Xeno Attribute

Xeno Attribute

By Primary AttributeComedyLeisureGamesImprov
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Xeno Attribute episodes

  • XA03 – Don’t Lick the Space Cucumber

    The crew are beat up, along with the Martell. That won't keep them from getting in a smaller, more-delicate ship to venture onto an alien world that's exiting the system! They have to stop it, after all, and how hard can wrangling a rogue planetoid be?

    Damir pops their elbow. Oz suits up. Dr. Rae overpacks. Paul works as fast as he can.

    Check us out online! We're at https://www.primaryattribute.com (or https://primaryattribute.com/xeno-attribute/ specifically for Xeno Attribute!)

    1 hr 12 min
  • XA02 – Backrubs and Amphetamines

    We rejoin the crew as they face down an onslaught of meteoroids threatening to smash the ship into stardust. There's tricky piloting, weapon firing, and even taking calls!

    Damir transcends bluetooth. Oz pew pews. Dr. Rae analyzes tactically. Paul has a need for speed.

    Check us out online! We're at https://www.primaryattribute.com

    1 hr 24 min
  • XA01 – Welcome to Fomalhaut

    Welcome to Xeno Attribute! It's a spinoff podcast GM'ed by Whit. With a mix of old and new players, we dive into some working-class space horror! Nothing will go wrong!

    Today we meet the crew of the Martell as they're briefed on their latest job, a simple cargo run to a mining outpost in the Fomalhaut system. I'm sure it will stay simple. I'm sure nothing is going to eat our faces off.

    Oz brings the banter. Dr. Rae nominally has an accent. Paul drinks a refreshing beverage. Damir gives a well-studied fist bump.

    Check us out online! We're at https://www.primaryattribute.com

    1 hr 20 min

About Xeno Attribute

From the publisher's feed

An Actual Play Podcast