Back in 2015, I spoke about Super Mario Maker, a game where you get to create your own levels for Super Mario Bros. I called it “more of a tool than a game”. I had a ton of fun with it, even though I never really made anything I thought was good enough to share. Now, its sequel, Super Mario Maker 2, has been released for the Nintendo Switch. My biggest problem with the original was that there wasn’t much to the game except making levels, and playing levels others had made. In this sequel, though