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Josh Sawyer (Fallout: New Vegas, Pillars of Eternity) joins us to discuss Obsidian's historical, narrative-driven adventure game Pentiment. We chat about text boxes as game feel, creating hard player choices that don't feel bad, and putting yourself in your art.
Show Notes:
Josh Sawyer
Pentiment
The Name of the Rose
Pitching a 16th Century Murder Mystery - AIAS Game Maker's Notebook
Juice It or Lose It talk
Lettermatic
Night in the Woods
So where *is* Tassing, actually? (Tumblr post)
Darklands
Guillermo Del Toro's Pinocchio
Andrei Rublev
By The Secret Lives of Games4.9
157157 ratings
Josh Sawyer (Fallout: New Vegas, Pillars of Eternity) joins us to discuss Obsidian's historical, narrative-driven adventure game Pentiment. We chat about text boxes as game feel, creating hard player choices that don't feel bad, and putting yourself in your art.
Show Notes:
Josh Sawyer
Pentiment
The Name of the Rose
Pitching a 16th Century Murder Mystery - AIAS Game Maker's Notebook
Juice It or Lose It talk
Lettermatic
Night in the Woods
So where *is* Tassing, actually? (Tumblr post)
Darklands
Guillermo Del Toro's Pinocchio
Andrei Rublev

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