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What options does a VR designer have to allow players to move beyond their limited play area? This week we discuss some of the best (and worst) solutions available, and what we think works best.
Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
00:48 - Explaining the VR locomotion problem 2:56 - Keeping the player in one place 5:46 - Cockpits and vehicles 10:33 - Controller-based movement 18:16 - Teleportation 23:02 - Self-propelled movement 24:18 - Treadmills and other hardware 29:55 - Redirected Walking https://www.roadtovr.com/researchers-exploit-natural-quirk-of-human-vision-saccade-hidden-redirected-walking-vr-gtc-2018/ 31:36 - Massive Playspaces 36:58 - Lightning Round
This week we saw final specs & some of the first reviews of not 1 but 3 new headsets - the Valve Index, Oculus Quest, and Oculus Rift S. We compile all this info and share it with you in this week's podcast.
Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
00:49 - Valve Index 01:21 - Valve Index - Price 07:29 - Valve Index - Display
https://www.youtube.com/watch?v=2SI_3jlAV9M 10:53 - Valve Index - Lenses
https://www.roadtovr.com/valve-index-hands-on-preview-valve-vr-headset/
https://uploadvr.com/valve-index-hands-on/ 15:50 - Valve Index - Audio 18:29 - Valve Index - Ergonomics 20:24 - Valve Index - Modability 25:54 - Valve Index - Controllers
Denny Unger Statement: https://www.reddit.com/r/ValveIndex/comments/bj9ypg/to_anyone_complaining_about_the_display/em7bm22/ 28:52 - Oculus Rift S
https://www.theverge.com/2019/4/30/18523941/oculus-rift-s-review-vr-headset-price-specs-features
https://www.youtube.com/watch?v=FMbgFRCfd2w&t=190s 32:34 - Oculus Quest
https://www.theverge.com/2019/4/30/18523000/oculus-quest-review-vr-headset-price-specs-features 36:03 - Lightning Round
In this episode we finally cover some of our favorite VR content! It's a bit of a mix of older, more recent & upcoming content - both games & immersive entertainment. Most of the experiences we picked are stuff we really enjoyed and wanted to share with the community.
Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
In this episode we break down all the latest XR news from the 1st half of April. We cover the Nintendo Switch Labo VR, the Valve Knuckles/Index Controllers driver update, PS5 hardware news & how it affects PSVR, Tiltbrush for Oculus Quest, and AR at Coachella.
Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
01:20 - Nintendo Switch Labo VR
https://www.roadtovr.com/nintendo-switch-vr-labo-kit-announcement-april-release/
07:48 - Valve Index/Knuckles Controllers Update
https://www.youtube.com/watch?v=0JRYKY9ZDRU
14:51 - Sony PS5 & PSVR
https://www.wired.com/story/exclusive-sony-next-gen-console/
24:54 - Tilt Brush for Oculus Quest
https://tech.fb.com/google-announces-tilt-brush-for-oculus-quest/
27:18 - AR at Coachella
https://vrscout.com/news/coachella-ar-interactive-stage/
29:42 - Lightning Round
Thanks for listening and please subscribe if you enjoyed the content!
Please visit our website for more information at: http://icvr.io Follow us on Facebook: https://www.facebook.com/icvr.io/ Check us out on Instagram: https://www.instagram.com/icvr.io/
This week's Podcast is about all things Augmented Reality. We take a look at the current state of the market, currently released & upcoming AR glasses, current content, and speculation about the future.
