in the north? It helps as agriculture starts. When do you plant and harvest your food? An event in the heavens that blots out the sun would be terrifying

    It would attack the early beliefs of any culture to see such an important element taken away. However, there is no reason to actually have these events.

    The moon is important in this cycle

    The position of the moon between the sun and your fantasy world it important. Even if it passes between the sun and your planet it might be too small to blot out the sun. If you have no moon what would cause the eclipse, maybe it is a back of sky wolves. Your world, your rules!

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The bigger benefit for me was increased focus. It was another major issue of mine. However, that is a story for a different day.

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this critical topic and look directly into the sun.

    Podcast Show Flow
    • Why the sun is so Fning important. I mean really, I mean for everyone, really
    • Sun is yummy in the tummy!
      • Chinese word for eclipse, Shih
      • Viking sky wolfs
      • Vietnam toads
    • Eclipse Wizard saves the day
      • Make lots of sound to scare away the issue
    • Celestial Larceny
      • Korean Fire Dogs went that way!
      • Rahu steals the elixir of immortality, loses his body to Vishnu
    • Modern issues
      • Danger in pregnant women
      • Cannot look directly at a total eclipse
    • Always a major disruption to order
      • Never a positive
    • Behaviors will be adopted to deal with it until it ends

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Make sure your cultures have Total Eclipse issues

    The Real-world Task for the Day

    Read King Lear and get some of Shakespeare's views

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Free Daily Focus Planner

    King Lear on Amazon

    Solar Eclipse Myths From Around the World

    Bonnie Tyler - Total Eclipse of the Heart

    Links

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    http://gardul.com/blog/episode-192-total-eclipse-fantasy-sun

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    King Lear on Amazon http://amzn.to/2wyPtBq

    33 min
  • Episode 191 3 Methods to create your fantasy world
    Today's Topic Creating a fantasy story from a world

    I have been asked several times what is the best way to start a new world building project? The problem is that is not one good way to start. However, in general, there are three good ways to construct a fictional world.

    The 3 Methods of worldbuilding

    In this week's episode, we will walk you through how to figure out the best way to build your world. You will end up with one of these methods.

    • Backwards
    • Top-Down
    • Hybrid
    The Backwards method of worldbuilding

    I do not mean it is backwards or wrong to use this method, stop being such a wordsmith. I mean work backwards to develop your world. Take the settings that you want to tell stories in and work backward in history, so do not evolve but devolve your world.

    I really like working backwards if I know how I want the world to look at some point of the story. I use it to give the world some historical details and more cultural depth and I know when I am done when I get to prehistory and I have covered all the basics of worldbuilding.

    Top-Down method of worldbuilding

    Top-Down is typically the method people think about world-building. You pick a point of time and evolve the history to a certain place and time you want to tell the story in your world. You can start from the beginning of time or better yet in the prehistoric period of your world and evolve the world in increasing detail to flesh out the frame for your story.

    The Hybrid method of worldbuilding

    This is probably the most likely version to be used. You will go back and forth in time depending on the topic until you have fleshed out the frame for your story.

    Why should I world build more than the exact time and place for my story?

    There might not be a need. However, it will help connect you better to the world and give you access to a certain depth that will make your world feel like it could really exist outside of the story making it feel naturalistic. It also helps create a framework for you to tell more stories in your world later if you wish.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The bigger benefit for me was increased focus. It was another major issue of mine. However, that is a story for a different day.

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this critical topic.

    Podcast Show Flow
    • Episode 135 And Episode 136 Ask before you start
    • Figure out the central frame for your framework
      • Know your 9 Framework Elements Worldbuilding Basics Breakdown
        1. Rules Like Technology and Magic is the filter for each of your Basic topics
        2. Places
        3. Religion
        4. Language
        5. Races
        6. Culture
        7. States
        8. Faces
        9. Timeline your world to the current time
          1. Old School Tech
    • Figure out if you want different with Races, Cultures, States
    • Are Religions culturally based? Or are there a certain number of religions?
    • Figure out how to build your world
    1. Do you know how your setting looks (Before after a period of time)?
      1. Work backwards from the time of your storytelling?
      2. Add in Faces and Rules as needed
    2. Do you want to know some elements of your setting, but it is not complete? Or you have inspiration, but no actual element?
      1. Mainly top down, except for rules or faces
      2. Start in a prehistory before cultures collide and start evolving your cultures
      3. More Density the closer you are to present?
    3. Do you just want to worldbuild?
      1. Top down from where you want to start

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Make sure you have your world foundations

    The Real-world Task for the Day

    Summer is running out! Do something fun outside with family or friends

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Free Daily Focus Planner

    Episode 4: Worldbuilding rules are the key

    Episode 5: Fantasy and Technology do mix

    Episode 7: Worldbuilding Basics Breakdown

    Episode 8: The Places of your World

    Episode 13: Cultures in your Fantasy World

    Episode 14: Races

    Episode 15: Religions in your Fantasy World

    Episode 16: Laphinnesehïrïm errr Languages

    Episode 17: What is the state of your nation(s)?

