
Sign up to save your podcasts
Or


A fan request brings us to talk about the wonders of plants! From the clay-potted primroses to the massive vines of Mother Nature, what role does plant-life play in books and cinema? And we'd be remiss to not talk about its modern counterpart, the zombies! Another massive, overwhelming force in story and recent media - why do people enjoy zombie movies, and what gives them their thrill and depth? All this and more on today's episode of Your Rivers Are Wrong.
Today's Prompt: Give life to an inanimate object!
As promised last episode, what's dragon talk without dungeon talk? We break down what makes a dungeon a premiere setting for your storytelling needs, as well as the varying successes of the third installment of books and movies.
Behold, brave warrior! A grand adventure awaits, a treasure at its summit! Steel yourselves, gird your loins, brace for impact, for harsh and frightening is the road ahead! What makes a great quest? What makes them exciting, engaging? Find out on this episode, where we break down the parts of a story worth telling, as we rant like eight-year olds about dragons, and how stones might be mightier than the sword.
Prompt: Add a twist to the Sword in the Stone!
Look, up in the sky! Is it a bird? Is it a flying island? No, it's another episode of Your Rivers Are Wrong! We talk about the classic superhero story, the complex puzzle that is the MCU, and what makes for a hero to root for. Right after, we discuss their animal sidekicks! The plucky, charming, and ever-so-merchandisable companions of every Disney princess and dystopian magical girl series. Why are they there in the first place?
Today's Prompt: Pitch a slice-of-life sitcom about two superheroes whose powers only work when they're together.
What's a king to a god, and a god to a storyteller? Amidst the chaos of a lost wallet and overpriced plants, we explore the role the deities play in our settings, and how to balance the connection between the creators and their people. Right after, we talk timeskips! The value of skipping ahead, and the plotlines gained from not knowing all the details.
Prompt: Create a god!
We did promise an Avatar episode, and this is sort of it! Starting off relatively normal with a discussion about The Muscle of a group, the role character-wise and story-wise of "the strongest" character, we very quickly fall off the rails with a chain of Avatar-related rants. Tune in for a good time!
Today's Prompt: "Describe a city that you can hear before you see."
Alternate Title: Cell Phones and Ziplines
What is nomadism, and why do people live without permanence? Whether due to necessity or personal choice, the life of a perpetual wanderer poses its own challenges and merits. We delve into its role in storytelling, and how the nomad is often the medium through which we view the world. Afterwards we talk tech! How does the level of invention affect a setting, and what sort of stories can be told? We step through a number of fantasy eras to examine the impact of technology on the flow of an odyssey.
Today's Prompt: Invent something that would take the world by storm.
If you could make one wish, what would it be? And to what lengths have you gone to master your craft? Today we ramble on about many things, from traveling in Europe to the Animaniacs to Ferrofluid and everything in between. Join us for another fun episode of Your Rivers are Wrong!
It's pirates! And fire! What more could you ask for? In the wake of the newly released "Our Flag Means Death", we discuss the appeal of a buccaneer's tale and the vibrant yet violent nature of fire. Hop in for a fun episode!
From the publisher's feed