This is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
1:14 - Current State of the AR market
https://www.cnbc.com/2019/01/15/niantic-raises-245-million.html https://news.crunchbase.com/news/last-week-in-venture-invisible-computing-super-visions-and-miles-of-fibers/
5:05 - Microsoft Hololens 2
https://www.microsoft.com/en-us/hololens/buy
9:54 - Magic Leap
13:05 - Apple AR Glasses
https://www.macrumors.com/2019/03/08/apple-ar-glasses-launch-2020-as-iphone-accessory/
16:41 - Google Glasses
https://next.reality.news/news/google-glass-engineers-patent-application-points-potential-google-ar-headset-0195799/
17:49 - Out & Upcoming Content
https://www.forbes.com/sites/nikkibaird/2019/03/25/the-four-definitive-use-cases-for-ar-and-vr-in-retail/#319a51ad69c2
https://digiday.com/marketing/snapchats-programmatic-ar-ads/
https://www.mobilemarketer.com/news/campaign-of-the-year-michael-kors-ar-ads-on-facebook/541689/
https://medium.com/@tomemrich/advertising-enters-the-next-dimension-e7672afca05a https://blog.vertebrae.com/building-a-better-path-to-purchase
27:48 - Future of the AR Market
Thanks for listening and please subscribe if you enjoyed the content!
Please visit our website for more information at: http://icvr.io Follow us on Facebook: https://www.facebook.com/icvr.io/ Check us out on Instagram: https://www.instagram.com/icvr.io/
Valve has teased their new VR headset, the Valve Index, and it's the hottest news of the week! We break down everything we know so far about this headset and speculate on how it will impact the market. ICVR is a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.
General Links:
https://store.steampowered.com/sale/valve_index
Upload VR on the Index: https://uploadvr.com/valve-teases-index-vr-headset-for-may/
https://techcrunch.com/2019/03/29/valve-is-building-its-own-high-end-vr-headset-called-index/
https://skarredghost.com/2019/03/30/valve-index-teased-hands-tracking/
https://skarredghost.com/2018/11/12/all-you-need-to-know-about-leaked-valve-vr-headset-is-half-life-3-2-coming/
02:06 Hardware IPD
03:04 Front Facing Cameras
07:48 FOV
09:10 Lenses
Reddit Thread: https://www.reddit.com/r/vive_vr/comments/b7uaro/redditectives_have_almost_certainly_figured_out/
Valve Lense Patent: https://patentimages.storage.googleapis.com/bf/96/3e/a6a94ed8109fd1/US20180081092A1.pdf
18:17 Mystery Slot
20:05 Half Life VR?
22:38 Lightning Round
Thanks for listening and please subscribe if you enjoyed the content!
Please visit our website for more information at: http://icvr.io Follow us on Facebook: https://www.facebook.com/icvr.io/ Check us out on Instagram: https://www.instagram.com/icvr.io/
Greetings XR Community! We. Are. Thrilled. to release our inaugural Xtended Reality Podcast! ICVR is a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech. This episode breaks down the biggest news coming out of GDC 2019, and gives our take on each announcement.
00:00 - Intro
00:43 - Google Stadia
Reveal: https://youtu.be/nUih5C5rOrA
10:20 - Oculus Rift S
Reveal: https://youtu.be/3vPz9KFXWTk
Palmer Luckey article: http://bit.ly/2Yxfb7n
Correction - 30% of people are excluded from sweetspot IPD (we said 70%)
Kotaku article: https://tcrn.ch/2Ub8hp2
20:16 - Epic Games Announcements
Full Epic video: https://youtu.be/s55Uob494Do
UE4 Video 1: https://youtu.be/Qjt_MqEOcGM
UE4 Video 2: https://youtu.be/9fC20NWhx4s
30:42 - Wrap up
Kotaku on Gabe Newell: http://bit.ly/2YwZjlq
Brainlink Pro site: http://bit.ly/2Yz58ys
Short on tech vs. humanity: https://youtu.be/UXX0TRtg5Vk
Thanks for listening and please subscribe if you enjoyed the content!
Please visit our website for more information at: http://icvr.io Follow us on Facebook: https://www.facebook.com/icvr.io/ Check us out on Instagram: https://www.instagram.com/icvr.io/ And, thanks to Dr. Scott at LA Not So Confidential for loaning us some extra equipment to make this podcast come together today. Please give them a listen here: https://www.la-not-so-confidential.com/lansc
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