    Episode 32: Fantasy States Revisited

    Episode 40: Types of Governments in Fantasy Worldbuilding

    Episode 45: Cause I need the Magic wand?

    Episode 48: Character Traits and Flaws

    Episode 49: Who am I?

    Episode 73: Types of Animals … Looking for inspiration for Monsters and Fantasy Races

    Episode 106: Language First Culture Create Episode 106: Language First Culture Create

    Episode 108: Philosophy-first culture building in Fantasy Worldbuilding

    Episode 116: The Simple, Succinct Technology Level Method

    Episode 120: The one thing you need to create a naturalist fantasy culture

    Episode 135 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part One

    Episode 136 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part Two

    Episode 168 Frame your fantasy world

    Episode 170: Why your fantasy world needs subcultures

    Episode 181 The 7 rules of fantasy magic systems

    Links

    ((((((((((((((((((((((((((( Visit Show notes )))))))))))))))))))))))))

    http://gardul.com/blog/episode-191-3-methods-to-create-your-fantasy-world

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    Free Daily Focus Planner: https://www.smallbizlife.com/focus

    Episode 4: Worldbuilding rules are the key http://gardul.com/blog/episode-4-rules-breakout/

    Episode 5: Fantasy and Technology do mix http://gardul.com/blog/episode-5-fantasy-technology-breakdown/

    Episode 7: Worldbuilding Basics Breakdown http://gardul.com/podcast/episode-7-worldbuilding-basics-breakdown/

    Episode 8: The Places of your World http://gardul.com/blog/worldbuilding/episode-8-the-basics-breakdown/

    Episode 13: Cultures in your Fantasy World http://gardul.com/blog/worldbuilding/episode-13-cultures/

    Episode 14: Races http://gardul.com/blog/worldbuilding/episode-14-races/

    Episode 15: Religions in your Fantasy World http://gardul.com/blog/episode-15-religions-fantasy-world/

    Episode 16: Laphinnesehïrïm errr Languages http://gardul.com/podcast/episode-16-laphinnesehirim-errr-languages/

    Episode 17: What is the state of your nation(s)? http://gardul.com/blog/episode-17-state-nations/

    Episode 32: Fantasy States Revisited http://gardul.com/blog/episode-32-fantasy-states-revisited/

    Episode 40: Types of Governments in Fantasy Worldbuilding http://gardul.com/blog/episode-40-types-of-governments-in-fantasy-worldbuilding/

    Episode 45: Cause I need the Magic wand? http://gardul.com/blog/episode-45-cause-i-need-the-magic-wand/

    Episode 48: Character Traits and Flaws http://gardul.com/blog/episode-48-character-traits-and-flaws/

    Episode 49: Who am I? http://gardul.com/blog/episode-49-who-am-i/

    Episode 73: Types of Animals … Looking for inspiration for Monsters and Fantasy Races http://gardul.com/blog/episode-73-types-of-animals-looking-for-inspiration-for-monsters-and-fantasy-races/

    Episode 106: Language First Culture Create Episode 106: Language First Culture Create http://gardul.com/blog/episode-106-language-first-culture-create/

    Episode 108: Philosophy-first culture building in Fantasy Worldbuilding http://gardul.com/blog/episode-108-philosophy-first-culture-building-in-fantasy-worldbuilding/

    Episode 116: The Simple, Succinct Technology Level Method http://gardul.com/blog/episode-116-the-simple-succinct-technology-level-method/

    Episode 120: The one thing you need to create a naturalist fantasy culture http://gardul.com/blog/episode-120the-one-thing-need-create-naturalist-fantasy-culture/

    Episode 135 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part One http://gardul.com/blog/episode-135-the-basic-worldbuilding-questions-to-ask-yourself-when-beginning-a-new-fantasy-project-part-one/

    Episode 136 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part Two http://gardul.com/blog/episode-136-basic-worldbuilding-questions-ask-beginning-new-fantasy-project-part-two/

    Episode 168 Frame your fantasy world http://gardul.com/blog/frame-fantasy-world/

    Episode 170: Why your fantasy world needs subcultures http://gardul.com/blog/fantasy-world-needs-subcultures/

    Episode 181 The 7 rules of fantasy magic systems http://gardul.com/blog/episode-181-7-rules-fantasy-magic-systems/

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    1 hr 1 min

About Worldbuilder's Anvil

From the publisher's feed

Do you have visions of fantasy world's dancing through your head? Are you a gamemaster that wants to tell stories in your world? Are you a fiction writer who wants your next setting to be your best?